Manann
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Manann is a fictional deity in the Warhammer Fantasy game setting, the Old World god of the sea.
Manann is worshipped by sailors, fishermen, and coastal folk who rely on the sea. He is also known as Mathlann to the elves. Manann is depicted as a bare-chested merman wearing a five-pointed crown, or as a whirlpool or waterspout, or as a sea monster. Symbols of Manann include a green five-pointed crown, the trident, and the albatross.
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[edit] Relation to other gods
Manann is called the son of Taal, the god of nature, and therefore the nephew of Ulric, god of winter, considered Taal's brother. Manann's greatest enemy is Stromfels, the god of Storms, Sharks and Pirates, who delights in sinking ships to the bottom of the ocean. Some sages regard Stromfels as just an aspect of Manann, instead of a deity in his own right. This is regarded as heretical by followers of both deities however, and those who voice such thoughts in the presence of either are quicky and painfully taught the errors of their ways.
[edit] Strictures of Manann
One must never kill albatrosses nor dolphins as they are messengers of Manann and usually help those in need at sea. Whenever you can you shall help those who are in need of help at sea, such as such as those shipwrecked or marooned. Never start a voyage on the thirteenth of each month nor during Geheimnistag. Doing so will bring bad luck to the vessel and the crew.
[edit] Afterlife that Manann promises
Manann cares for the spirit of some followers after death . They are taken to a large sailing vessel on a calm, sunny sea with a gentle cool breeze propelling the ship forward. The vessel is surrounded by kind sea creatures such as dolphins and merfolk that swim playfully alongside the vessel. The vessel sails around an endless sea full of peaceful islands that are abound with lush greenery. On these Islands the spirit may settle before setting sail again. Here they may walk on the beach, rest in the sun and swim without fear of drowning. Simply a tropical paradise, it is clear that this is an afterlife meant for sailors who love to travel across the open sea and not those who live on land.
[edit] Organised Worship and Orders
Manann is the patron god of the city of Marienburg, home of his largest Old World temple. The cult structure of Manann's worshippers is not hierarchical, and each temple is semi-independent. Other temples exist in Altdorf and Sartosa.
The great temple in Marienburg is home of the Order of the Albatross, an organization of priest-navigators.
Holy days of Manann include the Spring tide and neap tide, and the full nights of Mannslieb, the larger moon of the Warhammer world.
[edit] References
- Warhammer Fantasy Roleplay Book 2nd Edition, 2005
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