Journey to Silius

From Wikipedia, the free encyclopedia

Journey to Silius
Box art of Journey to Silius

Developer(s) Tokai Engineering, Sunsoft (company)
Publisher(s) Sunsoft
Platform(s) NES
Release date JPN August 10, 1990
NA September, 1990
Genre(s) Run and gun
Mode(s) Single player
Media 2-megabit cartridge
Input methods NES controller

Journey to Silius is a 1990 run and gun game developed and published by Sunsoft for the Nintendo Entertainment System. Tokai Engineering also supported Sunsoft in developing the title as well. It is an edited version of Raf World (ラフワールド), a Famicom game featuring a different main character sprite. Originally, the game was to be altered to utilize the Terminator movie license, but after Sunsoft lost the rights, the game was further edited into its current state.[1]

Contents

[edit] Story

In the year 0373 of the new space age calendar, overpopulation of Earth has led to increased demand for emigration to space colonies. Jay McCray, the son of a scientist responsible for development of space colony #428 in the Silius Solar System (SSS), prepares to move there in order to follow in his father's footsteps. However, the space station is obliterated in an explosion, killing the entire research team and destroying all data onboard.

In his father's home, Jay discovers a floppy disk containing not only the complete SSS colony plans but a personal message from his father asking that he complete the projects should terrorists succeed in destroying the colony. To protect the colony plans and to avenge his father's death, Jay sets out to fight the terrorists responsible for the space colony's destruction.[2]

[edit] Gameplay

Journey to Silius.
Journey to Silius.

Gameplay is comparably similar to the Mega Man, Metal Slug and Contra series, in that while Jay's default weapon has unlimited ammunition, his other weapons do not; likewise, most of the weapons Jay can use are acquired by defeating major enemies, and items dropped by minor enemies restore life and energy (ammunition). He also cannot shoot upward.

[edit] Trivia

The European version of the game which was released with cart identifier NES-4S-XXX (the XXX denotes the region of the game) features the main character Jay with the sprite from rAf WORLD.

The game was noted for unusually strong music (composed by Naoki Kodaka) for an 8-bit title. Recorded bass tones were coded as DPCM-samples that added depth to the usual square and triangle waves by layering.

In the intro, the background music has sections that resemble the intro music from the feature film The Terminator, and the final boss also resembles a T-800 from the same movie.

[edit] Notes

  1. ^ RuSteD LOgIc: The cutting room floor - Journey to Silius [1]
  2. ^ Journey to Silius Instruction Booklet, Sunsoft, 1990. [2]

[edit] External links