List of Curious George episodes
From Wikipedia, the free encyclopedia
This is a list of episodes from the children's animated series, Curious George
The setting for most episodes is either the city, where George lives in an apartment building with The Man in the Yellow Hat, or the country, where they share a small house near a lake called Lake Wanasinklake. This allows George to mirror the experiences of kids who live in an urban environment and those who live on farms and in suburbs. A few episodes take place in alternate but familiar settings, like an airport or a train station.
[edit] Season 1 (2006—2007)
A total of 30 Curious George episodes aired as part of the first season.
# | Airdate | Title | Overview | Math/Science Concept |
---|---|---|---|---|
1 | September 4, 2006 | Curious George Flies a Kite | In the country, George wakes up on a windy day and decides to go outside and fly. Bill introduces him to a kite, which George wants to fly. However, Bill must go home and George cannot play with the kite until he returns. His curiosity gets the best of him and he soon finds himself flying around the countryside, even taking Jumpy Squirrel with him. (based on the book of the same name) | Aeronautics |
From Scratch | In the city, while on their way to the museum, Ted and George discover that Gnocchi has been accused of scratching the booths in the Pisghetti's restaurant. George feels bad sets out to solve the mystery. | Deductive Reasoning | ||
2 | September 5, 2006 | Curious George's Home for Pigeons | In the city, George makes a home for his new friend, Compass. | Animal Habits |
Out of Order | In the city, George collects packages left by a postal worker, thinking that she has forgotten them. | Thinking Ahead, Organization, Numbers | ||
3 | September 6, 2006 | Zeros to Donuts | In the city, George learns about zeroes and gets more donuts than he wants when he adds a couple of extra zeroes. (based on part of Curious George Learns the Alphabet | How much is 100? |
Curious George, Stain Remover | In the country, George must remove a grape juice stain from the new rug before the Man with the Yellow Hat returns. (based on part of Curious George Gets a Medal | Simple machines, Levers | ||
4 | September 7, 2006 | Buoy Wonder | In the country, George learns about buoyancy and tries to build a new boat when Bill's boat sinks. | Buoyancy |
Roller Monkey | In the city, two salespeople hire George to roller skate in front of their store to attract customers, but he still needs practice. | Practice | ||
5 | September 13, 2006 | Curious George On Time | In the city, George accidentally breaks Professor Wiseman's clock and then the big clock when he tries to figure out how clocks work. | Time, Gears |
Curious George's Bunny Hunt | In the country, George accidentally releases a family of rabbits from their cage. When he attempts to put them back in, however, the bunnies run away. | Animal habits | ||
6 | September 14, 2006 | Curious George Takes a Job | In the city, George investigates the "magic" of kitchens and incidentally creates his first recipe in what he thinks is a "floppification" pot. (based on the book of the same name) | What dissolves in water? |
Curious George Takes Another Job | In the city, George gets a job as a window washer, but his curiosity leads him in another direction. He sees shadows on the windows while cleaning. (based on the book of the same name) | Playing with shadows | ||
7 | September 15, 2006 | Curious George, Door Monkey | In the city, while the Doorman is away and Hundley is in charge, George opens up packages of balls that he thinks are for him. He soon realizes his mistake and tries to repackage the balls before the intended receiver inspects his packages. | Volume |
Curious George Goes Up the River | In the country, George gets lost down a river with Jumpy Squirrel, and the two use landmarks to help them find their way back. | Orienteering | ||
8 | September 18, 2006 | Curious George and the Invisible Sound | In the country, George finds a cricket in his house and attempts to keep it from disturbing the peace. | Insect Habits |
Curious George, A Peeling Monkey | In the city, George tries to control his curiosity about the Man with the Yellow Hat's present for Professor Wiseman by peeling things. | Properties | ||
9 | September 26, 2006 | Curious George, Dog Counter | In the city, George leads dogs from the Dog Show to show the Man with the Yellow Hat and tries to count them. | Animal Habits, organizing |
Squirrel For a Day | In the country, George buries things like Jumpy Squirrel does to free up space inside the house. | Animal habits, Growing things | ||
10 | September 27, 2006 | Curious George Discovers the 'Poles | In the country, Bill asks George to look after tadpoles, but George unwittingly frees them when he lets them out to swim in the lagoon. | Animal habits, Life Cycles |
Curious George Finds His Way | In the city, George and Hundley get lost after being locked outside in the back alley, and they use their memory to find their way back. | Memory | ||
11 | September 28, 2006 | Water to Ducks | In the country, some ducks take refuge in a puddle. When it shrinks, George gets his pool ready and (with Bill's help) forms a bucket brigade. | Animal Habits, Liquids |
Animal Magnetism | In the city, George gains an interest in magnetism. | Magnetism | ||
12 | September 29, 2006 | Doctor Monkey | In the city, George is doctor for a day. | Sounds |
Curious George the Architect | In the city, George plays around at a construction site. | Construction | ||
13 | October 6, 2006 | Zoo Night | In the city, George stays after closing time at the zoo and accidentally lets some of the animals out. | Maps |
Charkie Escapes | In the city, George tries to play with a soccer ball and is asked to watch Charkie, but the dog keeps escaping. | Animal habits | ||
14 | October 9, 2006 | Curious George's Rocket Ride | George is asked to fly a rocket to deliver some supplies to the International Space Station. (based on part of Curious George Gets a Medal) | Planets, Orbits, Space |
Curious George, Train Master | In the country, George is curious about how a train station works and tries to be a station master. | Organization, Scheduling | ||
15 | October 10, 2006 | Curious George and the Dam Builders | In the country, George sees beavers building a dam and decides to build a dam of his own. | Dam Building |
Curious George's Low High Score | In the city, George, Steve, and Betsy play games and George finds out that the player with the lowest score in mini-golf wins. | Money, Budgeting | ||
16 | October 11, 2006 | Curious George Sees Stars | In the country, George tries to count all of the stars in the sky, but he can't see any stars when in the city. | Astronomy |
Curious George Gets a Trophy | In the city, George wants a trophy, and Chef Pisghetti rewards George with a plate of ice cream in the shape of Gnocchi for helping him wash dishes, but the ice cream keeps melting. | Temperature/Solids, Liquids | ||
17 | October 18, 2006 | George Makes a Stand | In the city, George creates a lemonade stand with Betsy in order to buy a new soccer ball. | Economics |
Curious George Sees the Light | In the country, a new traffic light is installed, which catches George's curiosity. | Data | ||
18 | October 19, 2006 | Candy Counter | In the city, George agrees to watch Cayley's candy counter for an afternoon. While trying to stack the chocolates into different shapes, they all fall over, and George can't remember which candy is which. | Numbers |
Curious George, Rescue Monkey | In the city, George helps out Rescue Squad 86 for a day and learns about firefighting tools. | Firefighting | ||
19 | October 20, 2006 | The Truth About George Burgers | In the city, George accidentally loses Chef Pisghetti's Jardino burgers and makes some of his own. | Following Directions |
Curious George in the Dark | In the country, George loses his ball and searches a deep, dark cave for it. Later a thunderstorm knocks the power out, and the country house is in the dark but with the help of his trusty flashlight, George conquers his fears and even shows Jumpy how to have some fun with shadows. | Playing with Shadows | ||
20 | October 23, 2006 | The Clean, Perfect Yellow Hat | In the city, George accidentally ruins the Man with the Yellow Hat's hat and attempts to create a new one. | Testing |
Bee is for Bear | In the country, George meets up with a baby bear and a stinging bee. No one believes that George has seen a bear, but they do try to help George learn more about bees. | Patterns in Nature | ||
21 | January 15, 2007 | Surprise Quints | In the country, George tries to surprise Mr. Quint on his birthday. However, George soon discovers that there are actually five Quints - quintuplets. | Grouping, Sets, Division |
Muddy Monkey | In the city, Ted and George go to the park where George loses his favorite bath toy, Sproingy. While searching for it, he comes across Steve and Betsey, who are blowing bubbles. | Bubbles | ||
22 | January 16, 2007 | Curious George Takes a Vacation | At the airport, George and the Man with the Yellow Hat start off on a vacation to Hawaii, but their flight gets delayed. | Moving machines, Conveyor Belts |
Curious George and the One That Got Away | In the country, George finds an American eel and competes against Bill to capture it. | Building things | ||
23 | January 17, 2007 | Ski Monkey | In the country, George wants to play in the deep snow. He comes across a lost pig and returns it to the farmer. | Snowshoes, Sleds, Distributing weight |
George the Grocer | In the city, George wants an oven, (much like an Easy Bake Oven) but the Man with the Yellow Hat says it is too expensive. So, he goes to the grocery store and, without the owner's knowledge, helps shoppers and improves the business. When the owner notices he awards George Employee of the Month and pays him, which makes the Man proud. | Following directions | ||
24 | January 18, 2007 | Keep Out Cows | In the country, George finds a beautiful meadow of flowers, but has to think of ways to get Leslie and the other cows from eating it. | Trial and Error |
Curious George and the Missing Piece | In the city, George thinks that Charkie has stolen a bone from Professor Wiseman's dinosaur skeleton. | Bones | ||
25 | January 19, 2007 | Camping With Hundley | The Man with the Yellow Hat takes George camping and he can't wait to go again. The Man is busy, so the Doorman takes him with Hundley, but the roof on their trailer caves in during a thunderstorm. | Memory/Experience |
Curious George vs. the Turbo Python 3000 | At the amusement park, George wants to ride the Turbo Python 3000, but he is too short. | Measuring/Metrics | ||
26 | February 19, 2007 | Housebound! | In the city, George has a broken leg and Hundley becomes his monkey-sitter. | Bones |
Curious George Rides A Bike | In the country, George learns to ride a bike and does Bill's paper route. (based on the book of the same name) | Wheels | ||
27 | February 20, 2007 | The All-Animal Recycled Band | In the city, the Fire Department and Ted practice playing instruments, but won't let George play. So he makes his own band with Hundley, Charkie, Gnocchi and Compass. A spectator hears the noise and calls the fire Department. | Music |
The Times of Sand | At the beach, George attempts to build a sandcastle, but has difficulty. Eventually George, Bill, and the man with the yellow hat build a successful sand castle together. | Sand/Construction | ||
28 | February 21, 2007 | The Elephant Upstairs | In the city, a new neighbor moves in upstairs and makes strange noises, which causes George to imagine that an elephant is now in the building. | Evidence |
Being Hundley | In the city, frustration at being told what to do leads George to try out life as various other animals, including a "lobby dog" like Hundley. | Experimentation | ||
29 | February 22, 2007 | George Fixes Betsy's Wagon | In the city, Betsy's wagon breaks after a wheel falls off, so George and Steve try to find another wheel. | Wheels |
Curious George Takes a Dive | In the country, George finds worms in his backyard and wants to keep them, but remembers an experience with a turtle. | Animal Habitats | ||
30 | February 23, 2007 | Unbalanced | In the city, George tries to become a balancing acrobat. George saves an allergic tightrope walker from a very determined cat. | Balance |
Curious George vs. Winter | In the country, George is to put out nuts every day for Jumpy while Bill and the bunnies go to their grandma's house during a freezing winter. | Ice, Freezing & Melting |
[edit] Season 2 (2007—present)
# | Airdate | Title | Overview | Math/Science Concept |
---|---|---|---|---|
31 | September 3, 2007 | Up, Up and Away | George and Bill get trapped in a runaway hot air balloon. | Air and wind, and how air can be used to power a vehicle |
Skunked | George gets sprayed by a skunk multiple times. | Animals, their habits, and their defense mechanisms. | ||
32 | September 4, 2007 | Monkey Underground | George tries to save gophers living under the Renkin's pasture from Calhoun the gopher-getter by digging a tunnel | Gopher habitats. The negative effects of extermination. |
Cat Mother | George has to take care of Professor Wiseman's new kitten, Lucky, by babysitting him for a day. Little does George know that Hundley is allergic to Lucky! | Finding something hidden. | ||
33 | September 5, 2007 | Up A Tree | Where can you paint on the walls and butter corn with your feet? Not in the country house! George sets out to build a tree house. But along the way, he accidentaily steals Mr. Quint's nails and Ms. Renkin's scrapwood. And the rules are... You HAVE paint on the walls and HAVE to butter corn with your feet! | Construction. Using tools. |
Curious George and the Trash | When George accidentally throws the man's hat away, he has to search the town for it. | The trash and recycling systems and how they work | ||
34 | September 6, 2007 | Curious George Gets All Keyed Up | When George breaks Betsy's xylophone, he has to put it back together. | Relating number sequence to size and pitch sequences. |
Gutter Monkey | When The Man in the Yellow Hat forgets his bowling ball, George has to roll it down the hill to the bowling alley. | How variables such as slope and force affect rolling objects. | ||
35 | October 8, 2007 | Grease Monkey in Space | The Man is sent into space to fix the "Einstein-Pizza Telescope"; George must go too, due to another design flub by Einstein and Pizza, and ends up doing the job himself. | Shape-matching, tool use. |
Piñata Vision | When Charkie gets away again, a blindfolded George has to navigate his way through the city to bring him home. | Exploring using the five senses. | ||
36 | October 9, 2007 | All New Hundley | When Hundley seems to have split personalities, George has to figure out why. | Problem-solving. |
Signs Up | George takes down all the signs in the city, thinking they'd be great decorations for his room. But when he puts them back in the wrong places, the chaos that ensues shows George that those "decorations" have very important meanings. | Using symbols as a means of communication. | ||
37 | October 10, 2007 | Color Me Monkey | When George accidentaily rips a painting done by Mr. Zoobel's elephant at the zoo, Soo Bern, meant for Mr. Glass's glass palace, he must replace it before Mr. Glass returns. But how can you do that when Mr. Glass is visiting Mr. Zoobel's apartment upstairs! | Mixing Colors. |
Special Delivery Monkey | When Chef Pisghetti forgets his pie for a convention, George steps in to help. But he forgets that when you count, you don't start from the one you're already at! | Number lines. Counting | ||
38 | November 19, 2007 | Free Hundley | Hundley accidentally gets taken to the animal shelter. George tries to open the cage to free him. He opens it ,and Hundley goes home. | locks and how they work |
Bag Monkey | George tries to clean his room and participates in a grocery-bagging competition. | Packing objects | ||
39 | November 20, 2007 | Monkey Stagehand | George helps Bill with a stage show by opening and closing the curtains, and raising and lowering scenery on the stage. | Systems and their parts |
The Magic Garden | When George tries "weeding" Chef Pisghetti's garden, he pulls out all the vegetables instead! Chef Pisgetti threatens to close the restaurant til the new veggies grow--so George decides to help things along by "planting" full-grown vegetables. When Chef wakes up, he thinks his garden is magic! | Plants and seeds | ||
40 | November 21, 2007 | Curious George, Plumber's Helper | When the apartment bathtub backs up, The Man calls a plumber. George is fascinated by the way the plumber fixes the pipes...so when he's faced with another clog, and The Man's not around, George decides to give this plumbing thing a try. | To show the effect of missing pieces on a system. |
Curious George Takes a Hike | When Bill and The Man With the Yellow Hat are stuck on a cliff, George has to find his way back to the ranger station. | Using mapping and landmarks. | ||
41 | November 22, 2007 | The Fully Automatic Fun Hat | George tries to find a hat that is as much fun as the Yellow Hat, and ends up creating a hat with blow up animals, frisbees, pictures of dachshunds, a rotating fish, bubble blower, and a raisin dispenser. But the Man accidentally wears it to a convention and George has to deliver the yellow hat! | Style, problem-solving |
Creatures of the Night | When Bill tells George it was a possum that ate the bird food from the bird feeder, George stays up to see what a possum looks like. But then he notices that it has lost its family, so he looks and finds it. Along the way he meets more nocturnal animals and makes almost everyone in the country think he is "The Lake Creature of Lake Wannasink Lake". | nocturnal animals | ||
42 | January 21, 2008 | Scaredy Dog | A mysterious noise in the basement scares Hundley and George until George investigates it. | Sound, problem-solving. |
Say Goodnight, George | When George is disappointed hat he has to go to bed at 7:30, he sets the clock back. But when that causes him to miss a blimp ride, he thinks otherwise. | Daylight Savings Time. Showing how clocks must have the right time. | ||
43 | January 22, 2008 | A Bridge to Farm | The Renkins' chicks get stranded on a tiny island, and George has to improvise a way for them to get to land, using some items he picked up for a cookout. | Bridges, problem-solving. |
Monkey Fever | The Man With The Yellow Hat has come down with a cold and George is helping to take care of him. That is until George realizes the man is showing the same symptoms as Betsy's friend's pregnant cat. | Illness and recovery | ||
44 | January 23, 2008 | Curious George, Spy Monkey | When The Man goes to buy George a toy, George spies on him to find out what it is. | Using mirrors as tools. |
Castle Keep | George and The Man go to Scotland to visit Uncle Tam and work on their golf swings. But when George loses his golf ball, he has to to pry open windows, move bookcases, and work a drawbridge to get it back. | Levers. | ||
45 | January 24, 2008 | Robot Monkey Hullabaloo | When George dresses up as robot everyone thinks he's a real robot. | building using blueprints. |
Curious George and the Slithery Day | When a snake and 2 mice get loose in the lobby George has to round them up but things get crazy when Hundley gets involved in the chase. | Habitats and the food chain. | ||
46 | February 18, 2008 | Curious George, Web Master | George is impressed by a spider's web and wants to build his own "monkeyweb". | Spiderwebs |
The Big Sleepy | When George gets cold during the Winter he tries to hibernate but he keeps getting disturbed and wakes up. | How to mute sounds, block the sun, and solve problems. | ||
47 | February 19, 2008 | Curious George Sinks the Pirates | Hundley dreams of a sailing adventure--but when Yellow Hat the Pirate tries to take over the ship, and First Mate George nearly sinks them all, the dream becomes more of a nightmare. | Sinking and floating. |
This Little Piggy | George gets a piggy bank and uses it to save money for a toy boat. | The values of different coins. | ||
48 | February 20, 2008 | King Doggie | Hundley is mistaken for a lost aristocratic doggie, and George must prove he isn't the right dog. | Measuring |
The Lucky Cap | George becomes fixated on a "lucky cap"; when the Man shrinks it in the wash, he is concerned that he won't be able to meet Steve's hopscotch challenge. | Superstition, counting. | ||
49 | April 21, 2008 | Curious George, Sea Monkey | George and The Man With the Yellow Hat travel on a boat with Professor Wiseman as well as Professor Pizza and Professor Einstein to retrieve a weather satellite that has fallen from space into the ocean. The only problem is that the satellite has fallen into the middle of a coral reef which is very brittle, so George dives down to retrieve it himself. | Coral Reefs |
Old McGeorgie Had a Farm | Mr. Rankins is going with his pig, Oscar to a contest and has nobody to watch the farm in his absence. So, George and The Man With The Yellow Hat volunteer. But after George accidentally deactivates the Man's alarm clock, he has to take care of the farm himself and he learns just how hard farm work really is. | Working on a farm | ||
50 | April 22, 2008 | Curious George Beats the Band | George wins a contest to be a conductor in the symphony orchestra when they preform in the park. So he is taught how to read music and conduct an orchestra and is ready to conduct in the park until Charkie mistakes his baton for her toy. | Reading Music |
Hats and a Hole | The Man With The Yellow Hat is digging a deep hole in the front yard of the country house. He winds up digging a hole so deep, he needs the help of Mr. Quint and his brother Flint's ladder to dig it out. But, after the 3 go to the train station with the ladder to fix something, George drops their hard hats down the hole. | Bouyancy, Problem Solving |