Talk:Keiji Inafune

From Wikipedia, the free encyclopedia

Famicom style controller This article is within the scope of WikiProject Video games. For more information, visit the project page, where you can join the project and/or contribute to the discussion.
Start This article has been rated as Start-Class on the assessment scale.
High This article is on a subject of High priority within gaming for inclusion in Wikipedia 1.0.

This article is within the scope of WikiProject Biography. For more information, visit the project page.
Start This article has been rated as Start-Class on the project's quality scale. [FAQ]


[edit] Didn't fully create Rockman

At this year's Tokyo Game Show, Inafune revealed that he only partially designed Rockman and that his mentor had already made the basic design prior to Inafune's arrival at Capcom. Inafune admitted that he only created about half of Rockman's appearance, so his contribution to Rockman's origin is more like co-creator. Inafune also said that the first Rockman he designed from scratch was Zero.

Starone (talk) 18:54, 7 December 2007 (UTC)

[edit] He didn't work on EVERY RockMan game

Of particular note are the newer games in the X subseries. He planned for them to end with X5, and has not worked with the X games since. —The preceding unsigned comment was added by 71.80.2.218 (talk) 21:34, 7 April 2007 (UTC).

He did not work on X6, true, but he most certainly did work on both 7 and 8. —Preceding unsigned comment added by 68.62.214.228 (talk) 05:38, 11 June 2008 (UTC)

No, he didn't. He was only credited as "Special Thanks" in those games, but that really wouldn't mean anything. Keiji Dragon (talk) 06:44, 11 June 2008 (UTC)