Magic Sword
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Magic Sword | |
---|---|
Developer(s) | Capcom |
Publisher(s) | Capcom |
Platform(s) | Arcade, SNES |
Release date | July 1990 (Arcade) 1992 (SNES) 1993 (SNES PAL Version) |
Genre(s) | Hack and slash |
Mode(s) | Single player, 2 player Co-op (Arcade) |
Input methods | 8-way Joystick, 2 Buttons |
Cabinet | Upright |
Arcade system | CPS-1 |
Display | Raster |
Magic Sword is a side-scrolling arcade game released by Capcom in 1990. The game casts the player as a hero who must journey to and fight his way through a mystical tower in order to confront the dark lord, Drokmar, and destroy a magic orb which he plans to use in order to rule the world. The player can use a sword or magic, and can also rescue potential allies of various character classes, each of which has his own special abilities. A port of the single player game was released for the Super NES and it was also included in Capcom Classics Collection Remixed for PlayStation Portable and Capcom Classics Collection Vol. 2 for PlayStation 2 and Xbox.
The allies who can join the player during the quest include
- Amazon: Her crossbow launches fast but weak volleys of two bolts.
- Ninja: Fast but weak; throws 2-5 throwing stars that bounce off floors, walls, and ceilings to hit enemies.
- Priest: Slow and weak; launches holy bullets that seek enemies and double damage to the undead.
- Thief: Armed with a dagger and 1-3 bombs; can detect treasure chests that are hidden or booby-trapped.
- Wizard: Has the strongest attacks but is slow and prone to damage; creates magic missiles that rotate in a barrier around him and can be launched in multiple directions.
- Big Man: A strong ally. He uses a slow but powerful boomerang-axe that returns to him when thrown.
- Lizardman: Strong and quick; typically an enemy that can be made into an ally only if the player has a diamond ring as their special item; throws 3-4 swords that pierce through enemies.
- Knight: Strongest ally; throws 1-3 spears that pierce through enemies; found in the upper levels of the tower.
The game has been suggested as a spiritual successor to Black Tiger.
It was also considered one of the first video games to feature a Chimera.
After defeating Drokmar, the player is able to choose whether or not to use the magic orb to become evil, giving the player a choice of two endings. Taking the orb results in the "bad" ending, where the hero becomes the new Dark Lord, while choosing not to take it shows a scene where the hero destroys the orb and defeats Drokmar once and for all, restoring peace to the land.
[edit] References
- Coin-Op Museum: Magic Sword. Retrieved on April 27, 2006.