Talk:Joy Mech Fight

From Wikipedia, the free encyclopedia

This is the talk page for discussing improvements to the Joy Mech Fight article.

Article policies
Famicom style controller This article is within the scope of WikiProject Video games. For more information, visit the project page, where you can join the project and/or contribute to the discussion.
Start This article has been rated as Start-Class on the assessment scale.
Low This article is on a subject of Low priority within gaming for inclusion in Wikipedia 1.0.

Wikitendo logo This article is part of WikiProject Nintendo, an attempt to build a comprehensive and detailed guide to Nintendo related merchandise and video games on Wikipedia. If you would like to participate, you can edit the article attached to this page, or visit the project page, where you can join the project and/or contribute to the discussion.
Start This article has been rated as Start-Class on the assessment scale.
Low This article is on a subject of low priority within Nintendo for inclusion in Wikipedia 1.0.


[edit] Sukapon sticker

Sukapon has been seen as a sticker in the new movie found on http://us.wii.com/iwata_asks/ssbb/vol5_page3.jsp -entitled "sticker video" Just so's ya know. —Preceding unsigned comment added by 24.115.114.207 (talk) 21:21, 28 January 2008 (UTC)

[edit] It was NOT Nintendo's first fighting game

Urban Champion came well before it. Please stop adding this in. It's quite misleading 75.152.155.200 11:19, 29 September 2007 (UTC)

You are correct about Urban Champion. However, Urban Champion lacks certain conventional elements that are present in Street Fighter II: The World Warrior and even the ones prior to SFII. There is no jumping or ducking. There is also no health in a traditional respect. Instead the characters have "stamina". The stamina is represented by a number, which starts at 200 and is depleted by being hit by a opponents attack, executing a attack, or being hit by a flower pot falling from a building that the characters are fighting on the sidewalk in front of. If stamina reaches zero, it will cause a dizzy. There is no way Urban Champion could be considered a modern fighter anyway though. It bears absolutely none of the hallmarks of a modern fighting game. It is just a classic fighting game inspired by Nintendo's Game & Watch Boxing title, which was released before Urban Champion. Joy Mech Fight is actually Nintendo's first modern 2D fighter, which was inspired by Capcom's Street Fighter II: The World Warrior. Any 2D fighter released after SFII that plays like SFII should be considered as a "modern 2D fighter". Parrothead1983 1:06, 30 September 2007 (UTC)

[edit] Translation

A partial translation for the article from the ja wiki is now done. I didn't completely translate the Characters section because the information there is very sparse (a list of characters and special moves with very little actual descriptions) and is not essential to the article. I also didn't translate the last section of the ja article about the game's copyright issues because the information there was poorly sourced. Please feel free to respond if you think I should reconsider translating these parts. Thinkbeforeyouclick (talk) 16:55, 20 January 2008 (UTC)

If you translate the copyright issues and character names/details, then I guess it would be easier for me to decide whether they are important or not. Parrothead1983 (talk) 04:27, 22 January 2008 (UTC)
The copyright part begins with a link to a website with text versions of threads concerning Joy Mech Fight from the popular Japanese forum site 2channel (2ch.net). A member of the game's development staff supposedly contributed to these threads, though 2channel is a completely anonymous site and there is really no way to verify whether the person writing was actually a staff member. The section continues by explaining that, though the game was published by Nintendo, it actually started from an idea by individual programmers. The sources (in Japanese) give the names of two programmers; Koichi Hayashida and Koichiro Eto, who created the basis for the game at some sort of programming seminar hosted by Nintendo. The ja wiki article then claims that an unsigned contract concerning the copyright release of Joy Mech Fight to Nintendo was found at the home of Koichiro Eto. A source is given, but is either expired or a dead link to start with, because the page comes up blank. The article ends with a statement that goes something like "Though Nintendo later copyrighted Joy Mech Fight, the dubiousness of the copyright claims make it unlikely that the game will ever be ported to other systems or have its characters appear in other games such as Super Smash Bros." Thinkbeforeyouclick (talk) 16:47, 23 January 2008 (UTC)
I repaired the expired/dead link using the Wayback Machine. 2channel (or 2chan) is a Japanese Internet forum, thought to be the largest Internet forum in the world (see Wikipedia article about 2chan for more info). I first heard of it when I studied about 4chan, an Internet forum . People said that most of them came from 2chan. Anything from 2chan doesn't sound necessary for this article, unless if it seriously is from a staff member. Parrothead1983 (talk) 00:01, 23 January 2008

Sorry for the late response. I will add the info about the two programmers in the near future. The repaired link is basically a blog/diary entry by Koichiro Eto stating that he happened to find the unsigned copyright release paper at his home, and that he wishes other games to use characters from Joy Mech Fight. I don't think an expired blog entry written in Japanese is worth citing in english wikipedia, so I won't be including the copyright stuff (And there's no evidence to show that the blogger is actually Eto himself). Thinkbeforeyouclick (talk) 23:28, 28 January 2008 (UTC)