Jonathan Smith (games programmer)
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Jonathan 'Joffa' Smith is a British games programmer, most famous for his titles for the ZX Spectrum. His games[1] were notable for containing a large number of sprites and parallax scrolling, features which were largely unknown on the Spectrum at the time[citation needed]. His most famous games include Cobra[2], (which was a license extremely loosely based on a Sylvester Stallone film) one of the first Spectrum games to exhibit full-colour parallax scrolling and his critically acclaimed conversion of the arcade game Green Beret[3]. A notable "trademark" of Smith's was his habit of writing his name (with "Jonathan" and "Smith" spelled various ways) as a mirror-image in his games.
[edit] Notable releases
Pud Pud | Ocean Software Ltd | 1984 |
Kong Strikes Back | Ocean Software Ltd | 1984 |
Hyper Sports | Imagine Software Ltd | 1985 |
Daley Thompson's Supertest | Ocean Software Ltd | 1985 |
Mikie | Imagine Software Ltd | 1986 |
Green Beret | Imagine Software Ltd | 1986 |
Cobra | Ocean Software Ltd | 1986 |
Terra Cresta | Imagine Software Ltd | 1986 |
Hysteria | Software Projects Ltd | 1987 |
Firefly | Ocean Software Ltd | 1988 |
Hyper Active | Sinclair User | 1988 |
Batman: the Caped Crusader | Ocean Software Ltd | 1988 |
[edit] References
- ^ van der Heide, Martijn. Sinclair Infoseek: Jonathan Smith [1]. World of Spectrum. Retrieved on 2006-08-12.
- ^ "Cobra" (December 1986). CRASH (35): 140–141.
- ^ Smith, Rachael (June 1986). "Green Beret". Your Sinclair (6): 30.
[edit] External links
- Joffa Smifff's homepage
- An interview conducted by ZX Specticle
- An interview at The Spectrum Golden Years