Make Me Famous, Make Me Rich

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Make Me Famous, Make Me Rich was the official Ohio Lottery TV game show, produced in Columbus and broadcast on twelve television stations in Ohio. It debuted on October 7, 2006 and ran until September 29, 2007.

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[edit] Eligibility

For a chance to appear on the show, a player aged 18 years or older had to have bought a special scratchcard instant ticket for the show. If the contestant won the chance to appear, the ticket was mailed to the address given on the ticket. Of all valid entry tickets received, 30 of them were randomly selected to appear as contestants on the show. If a contestant played on a $2 ticket instead of a $1 ticket, they became an "Extended Play" contestant and were entitled to special bonuses throughout the show (see below).

[edit] Format

[edit] Semi-final Game

Five teams of three competed. One team was randomly picked, and the three players voted on whether they wanted the amount on the Safe table or Risk table, majority rules. Each table had 20 amounts; the Safe table had lower cash values, whereas the Risk table had higher values but also values worth nothing. The players then started a randomizer, which spun up two values, one from each table. The team won the amount corresponding to the table they chose. Both values were then removed from play, and another team is selected at random from those remaining.

Some values on each board were marked with an "Extended Play" ribbon; if these amounts were won, any Extended Play players on the team won a bonus. (This bonus was not added to the overall team score.)

After each team got a turn, the boards were reset with higher values, as well as more $0 spaces on the Risk table. After each team had three turns, the team in the lead won and all three teammates advanced to the Championship Game. Hitting the $30,000 value (the highest available) on a team's third turn was an instant mathematical win for the team, though play continued until all five teams had had their third turn regardless.

Two Semi-final Games were played, with different teams for each game. After the first few weeks of the show, each team's first turn was cut for time; the Semi-Final Games were thereafter joined in progress as the second round of turns was about to start.

[edit] Championship Game

The six remaining players (the two winning teams in the Semi-Final games, now playing individually) were moved to podiums. Six numbered cards were presented, and each player picked one; either off the top of the deck, or they could "steal" an already-selected card from another player (who was then forced to pick another card from the deck). One of them allowed the holder to move on to the Face-Off Game. One card had a $5,000 bonus and the player had to leave should they accept it. The other four simply said "bye" and eliminated the player.

First, the player with the $5,000 card was revealed. They were given the choice to quit with the money or trade with someone else.

Three players holding "bye" cards were then revealed. The last two remaining players were then given the chance to swap cards or keep them. Afterward, the person holding the winning card was revealed. That person won $10,000 and advanced to the Face-Off.

(For the first several weeks, there was an additional step following the reveal of the $5,000 card. Each player, in turn, was asked if he or she wanted to hold onto the card he or she currently held, or if they wished to trade with a randomly selected opponent, including the holder of the $5,000. After all six players had made this decision, whoever was left with the $5,000 card was given the option to retire from play or trade cards, and gameplay continued as described above.)

[edit] Face-Off Game

The winning contestant faced off against the champion from the last show. The final round involved balls in a concealed cylinder. There were ten balls in the cylinder; seven red, two white, and one green.

The champion decided whether they want to draw first or not, and then the contestants took turns drawing balls from the cylinder. Red balls won nothing, but the game continued. White balls won the player $50,000 and the right to come back next week to defend their title. Green balls were also worth $50,000, but if the player who drew that ball was an Extended Play contestant, they won the "Extended Play Jackpot" in addition. The Jackpot started at nothing, and increased by $5,000 every time an Extended Play contestant won the Face-Off with a white ball. The Jackpot reset to $0 once it was won.

[edit] Cancellation

Make Me Famous, Make Me Rich replaced Cash Explosion Double Play, the Ohio Lottery's first game show. Cash Explosion debuted in 1987 and ran until September 30, 2006.

In June 2007, due to disappointing ratings for Make Me Famous..., the Ohio Lottery announced that the show will be replaced by a new version of Cash Explosion, beginning October 6, 2007.[1] David McCreary, the former host of Make Me Famous..., carried over to become the new host of Cash Explosion.

[edit] External links