Name |
Nora Cost |
Description |
Cooldown |
Faction |
Rarity |
Backfire |
45 |
If your opponent casts a spell within the next 6 turns, the first spell cast has no effect. This is a hidden effect. |
9 |
Forglar Swamp |
Uncommon |
Blister |
45 |
Each Champion that is not a Reptile, Dragon, Skeezick or Draksar takes 8 Physical damage. |
9 |
Sundered Lands |
Uncommon |
Bog Trap |
45 |
Area Effect 2: For the next 5 turns, all spaces become Water. Whenever a non-Flying, non-Amphibious Champion enters one of these spaces, it loses all AP. |
9 |
Forglar Swamp |
Common |
Boil |
70 |
Area Effect 4: All non-Flying Champions occupying Water take 20 Physical damage and all Relics occupying Water take 6 Physical damage. |
14 |
Sundered Lands |
Common |
Brambles |
30 |
Target Champion takes 8 Physical damage and becomes Ensnared 2. |
6 |
K'Thir Forest |
Common |
Butterfly Wings |
25 |
Target Champion you control is Flying for the next 6 turns. |
5 |
K'Thir Forest |
Common |
Carnivorous Vines |
35 |
Target Champion takes 4 Physical damage and becomes Rooted 3. |
7 |
K'Thir Forest |
Common |
Cauterize |
35 |
Target injured Champion takes 10 Fire damage and is inhibited from healing for the rest of the game. |
7 |
Underdepths |
Uncommon |
Clairvoyance |
20 |
You reveal three additional Runes this turn. |
4 |
K'Thir Forest |
Uncommon |
Corrode |
35 |
All non-Forglar Equipment is destroyed. |
7 |
Forglar Swamp |
Common |
Dark Rising |
60 |
Area Effect 4: Summon 5 undead Champions in random locations. These units have 5 ATK, 0 DEF, 3 SPD, 5 DMG, 4 HP, 1 RNG, Initiative 2, and Boon of the Undead. These units will die at predetermined intervals, starting after two turns. |
12 |
Forsaken Wastes |
Rare |
Darkness |
60 |
Each player's non-deployed Runes (excluding this one) become concealed. Then each player's Rune Dock is shuffled. |
12 |
Underdepths |
Rare |
Demolish |
35 |
Destroy target Relic. |
7 |
Underdepths |
Common |
Desperate Heal |
40 |
Each Champion you control recovers 20 HP, then your Shrine loses 5 HP for each unit healed this way. |
8 |
Ironfist Stronghold |
Rare |
Devolve |
35 |
Select an opposing Champion. For the next 4 turns, that unit's ATK, DEF, SPD, and DMG are reduced by half. |
7 |
K'Thir Forest |
Common |
Divine Dispersal |
|
At the end of your turn, all Champions, Relics and Equipment are removed from play. For each unit or equipment removed this way, its controller recovers Nora equal to 50% of that unit's Nora Cost. |
16 |
Ironfist Stronghold |
Exotic |
Domination |
50 |
Select an opposing Champion that is not Possessed. That unit recovers 5 AP, and you Possess it until end of turn. |
10 |
Forsaken Wastes |
Exotic |
Draconic Benediction |
55 |
Until end of turn, all Champions you control get +8 ATK, +5 DEF, +2 DMG, +2 SPD, recover 2 AP, and are Flying. |
11 |
Sundered Lands |
Rare |
Drown |
60 |
Destroy target non-Amphibious, non-Flying Champion occupying Water. |
12 |
Forglar Swamp |
Exotic |
Earthquake |
40 |
Area Effect 5: All non-Flying units take 10 Physical damage and Champions lose 3 AP. |
8 |
Ironfist Stronghold |
Uncommon |
Essence Drain |
50 |
Target champion loses half of its current HP (loss of HP cannot be prevented). |
10 |
Forsaken Wastes |
Uncommon |
Festering Wounds |
25 |
All injured Champions become Diseased 4. |
5 |
Forsaken Wastes |
Common |
Firestorm |
60 |
Area Effect 3: All units take 14 Fire damage and Champions become Charred 3. |
12 |
Sundered Lands |
Uncommon |
Grimlic's Mirror |
90 |
Create a copy of target Champion you control. This copy appears in the closest location in your nearest deployment zone. |
18 |
K'Thir Forest |
Exotic |
Hammer Strike |
45 |
Target Champion takes 14 Physical damage, loses all AP, and becomes Stunned 2. |
9 |
Ironfist Stronghold |
Uncommon |
Hatching Season |
50 |
Area Effect 4: Create 5 Dragon Egg Relics with 0 DEF and 1 HP in random locations. Starting after your next turn, at the end of each of your opponent's turns one of these eggs hatches into a Dragon Hatchling Champion. |
10 |
Sundered Lands |
Uncommon |
Hungry Mire |
50 |
Area Effect 2: For the next 6 turns, all spaces become Dirt and Water. Whenever a non-Flying Champion enters one of these spaces, it takes 5 Physical damage and becomes Ensnared 2. |
10 |
Forglar Swamp |
Uncommon |
Impervious |
30 |
Target Champion you control is Impervious until the end of the next turn (damage dealt to it is reduced to 0). |
6 |
Ironfist Stronghold |
Uncommon |
Mindstorm |
45 |
Target Champion takes 10 Psychic damage, loses all AP and becomes Shocked 5. |
9 |
Underdepths |
Uncommon |
Mobilization |
40 |
All Champions you control recover 5 AP. |
8 |
Forsaken Wastes |
Common |
Monsoon |
50 |
Area Effect 4: All Champions take 8 Physical damage and become Grounded 2. For the next 4 turns, all spaces become Water and are Impeding 2. |
10 |
Forglar Swamp |
Common |
Necroweave |
40 |
For the next 6 turns, whenever an undead Champion you control is destroyed, its cooldown is set to 0. |
8 |
Forsaken Wastes |
Common |
Nora Drain |
45 |
Each player loses all Nora. |
9 |
Forglar Swamp |
Rare |
Plague |
25 |
Target Champion you control becomes Diseased 5 and Infectious 5. |
5 |
Forsaken Wastes |
Uncommon |
Quickening |
65 |
The next time each of your Champions makes a basic attack this turn, it makes a second attack against the same target for free. |
13 |
Sundered Lands |
Rare |
Reanimate |
65 |
Select a Champion. Whenever that unit would be destroyed, it instead respawns in the closest space in its owner's nearest deployment zone at end of turn. This is a hidden effect. |
13 |
Forsaken Wastes |
Rare |
Restore Life |
40 |
The time remaining on the cooldown of each of your Champion Runes is reduced by half. |
8 |
Ironfist Stronghold |
Rare |
Retribution |
|
Destroy target Champion you control. The closest Champion with a different owner takes Magical damage equal to half the destroyed unit's Nora Cost. |
8 |
Underdepths |
Exotic |
Righteous Deflection |
40 |
Select a Champion. For the next 8 turns, that unit gains "Whenever this unit would take damage from a ranged-combat attack, that damage is dealt to the attacking unit instead." This is a hidden effect. |
8 |
Ironfist Stronghold |
Common |
Sacrifice |
|
Destroy target Champion you control. You regain Nora equal to its Nora Cost. |
5 |
Underdepths |
Uncommon |
Shatter |
30 |
Select a Champion bearing Equipment. That Equipment is destroyed. |
6 |
Underdepths |
Common |
Smite Undead |
65 |
Destroy target undead Champion. |
13 |
Ironfist Stronghold |
Uncommon |
Soul Cage |
45 |
Target Champion becomes Paralyzed 4. If it takes damage, this effect ends. |
9 |
Forsaken Wastes |
Uncommon |
Tornado |
50 |
Area Effect 2: All Champions become Grounded 2 and take 12 Physical damage, all Relics take 20 Physical damage and all Shrines take 5 Physical damage. (This damage to Shrines cannot be reduced.) |
10 |
Sundered Lands |
Common |
Truce |
40 |
Each Champion becomes Pacified for 3 turns. Any Champions that enter play before the Truce ends also become pacified. |
8 |
K'Thir Forest |
Uncommon |
Unobstructed View |
20 |
For the next 4 turns, all opposing Stealthed Champions lose the Stealthed condition. |
4 |
Ironfist Stronghold |
Common |
Vortex |
|
Target Champion loses all AP and is moved to the closest location in its owner's Shrine deployment zone. If there is no valid location for the unit, it is returned to the Rune Dock, its cooldown is set to 0 and its Nora Cost is refunded. (This spell cannot target Planar Bound units.) |
11 |
K'Thir Forest |
Rare |
Weaken |
40 |
Target Champion loses 10 ATK, 5 DEF, 4 SPD and 10 DMG for the next 4 turns. |
8 |
Forsaken Wastes |
Uncommon |
Name |
Nora Cost |
Description |
Faction |
Rarity |
Aquatic Talisman |
40 |
At the beginning of your turns, if this unit occupies Water it recovers 25% of its Max HP. |
Forglar Swamp |
Exotic |
Blade of the Snake |
35 |
This unit has +8 ATK, +5 DMG, and loses 5 HP at the beginning of your turns. |
Underdepths |
Rare |
Crown of Corruption |
55 |
Whenever this unit makes a successful attack against an opposing Champion that is not Possessed, the bearer of this Equipment loses 5 HP, and you Possess the attacked unit until end of turn. |
Forsaken Wastes |
Exotic |
Forbidden Fruit |
45 |
Whenever equipped unit deals damage from an attack to a unit with a different owner, both units are destroyed. |
Sundered Lands |
Exotic |
Forge Hammer |
40 |
Whenever this unit would deal Physical damage to a Relic or Shrine, that damage is increased by 50%. |
Ironfist Stronghold |
Exotic |
Helm of Chaos |
75 |
Whenever this unit would be dealt damage, reduce that damage to 0. At the beginning of your turns, this unit loses 5 HP. This unit's healing is Inhibited (it cannot be healed). |
Underdepths |
Exotic |
Night Blade |
30 |
Whenever this unit makes a close-combat attack, it gets +10 ATK for that attack. |
Underdepths |
Uncommon |
Oaken Mace |
40 |
Equipped Champion has +10 ATK. Every third close-combat attacks this unit makes against a Champion causes Stunned 2. |
K'Thir Forest |
Uncommon |
Poison Fang |
42 |
Whenever this unit makes a successful close-combat attack against a Champion, that unit becomes Poisoned 3. |
Sundered Lands |
Common |
Sacrificial Dagger |
|
Whenever this unit destroys a Champion, it recovers HP equal to half the destroyed unit's Nora Cost. |
Forsaken Wastes |
Uncommon |
Scimitar of the Deep |
50 |
This Champion is Amphibious. While it occupies water, it has +10 DMG. |
Forglar Swamp |
Uncommon |
Shield of Darkness |
50 |
All damage from the first successful attack made against this unit each round is prevented. |
Forsaken Wastes |
Rare |
Shield of Flame |
65 |
Whenever this unit is attacked, if the attack is a close-combat attack, the attacking unit takes 10 Fire damage. |
Underdepths |
Common |
Shield of Thorns |
38 |
Whenever this unit is attacked, if the attack is a close-combat attack, the attacking unit takes 10 Physical damage. |
K'Thir Forest |
Rare |
Snaptooth Helm |
35 |
Whenever this unit would be dealt Physical damage, that damage is reduced by 4. |
Forglar Swamp |
Common |
Sunder Axe |
20 |
Whenever equipped Champion makes a successful close-combat attack against a Champion, that unit gets -5 DEF for as long as it is in play. |
Ironfist Stronghold |
Common |