Juno First

From Wikipedia, the free encyclopedia

Juno First
Image:JunoFirst.png
Developer(s) Konami
Publisher(s) Gottlieb / Konami
Platform(s) Arcade
MSX
Commodore 64
Release date 1983
Genre(s) Shoot 'em up
Mode(s) Single player, alternating
Input methods 8-way joystick, 2 buttons
Cabinet Standard upright
CPU Motorola 6809, Zilog Z80
Sound Intel 8039, AY-3-8910, DAC, (3x) RC
Display 224 x 256 pixels, 16 color Raster graphics

Juno First is a shoot-em-up video arcade game developed by Konami, which is a lot like the popular game Space Invaders and released in 1983. It was licensed to Gottlieb in the United States. It follows the tradition of space-themed shooting-galleries such as Space Invaders and Galaga. Juno First, however, is notable for its frenetic gameplay (a la Defender).

Contents

[edit] Gameplay

Juno First is an arcade shooter with a set number of enemies per level, but they do not make a gallery formation. This isn't a typical gallery shooter. Instead, the player's ship can be moved forward and backward (in addition to left and right) to hunt enemies in an orientation that is vertical, but has some horizon-oriented tilt. This style of gameplay would be re-used in a later Konami shooter, the classic Axelay.

The player destroys waves of enemies to finish levels. Starting formations vary from stage to stage. In addition, the player can pick up a humanoid, upon which the screen will have a red tint. While this happens, every enemy the player shoots will earn the player 200 more points than the previous enemy destroyed. The original score for shooting an enemy while in humanoid mode depends on the stage.

[edit] Ports


[edit] Screenshots


[edit] Trivia

  • Tom Gibson holds the official world record with 78,888,980 points[1].

[edit] See also

[edit] External links

[edit] References

  1. ^ Twin Galaxies, Juno First scoreboard
Languages