Talk:Living campaigns

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[edit] I'm sorry

There's simply no way to justify separate articles on each of these campaigns. All the information appropriate to Wikipedia can be encompassed in this one article. --Orange Mike | Talk 21:08, 7 December 2007 (UTC) (got his first writing checks from TSR)

[edit] Notability

I don't have time to address this, but for someone that does (or wants to research it more) they should look into how many Living-style games and modules run at gaming conventions and the impact it has on product development and sales. For example Living Greyhawk has to be considered a huge success for Hasbro and it's no surprise to see them replacing it with a Living Forgotten Realms for D&D 4.0. It may also be interesting to see how it has affected other companies -- e.g. how much influence did Heroes of Rokugan (formerly Living Rokugan when it was part of the RPGA) have on AEG's decision to drop the d20 line and the hybrid books and go back to their Roll and Keep roots? Note that the person in charge of the HoR campaign has been an editor on the last two L5R books AEG has put out and there is a strong turnout at Orgins and Gencon for HoR. Or how much of an impact has Living Spycraft had on Crafty Games? Anyway, just some food for thought. Argel1200 (talk) 00:06, 24 January 2008 (UTC)