Key (company)
From Wikipedia, the free encyclopedia
Key | |
---|---|
Type | Joint stock company |
Founded | 1998 |
Headquarters | Osaka, Japan |
Industry | Computer games |
Products | Visual novels |
Website | key.visualarts.gr.jp |
Key is a Japanese visual novel studio under Visual Art's, known for making dramatic and plot-oriented visual novels. Kanon was Key's debut release, which combined an elaborate storyline, an up-to-date anime-style drawing style, and a musical score which helped to set the mood for the game. Key's second game, Air had a similar if not more complex storyline to Kanon and a more thorough gameplay. Both Kanon and Air were originally produced as adult games, but had non-erotic console ports released for the Dreamcast, PlayStation 2, and PlayStation Portable. As of July 2007, Key has released six games, and has worked in the past with Interchannel, and Prototype for the consumer port releases of previous Key titles. Key has announced their seventh game, Rewrite.[1]
Every soundtrack that is released based from one of Key's titles is on a record label called Key Sounds Label. There are other albums on the label not directly related to the visual novels, such as two albums by Lia and one by Eufonius. The albums on this label have music composed by members from Key, such as Jun Maeda, and Shinji Orito. Three of Key's works, Kanon, Air and Clannad, have been made into anime. Key supervised the production of these anime while working with two animation studios, Toei Animation, and Kyoto Animation. Toei Animation animated the first Kanon TV anime series, the Air movie and the Clannad movie. Kyoto Animation animated the Air TV anime series, the second Kanon TV anime series, and the Clannad TV anime series.
Contents |
[edit] History
Before forming Key, the founding members worked for another visual novel development company called Tactics. At the time of Dōsei's production, Tactics' first game, four of Key's original staff worked on the game: Itaru Hinoue as art director, Shinji Orito as musical composer, and Miracle Mikipon and Shinory contributing to the computer graphics. After Dōsei, the rest of Key's founding staff joined Tactics and contributed to two more games: Moon., and One: Kagayaku Kisetsu e. After the release of One on May 26, 1998, these developers transferred to Visual Art's where they released their debut title Kanon on June 4, 1999. Kanon was an adult game,[2] though the scenes containing sexual intercourse were kept to a minimum. This gave the player more of a focus on the characters' stories and on the visuals and music, especially for a visual novel at the time of its release. A year later, on September 8, 2000, Key released their second game Air, which was also an adult game and similar in storytelling to Kanon.[3]
The third game named Clannad is a visual novel similar to Key's previous games, but is entirely clean, without any adult content. Clannad was meant to be released in 2002, but was delayed, leading to the game finally being released on April 28, 2004.[4] Seven months after Clannad's release, Key released their shortest game, Planetarian: Chiisana Hoshi no Yume, on November 29, 2004.[5] Planetarian, in contrast to Key's past games, is a linear visual novel that does not require the user to make a choice, but to sit back and enjoy the story; this is what is referred to as a kinetic novel. The company's fifth game was Tomoyo After: It's a Wonderful Life, an adult game and sequel of sorts to Clannad released on November 25, 2005 which expanded on the scenario of the heroine Tomoyo Sakagami from Clannad.[6] Key released their sixth game, Little Busters!, on July 27, 2007 with no adult content,[7] but plan on releasing another version of the game entitled Little Busters! Ecstasy on July 25, 2008 with adult content along with added story and visuals.[8][9] Key announced their seventh game, Rewrite, on April 1, 2008.[10]
[edit] Key Sounds Label
In 2001, Visual Art's created the record label Key Sounds Label (KSL).[11] The music albums released by Key after this were put under this label, meaning that this does not include the first three albums which were released before it was officially formed. The first album on this label was Humanity..., though the only direct connection to Key's works is that it contains a remixed version of the opening theme to Air. The albums under this label are composed by Key's signature composers: Jun Maeda, Shinji Orito and Magome Togoshi. Three of the albums feature songs sung by Lia and one other, Love Song, features the singer Riya from Eufonius. Three drama CDs have been released as well.[11]
To celebrate Key's ten year anniversary, Key hosted a concert called "KSL Live World 2008: Way to the LittleBusters! EX" on May 10, 2008 in Tokyo, Japan, and again on May 17, 2008 in Osaka, Japan. Each time, the concert lasted for two and a half hours and featured songs sung by Lia, Rita, Chata, and Tomoe Tamiyasu who have previously sung songs for albums released under Key Sounds Label.[12]
[edit] Comiket involvement
Comiket, short for Comic Market, is a large comic convention held twice a year in Tokyo, Japan during August and December, which are referred to as the summer and winter Comic Markets respectively. Key has been an active participant in the convention since Comiket 57 in December 1999, where they sold Kanon-related products (as Kanon was their only release at the time); one such product was a Zippo lighter.[13] The first Air-related products Key sold at the convention were at Comiket 59 in December 2000.[14] Typical products include: postcards, telephone cards, calendars, posters, and albums.[14][15][16][17] The products Key sells at Comiket are all related to the visual novels the company produces.[14][15][16][17]
Key, through Visual Art's, generally participates at the winter Comiket in conjunction with other brands under Visual Art's, but has been known to appear at the summer Comiket too, such as with Comiket 70 in August 2006 where they sold Planetarian: Chiisana Hoshi no Yume related products.[18] The combined total of the products Key sells at a given Comiket range in price between 3,000 yen (about US$27) and 5,000 yen (about US$45).[15][16][19][20][21] This includes the selling of music albums released under Key's record label Key Sounds Label which has been releasing albums since Comiket 60 in August 2001 with the release of the label's first two albums, Humanity... and "Natsukage / Nostalgia". If there are any unsold products by the end of a given Comiket, Visual Art's has been known to set up an online mail order to sell the remaining goods from all the brands under Visual Art's that participated at Comiket. After Comiket 73 in December 2007, Visual Art's started taking mail orders on March 4, 2008, and only six days later on March 10, 2008, Key reported that all of Key's goods sold at Comiket 73 were now sold out.[22][23]
[edit] Key Radio
Key began to produce an Internet radio show simply called Key Radio (Keyらじ Key Raji?) in regards to the company with the first recording released on December 13, 2007.[24] It is hosted by Itaru Hinoue and Shinji Orito of Key, and another woman by the name of Chiro who works for Pekoe, another visual novel studio under Visual Art's.[25] Listeners can submit thoughts about the show and any requests they may have for the show, along with submitting questions to the host trio.[26] The broadcasts are available via download on Key's official website and the radio show's official blog.[25][27] The show has five corners, or parts, which starts with opening greetings from the hosts and goes onto thoughts and impressions that listeners have about the show. This moves on to an informal talk between the hosts, followed by a section where entries previously submitted by listeners concerning their enthusiasm for Key are read by the hosts. The fourth corner concerns answering questions that had been submitted by listeners, and the final corner has Orito playing the flute; listeners can submit suggestions for songs he is to play.[25] During the broadcasts, tracks from the soundtracks released under Key Sounds Label play in the background.
The first broadcast was originally over an hour long, but was cut down to thirty minutes.[24][25] The main topic of discussion of the first broadcast was Key's products at Comiket 73 later held in late December 2007.[25] The second broadcast was an end-of-the-year special released on December 28, 2007 and was longer than the first broadcast at forty-one minutes and thirty seconds.[25] The third broadcast was a New Year Expansion edition released on January 22, 2008 and ran for forty-three minutes and thirty seconds.[25] The fourth broadcast was released on February 25, 2008, covered the upcoming OTSU album release as the main topic, and ran for about thirty-nine minutes.[25] The fifth broadcast was released on March 19, 2008 and was so long that Key had to split it into to parts, the first at about thirty-eight minutes, and the second at thirty minutes, forty seconds. The main feature of the fifth broadcast was of having Na-Ga as a guest on the show.[25] The sixth broadcast was released on April 14, 2008 and ran for about forty-one minutes; this was also the first broadcast not edited by Shinji Orito, but instead was edited by Itaru Hinoue.[25] The seventh broadcast was released on May 17, 2008 and ran for about forty-two minutes; this was the second broadcast edited by Hinoue. The main focus of the seventh broadcast was as a special listener contribution episode.[25] The eighth broadcast was released on May 26, 2008 and ran for about forty-eight minutes. The main focus of the eighth broadcast was as a report and discussion of the OTSU #02 and KSL Live World 2008 concerts held in May 2008.[25]
[edit] Staff
[edit] Main
The main staff in Key are members that have had a hand in nearly every game released by Key and do the majority of the work involved. Jun Maeda has worked on the planning for the individual projects and was one of the main scenario writers; he has also composed music for all of Key's games except Planetarian.[28][29][30] Maeda was reported to say in the February 2007 issue of Comptiq that after the completion of Little Busters!, he would not be working on the scenario staff for Key any longer.[31] However, in an interview in the December 2007 issue of Dengeki G's Magazine, Maeda said that he would still be working on the music for Key's next game.[32] Itaru Hinoue is Key's main artist and was the art director for Key's first three games.[33] Na-Ga, another prominent artist in the company, mainly worked with background art in earlier games, but with Little Busters! was given the position of co-art director with Hinoue.[7] Further computer graphics have been provided in the past by three graphic artists: Shinory, Mochisuke, Minimo Tayama, and Torino.[34][35] Key's main composer, Shinji Orito, has been with the company since Kanon.[29][36] With Maeda no longer contributing to the scenario, another scenario writer, Yūto Tonokawa, joined Key and first worked on the scenario in Little Busters!, but has also worked on the scenario for Rewrite.[1]
[edit] Other
In addition to the main staff, there are others who have helped make the games released by Key. Tomotaka Fujii helped write the scenario for Air, working as a scenario assistant.[37] Eeji Komatsu worked as the art director for the kinetic novel Planetarian,[38] and another artist, Fumio, worked as the art director for Tomoyo After.[39] Further scenario writers include Leo Kashida, an outsourced writer who worked with Key on Tomoyo After and Little Busters!, and Chika Shirokiri, another outsourced writer who worked with Key on Little Busters!.[7][40] Two new composers named Manack and PMMK helped with the music in Little Busters!, and MintJam helped with arrangement.[7] Two out-sourced writers worked on the scenario for Rewrite: Ryukishi07 of 07th Expansion, and Romeo Tanaka.[1]
[edit] Former
Many of Key's staff have left the company over time. Naoki Hisaya had worked as one of the main scenario writers for Kanon,[34] but once the project was complete, he left the company; Hisaya later provided the original concept for Sola. Another member of the staff that made Kanon was OdiakeS, a composer who has since left Key. OdiakeS returned to help in two music albums, one each released for Air and Clannad, but has done nothing with Key since 2004.[41] One of the staff members for Air, Takashi Ishikawa, only participated in this game as one of the scenario writers, but did not contribute in future games released by Key.[42] Ishikawa has since moved to another brand in Visual Art's as of 2000. Kai, one of the scenario writers, contributed in Air and Clannad, as did a different scenario writer named Tōya Okano. Kai moved to the company Ram under Visual Art's in 2004 and Okano moved to the company Giant Panda, also under Visual Art's, the same year. Another scenario writer, Yūichi Suzumoto, worked with Key between Air and Planetarian. Suzumoto has since transferred to Leaf as of 2004 under the publisher Aquaplus. One of the original computer graphics artists, Miracle Mikipon, left after Clannad. Mikipon had been working for Psycho under Nexton starting in 2004, but then moved onto the company Ham Ham Soft under Visual Art's.[43] Magome Togoshi had been with Key since Air, working as one of the signature composers, but left the company in October 2006.[44]
[edit] Impact
According to Satoshi Todome's work, A History of Adult Games, Key's impact on the visual novel, or rather primarily the adult game, world stems from before Key was formed and most of the founding members of Key worked for Tactics under Nexton.[45] Due to an influence by Leaf's visual novel To Heart released in 1997, the developers at Tactics created a simple formula for a game: a comedic first half with a heart-warming romantic middle followed by a tragic separation and finally an emotional reunion formed what is known as a "crying game". The main purpose of such a game is to make the player feel for the characters and make them cry due to emotional scenarios which serves to leave a bigger impact on the player after the game is over.[45] Tactics' second title One: Kagayaku Kisetsu e was created based on this formula.
After One was complete, the development team quit Tactics to form Key where they developed their first title Kanon also based upon on this formula.[45] Kanon was "heavily hyped [and] had gamers impatient until its release. It was only one game released by Key so far, and yet [it] had already sent major shockwaves around the industry. And yet another game [Air], two years later, sent even more shockwaves. Air was equally hyped and well received."[46] The success of One and Kanon on Key's formula to create a "crying game" was later adopted by other visual novel developing companies which were influenced by this formula. Examples of this include: Kana: Little Sister by Digital Object, the Memories Off series by KID, D.C.: Da Capo by Circus, Snow by Studio Mebius (also under Visual Art's), and Wind: A Breath of Heart by Minori.[45]
Key is one of seventeen brands under Visual Art's with games included in the Lycèe Trading Card Game published by Broccoli. Characters from Key's first five games were included in the first three out of four Visual Art's card sets,[47][48][49][50] and characters from Little Busters! were featured in the fifth Visual Art's card set.[51] There are also seven out of fifty-five rare promotional cards with characters from Key titles.[52] Other big-name visual novel companies included in the card game include: AliceSoft, August, Leaf, Navel, and Type-Moon.[53]
[edit] Leaf, Key BBS
A bulletin board system (BBS) based on the interface of the large Japanese Internet forum 2channel (2ch) was formed on January 26, 2000 named "Leaf, Key BBS" (leaf,key掲示板 leaf,key Keijiban?), otherwise nicknamed as "Leaf-Key Board" (葉鍵板 Ha-Kagi Ita?).[54][55] The board originated from 2ch's video game discussion board due to a dispute involving the game Kizuato in December 1999;[54] Kizuato was an early game of another visual novel producing company named Leaf. Ultimately, fans of the game moved to 2ch's adult game board, but there was not much resolution, and at the time Key fans on the board were being shunned for discussions on Kanon and, at the time, Key's upcoming game Air. This resulted finally with the Leaf and Key fans moving away from 2ch and forming again on the PINKchannel Internet forum.[55] The board serves as a discussion board for anything related to Leaf and Key. This includes the games the companies produce, but also the companies themselves and the staff that make up those companies. The BBS gets approximately 1500 posts per day as of November 2007. Like 2ch, the board has a default anonymous posting setting, and the default name is "Nanashi-san Dayomon" (名無しさんだよもん? lit. Mr. Nameless-dayomon), a reference to the heroine Mizuka Nagamori from One: Kagayaku Kisetsu e who uses the words "dayo" and "mon" frequently.[55]
[edit] References
- ^ a b c Rewrite visual novel official website (Japanese). Key. Retrieved on 2008-03-31.
- ^ Kanon's visual novel official website (Japanese). Key. Retrieved on 2007-11-30.
- ^ Air's visual novel official website (Japanese). Key. Retrieved on 2007-11-30.
- ^ Clannad's visual novel official website (Japanese). Key. Retrieved on 2007-11-30.
- ^ Planetarian's visual novel official website (Japanese). Key. Retrieved on 2007-11-30.
- ^ Tomoyo After's visual novel official website (Japanese). Key. Retrieved on 2007-11-30.
- ^ a b c d Little Busters! products page (Japanese). Retrieved on 2007-11-30.
- ^ Visualstyle web magazine January 2008 issue (Japanese) 23. Visual Art's (December 28, 2007). Retrieved on 2008-02-25.
- ^ Little Busters! Ecstasy official website (Japanese). Key. Retrieved on 2008-02-25.
- ^ Key's Latest Work, Rewrite, to be Produced!! (Japanese). Key (April 1, 2008). Retrieved on 2008-03-31.
- ^ a b Key Sounds Label discography (Japanese). Retrieved on 2007-05-03.
- ^ Presenting Information on an Event - KSL Concert (Japanese). Key (March 14, 2008). Retrieved on 2008-03-14.
- ^ Yahoo! Auction for a Kanon Zippo lighter sold originally at Comiket 57 (Japanese). Yahoo! Japan. Retrieved on 2007-12-02.
- ^ a b c Key's Comiket 59 products (Japanese). Visual Art's. Retrieved on 2007-11-29.
- ^ a b c Key's Comiket 63 products (Japanese). Visual Art's. Retrieved on 2007-11-29.
- ^ a b c Key's Comiket 71 products (Japanese). Visual Art's. Retrieved on 2007-11-30.
- ^ a b Key's Comiket 73 products (Japanese). Visual Art's. Retrieved on 2007-12-13.
- ^ Key's Comiket 70 products (Japanese). Key. Retrieved on 2007-11-29.
- ^ Brands under Visual Art's that participated at Comiket 65 (Japanese). Visual Art's. Retrieved on 2007-11-29.
- ^ Brands under Visual Art's that participated at Comiket 67 (Japanese). Visual Art's. Retrieved on 2007-11-29.
- ^ Brands under Visual Art's that participated at Comiket 69 (Japanese). Visual Art's. Retrieved on 2007-11-29.
- ^ Comiket 73 Goods Via Mail Order Has Begun (Japanese). Key (March 4, 2008). Retrieved on 2008-03-10.
- ^ Comiket 73 Good Sold Out! (Japanese). Key (March 10, 2008). Retrieved on 2008-03-10.
- ^ a b Key's official blog entry on the radio's first recording (Japanese). Key. Retrieved on 2007-12-13.
- ^ a b c d e f g h i j k l Key Radio section at Key's official website (Japanese). Key. Retrieved on 2007-12-06.
- ^ Key Radio's submission form (Japanese). Key. Retrieved on 2007-12-06.
- ^ Key Radio's official blog (Japanese). Retrieved on 2007-12-28.
- ^ Untranslated quote: 自分の書いた曲では一番気に入ってます。
Translated quote: "Out of the songs I wrote myself, I like this one ["Zankō"] the most."
Kanon Original Soundtrack booklet, page 4. - ^ a b Chudah's Corner on the Kanon Original Soundtrack. Retrieved on 2007-11-13.
- ^ Jun Maeda's visual novel contributions (Japanese). Retrieved on 2007-11-16.
- ^ Getchu.com's yearly Bishōjo Game Ranking poll results for best overall game titles from 2007 (Japanese). Retrieved on 2008-03-15.
- ^ “Jun Maeda and Shinji Orito Interview”, Dengeki G's Magazine (MediaWorks), October 30, 2007
- ^ Itaru Hinoue's visual novel contributions (Japanese). Retrieved on 2007-11-30.
- ^ a b Kanon staff information (Japanese). Retrieved on 2007-05-27.
- ^ Sketches of art by Key staff, with staff position listed (Japanese). Key. Retrieved on 2007-12-01.
- ^ Untranslated quote: サウンド担当 折戸伸治
Translated quote: "Sound Director Shinji Orito."
Kanon Original Soundtrack booklet, page 5. - ^ Air staff information (Japanese). Retrieved on 2007-05-27.
- ^ Key's official Planetarian website (Japanese). Retrieved on 2007-05-27.
- ^ Tomoyo After staff information (Japanese). Retrieved on 2007-05-27.
- ^ Leo Kashida's visual novel contributions (Japanese). Retrieved on 2007-11-30.
- ^ OdiakeS' personal website (Japanese). Retrieved on 2007-05-27.
- ^ Takashi Ishikawa's involvement in Key (Japanese). Retrieved on 2007-05-27.
- ^ Miracle Mikipon employed by Psycho (Japanese). Retrieved on 2007-06-13.
- ^ Magome Togoshi's official blog announcement of his resignation from Key (Japanese) (July 10, 2007). Retrieved on 2007-11-29.
- ^ a b c d Todome, Satoshi. A History of Adult Games, chapter 3 (Japanese). Retrieved on 2007-11-22.
- ^ Short Key history. Retrieved on 2007-05-03.
- ^ Lycèe Trading Card Game Visual Art's 1.1 card set (Japanese). Broccoli. Retrieved on 2007-11-30.
- ^ Lycèe Trading Card Game Visual Art's 2.0 card set (Japanese). Broccoli. Retrieved on 2007-11-30.
- ^ Lycèe Trading Card Game Visual Art's 3.0 card set (Japanese). Broccoli. Retrieved on 2007-11-30.
- ^ Lycèe Trading Card Game Visual Art's 3.0 card set (Japanese). Broccoli. Retrieved on 2007-11-30.
- ^ Lycèe Trading Card Game Visual Art's 5.0 card set (Japanese). Broccoli. Retrieved on 2008-04-01.
- ^ Lycèe Trading Card Game promotional cards (Japanese). Broccoli. Retrieved on 2007-11-30.
- ^ Lycèe Trading Card Game card sets (Japanese). Broccoli. Retrieved on 2007-11-30.
- ^ a b Chronology of the Leaf, Key BBS (Japanese). Retrieved on 2007-12-16.
- ^ a b c Leaf, Key BBS (Japanese). Retrieved on 2007-12-16.
[edit] External links
- Key's official website (Japanese)
- Key (company) at Anime News Network's Encyclopedia
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