Mario Party Advance

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Mario Party Advance
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Developer(s) Hudson Soft
Publisher(s) Nintendo
Platform(s) Game Boy Advance
Release date JPN January 13, 2005
SG March 23, 2005
NA March 28, 2005
EU June 10, 2005
Genre(s) Party
Mode(s) Single player
Multiplayer
Rating(s) ESRB: E
PEGI: 3+
OFLC: G

Mario Party Advance (マリオパーティ アドバンス Mario Pāti Adobansu?) is the seventh game in the Mario Party series for Game Boy Advance released by Nintendo. This game also marks the second appearance of the character Tumble. As it is not a Nintendo 64 or GameCube game, gameplay is different from that of the previous Mario Party games. The multiplayer Party Mode that was present in all of the other Mario Party games is no longer available. It has been replaced by a new mode called "Shroom City". The aim of the game is to collect all the mini-games and Gaddgets that were scattered around Shroom City by Bowser by completing quests assigned to the player by the various inhabitants of Shroom City. This is the tenth Mario game for the Game Boy Advance.

Contents

[edit] Gameplay

There are five modes in Mario Party Advance: Shroom City, Play Land, Party Land, Challenge Land, and Joto Land

[edit] Shroom City

The objective of Shroom City is to find citizens of Shroom City that will give quests to the players, who must complete them to receive rewards. Most quests will award a Gaddget, but some will grant special mini-games in which players can win coins. Mushrooms are used as dice, and the game ends once a player has run out of mushrooms (characters start with five). Every three turns, players are forced to play a Mushroom Challenge mini-game. For winning the Mushroom Challenge, players receive three mushrooms (at random times, they are given chances to win six mushrooms). Losing the Mushroom Challenge results in no reward. There are also mini-game spaces on the board; if a player lands on one, he or she can play a mini-game for more mushrooms. If Tumble appears, he or she will get 2 mushrooms for clearing the mini-game. But if Koopa Kid appears, he or she can only win 1 for beating the mini-game. In addition, the player will lose one mushroom if he or she fails. There is also another space on the board that causes a player to have another turn without rolling another mushroom. Shroom City also has various areas: Town Area, Seaside Area, Jungle Area, Desert Area, Snow Area, and Horror Area. Some parts in it are just like Animal Crossing.[citation needed]

[edit] Play Land

In Play Land, the cartridge owner can play any mini-game previously unlocked in Shroom City. One format is similar to Who Wants to be a Millionaire and 1 vs 100 where the player plays up to 15 mini-games to win 1,000,000 coins. The player can drop out at any time between games and earn the coins or play on to risk their winnings. Also, the player has helps such as second chance if the player fails to win the game, they can play it again. Practice, similar to the second chance but can practice it many times. Extra options help adds two more options to the three should the player not feel confident in playing the original three games. Gamers can also trade or give away mini-games or Gaddgets and play a special game called Penguin Race, 4-player (or fewer) game, the outcome of which is determined by mini-game high scores.

[edit] Party Land

In Party Land, multiplayer games are made available. Two gamers can access Duel Games with a single game pak, or play Secret Battles and Koopa Kid Battles with two paks. There are two special modes, 100-Player Battle and 100-Player Attack, that use a single Game Boy Advance and are centered on beating another player's high score, or making one's own high score last the longest.

[edit] Challenge Land

In Challenge Land, gamers play different modes to earn coins, which are used to buy extra Gaddgets. The modes include Mini-game Attack, Game Room, Duel Dash, and Bowser Land. In Mini-game Attack, coins are rewarded for completing games without failing, and, for every level (which are called 'attacks') successfully completed, increasingly large coin rewards are granted. Game Room holds special "coin games", which are typical Casino games, such as slots and rubbing spaces on a card. Duel Dash pits the player against a computer opponent for a series of Duel games. There are three difficulty modes: Easy, Normal, and Hard, with the harder modes awarding larger amounts of coins. In Bowser Land, Bowser's roller coaster deposits the player on a randomly chosen Mini Bowser mini-game. Completing the coaster in the right amount of time will grant the player coins.


[edit] Playable characters

Only four characters are playable on Mario Party Advance.

[edit] Gaddgets

A Gaddget is 'a wonderful toy with many functions'. They are earned by completing quests in Shroom City, beating Bowser's many Koopa Kid mini-games, and buying them with coins in Challenge Land. Some of the many Gaddgets include: Dessert Menu, where the player can make a dessert by picking three things from three categories, Tap-Tap Sumo, where one plays a popular Japanese game with Goomba characters, and Screen Clean, in which one's Game Boy Advance screen is cleaned by the game. The hardest one to get is Power Star, which players must buy with 100,000 coins.

[edit] Reaction

Mario Party Advance had generally mixed reviews, with negative reviews outnumbering the positive reviews, and is considered the worst in the series.

[edit] Bonus Board

Mario Party Advance comes with a paper board that can be used in conjunction with the video game for an enhanced multiplayer experience. The game acts as a dice-roller and mini-game chooser. The mini-games that are played are 4-player Gaddgets.

[edit] External links