Limbo of the Lost
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Limbo of the Lost | |
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Developer(s) | Majestic Studios |
Publisher(s) | Tri Synergy[1] |
Platform(s) | PC |
Release date | July 2007 |
Genre(s) | Adventure game |
Mode(s) | Single player |
System requirements | Windows XP or Windows Vista, DirectX 9.0c, DirectSound 16-bit sound, 256 MB RAM, 64 MB video |
Limbo of the Lost is a traditional point-and-click adventure game that follows the adventures of Captain Benjamin Spooner Briggs as he explores the depths of Limbo in the Keep of Lost Souls. It is developed by Majestic Studios.
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[edit] Gameplay
Limbo of the Lost is a point-and-click adventure game. Players direct the controllable character around the game world by clicking with the computer mouse to interact with objects and characters in the game world.
The main character Captain Briggs has a phobia. He hates insects, and on certain occasions in the game, the player must help the character by-pass this fear in order to complete a puzzle and progress further. Briggs will moan to the player from time to time regarding his feelings of the surroundings and what he has been asked to do. If the player does not move the mouse for a period of time, Briggs will let the player know about it.
[edit] Plot
Limbo of the Lost follows Benjamin Briggs, the real life captain of the Mary Celeste. In 1872 the Mary Celeste was discovered empty, the fate of Briggs and the rest of the crew remains a mystery. The game puts Briggs in Limbo where he has to aid Destiny in a war against Fate.[2]
[edit] Development
In the early 1990s Limbo of the Lost Creative/Project Director Steve Bovis and Tim Croucher developed the initial idea for the game. Bovis and Croucher created a demo of graphical text adventure game for the Atari ST. The duo showed the demo to publishers who were only interested if the game was finished. After unsuccessfully trying to expand the development team the project was shelved because publishers were no longer interested in making games for the Atari ST. In 1995 Bovis, Croucher and new team member Laurence Francis began working on the game again this time as a point and click adventure for the Amiga A500. Grandslam Entertainment owned publisher Rasputin Software agreed to publish the game and Limbo of the Lost was ported to the Amiga 1200 and Amiga CD32. However, Limbo of the Lost was never published since games for the Amiga 1200 and CD32 were no longer in demand.[3]
In 2003, after learning PC and 3d development tools, Bovis returned to Limbo of the Lost. With Croucher and Francis the game was redesigned with only the concept and certain character designs remaining of the original game.[3] The game was published in Europe in late 2007 by G2 Games. According to the website Adventure Gamers the release resulted in copies only being found on ebay and a small Asian retailer.[4] In 2008 Tri Synergy announced it would give Limbo of the Lost widespread release in North America.[5]
[edit] Controversy
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On June 11, 2008 GamePlasma, a gaming news site, posted an article that shows certain places in Limbo of the Lost were identical to the game The Elder Scrolls IV: Oblivion.[6] After the revelation, others looking into the game discovered environments and features that appeared to be taken from the games The Elder Scrolls III: Morrowind, Unreal Tournament 2004, Unreal Tournament 2003, Diablo II, Thief: The Dark Project, Thief: Deadly Shadows, a CryENGINE2 Tech Demo, Silent Hill 4: The Room, Return to Castle Wolfenstein, Painkiller, Vampire: The Masquerade - Bloodlines, The Lord of the Rings: The Battle for Middle-earth, Hexen and World of Warcraft.[7][8] Other scenes appear to be taken from live action films: one from the 1997 film Spawn, another from Pirates of the Caribbean: Curse of the Black Pearl and several more from Pirates of the Caribbean: At World's End. [9][10] and level design from enclave[citation needed].
Publisher Tri Synergy announced they had stopped distribution of Limbo of the Lost while investigating these allegations of plagiarism. Tri Synergy says they had no knowledge that Majestic Studios used other games' work without permission and has contacted Majestic Studios and is waiting for the developer to respond.[7]
[edit] References
- ^ Limbo of the Lost Page. GamePro. Retrieved on 2008-06-13.
- ^ Young, Rosemary (July, 2008). Limbo of the Lost. Quandary. Retrieved on 2008-06-12.
- ^ a b Aplin, Gordon (December, 2006). Limbo of the Lost: Interview with Steve Bovis. Quandary. Retrieved on 2008-06-12.
- ^ Allin, Jack (2008-06-12). Limbo of the Lost disappears into Oblivion. Adventure Gamers. Retrieved on 2008-06-12.
- ^ Allin, Jack (2008-05-07). Limbo of the Lost destined for North America. Adventure Gamers. Retrieved on 2008-06-12.
- ^ Lodata, Ryan (2008-06-11). Limbo of the Lost or Oblivion?. GamePlasma. Retrieved on 2008-06-12.
- ^ a b Caoili, Eric (2008-06-12). Tri Synergy Discontinues Limbo Of The Lost On Stolen Asset Allegations. Gamasutra. Retrieved on 2008-06-12.
- ^ Boyes, Emma (2008-06-12). Limbo in limbo after plagarism outcry. Gamespot. Retrieved on 2008-06-12.
- ^ http://www.neogaf.com/forum/showthread.php?t=310683&page=2
- ^ http://www.neogaf.com/forum/showthread.php?t=310683&page=5