List of Dragonlance modules and sourcebooks

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The following is a compilation of the various modules and sourcebooks printed for the Dragonlance campaign setting in the Dungeons & Dragons style of game.

The Dragonlance game project began Tracy and Laura Hickman with the idea of a world dominated by dragons. As they drove from Utah to Wisconsin so Tracy could take up a job with TSR in 1981 they discussed this idea.[1] In 1982 Tracy proposed at TSR a series of three modules featuring evil dragons. When this plan reached then head of TSR Gary Gygax it fitted well with an idea he had considered of doing a series of 12 modules each based on one of the official Monster Manual dragons. The project was then developed, under the code name "Project Overlord" to plan the series. The original group included Tracy Hickman, Harold Johnson, Larry Elmore, Carl Smith and Jeff Grubb.[2]

Later in the development process it was decided that a trilogy of fantasy novels would be released with the modules. Originally an external writer was hired, but the design group found themselves more and more disillusioned with his work. At this point it was suggested that Hickman and Margaret Weis, an editor in TSR's book department who had become involved with the project, ought to write the books. They wrote the five chapters over a weekend and were given the job to write the accompanying novels based on that.[1]

Contents

[edit] Battle Lines

[edit] Sylvan Veil, The

  • Rules required: SAGA System or Advanced Dungeons & Dragons.
  • Author: William W. Connors & Miranda Horner.
  • First published: 1999.
  • Description: The Sylvan Veil contains source material about the Silvanesti elves, describing many aspects of their status after the Chaos War. It contains adventure hooks and artifacts, along with various maps. The book deals with Silvanesti, a nation of elves, after a magical shield they had placed over it falls. Aside from the source material, it contains an adventures wherein the heroes go on a quest to save a major elven city.[3]

[edit] Rise of the Titans

  • Rules required: SAGA System or Advanced Dungeons & Dragons.
  • Author: Richard Dakan.
  • First published: 2000.
  • Description: Rise of the Titans contains information about the culture of the ogres of the Dragonlance campaign setting, as well as their two main nation of Blode and Kern. It contains information on using ogres as player characters. It also deals with a new ogre race called Titans, huge and intelligent ogres who believe they know how to restore ogre society. The adventure of the book takes the adventuring party into the ogre lands on a rescue mission for elven diplomats that the ogres have kidnapped. Their goal is also to stop the Titans from gaining further power.[4]

[edit] Chaos War Adventures

[edit] Seeds of Chaos

  • Rules required: Advanced Dungeons & Dragons.
  • Author: Douglas Niles.
  • First published: 1998
  • Description: Seeds of Chaos is adventure that takes place during the Chaos War. It allows players to be either the evil Knights of Takhisis in a siege attempt on Palanthas, a large port city, or defenders of that city. The book also focuses on trying to find a way to fend off Chaos's attacks.[5]

[edit] Chaos Spawn

  • Rules required:
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[edit] DL - Dragonlance Modules

[edit] DLA - Dragonlance Adventures

[edit] DLA1: Dragon Dawn

  • Rules required:
  • Author: Deborah Christian
  • First published:
  • Description:

[edit] DLA2: Dragon Knight

  • Rules required:
  • Author: Rick Swan
  • First published:
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[edit] DLA3: Dragon's Rest

  • Rules required: AD&D 2nd edition
  • Author: Rick Swan
  • First published: 1990
  • Description:

[edit] DLC - Dragonlance Classics

[edit] DLC1: Classics Volume I

  • Rules required:
  • Author:
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[edit] DLC2: Classics Volume II

  • Rules required:
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[edit] DLC3: Classics Volume III

  • Rules required:
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[edit] DLE - Dragonlance Expansions

[edit] DLE1: In Search of Dragons

  • Rules required:
  • Author: Rick Swan
  • First published:
  • Description:

[edit] DLE2: Dragon Magic

  • Rules required:
  • Author: Rick Swan
  • First published:
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[edit] DLE3: Dragon Keep

  • Rules required:
  • Author: Rick Swan
  • First published:
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[edit] DLQ - Dragonlance Quests

[edit] DLQ1: Knight's Sword

  • Rules required:
  • Author: Colin McComb & Thomas M. Reid
  • First published: 1992
  • Description:

[edit] DLQ2: Flint's Axe

  • Rules required:
  • Author: Tim Beach
  • First published: 1992
  • Description:

[edit] DLR - Dragonlance Resources

[edit] Otherlands

  • Rules required:
  • Author: Haring, Bennie, and Tierra
  • First published:
  • Description:

[edit] Taladas: The Minotaurs

  • Rules required:
  • Author: Colin McComb
  • First published: 1992
  • Description:

[edit] Unsung Heroes

  • Rules required:
  • Author:
  • First published: 1992
  • Description:

[edit] DLS - Dragonlance Supplements

[edit] DLS1: New Beginnings

  • Rules required:
  • Author: John Terra
  • First published: 1991
  • Description:

[edit] DLS2: Tree Lords

  • Rules required:
  • Author: John Terra
  • First published: 1991
  • Description:

[edit] DLS3: Oak Lords

  • Rules required:
  • Author: Blake Mobley
  • First published: 1991
  • Description:

[edit] DLS4: Wild Elves

  • Rules required:
  • Author: Scott Bennie
  • First published: 1991
  • Description:

[edit] DLT - Dragonlance Tales

[edit] DLT1: New Tales: The Land Reborn

  • Rules required:
  • Author:
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[edit] Book of Lairs

  • Rules required:
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[edit] 3rd Edition Dragonlance Sourcebooks

[edit] Dragonlance Campaign Setting

  • Rules required:
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[edit] Dragonlance Dungeon Master's Screen

  • Rules required:
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[edit] Bestiary of Krynn

  • Rules required:
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[edit] Dragonlance Setting Sourcebooks

[edit] Dragonlance Adventures

  • Rules required: AD&D (1st edition)
  • Author: Tracy Hickman & Margaret Weis
  • First published: 1987
  • ISBN: 0-88038-452-2
  • Description: Dragonlance adventures is a 128 page hardcover book in the same format as of other Dungeons & Dragons manuals of its time. It details the races, places, and history of the fiction world of Krynn for the Dragonlance campaign settings. It includes details on having tinker-gnome and kender playable characters, information on creatures unique to the dragonlance setting such as draconians, the background of various factions of the world, and the details on the gods of Krynn. It is superseded by the Dragonlance Campaign Setting.

[edit] Age of Mortals

  • Rules required:
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[edit] War of the Lance

  • Rules required:
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[edit] Legends of the Twins

  • Rules required:
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[edit] Dragonlance Topic Sourcebooks

[edit] Towers of High Sorcery

  • Rules required:
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[edit] Holy Orders of the Stars

  • Rules required:
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[edit] Knightly Orders of Ansalon

  • Rules required:
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[edit] Races of Ansalon

  • Rules required:
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[edit] Tasslehoff's Map Pouches

[edit] Tasslehoff's Map Pouch: The Age of Mortals

  • Rules required:
  • Author:
  • First published:
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[edit] Tasslehoff's Map Pouch: The War of the Lance

  • Rules required:
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[edit] Age of Mortals Campaign

[edit] Key of Destiny

  • Rules required: Dragonlance Campaign Setting and d20 core books
  • Author: Christopher Coyle
  • First published: 2004
  • ISBN: 1-931567-11-5
  • Description: An ancient secret is discovered in an overrun border town six months after the end of the War of Souls, long ago forgotten by the elves of the east. It is a magical key- so obscure that history does not remember its form of even what it unlocks. But an unseen evil searches tirelessly, even as the lost knowledge finds its way into the most unlikely hands.[6]

[edit] Spectre of Sorrows

  • Rules required: Dragonlance Campaign Setting and d20 core books
  • Author: Cam Banks
  • First published: 2005
  • ISBN: 1-931567-16-6
  • Description: A group of scarred survivors race to escape the horrors of the Desolation, while attempting to uncover the ancient connection between the secrets they bear and the growing taint of evil that blights the land. Characters must deal with the challenges of the unfriendly ogrelands of Kern, the mysteries of Nordmaar's trackless swamps, and an encounter with one of the Heroes of the Lance as they come closer to unraveling the uncanny link between the visions of an undead elven sorceress that haunt them and their destiny. [7]

[edit] Price of Courage

  • Rules required: Dragonlance Campaign Setting and d20 core books
  • Author: Cam Banks
  • First published: 2006
  • ISBN: 1-931567-21-2
  • Description: Gellidus, known to many as Frost, is the last remaining Dragon Overlord upon the face of Krynn. This terrifying foe plans to achieve ultimate power through the dark magic of his dead cousins and a terrible pact with the powers of evil.[8]

[edit] War of the Lance Chronicles

[edit] Dragons of Autumn

  • Rules required:
  • Author:
  • First published:
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[edit] Notes

  1. ^ a b (Archer 2004)
  2. ^ (Dobson 1985:4) a dungeon masters guide to the dragonlance series
  3. ^ The Sylvan Veil (HTML). Dragonlance Nexus. Retrieved on 2007-03-23.
  4. ^ Rise of the Titans (HTML). Dragonlance Nexus. Retrieved on 2007-03-24.
  5. ^ Seeds of Chaos (HTML). Dragonlance Nexus. Retrieved on 2007-03-24.
  6. ^ Coyle, C: "Key of Destiny", back cover. Sovereign Press, 2004.
  7. ^ Banks, C: "Spectre of Sorrows." Sovereign Press, 2005.
  8. ^ Banks, C: "Price of Courage," back cover. margaret weis productions ltd, 2006.

[edit] References

[edit] See also

[edit] External links