John Lasseter
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John Lasseter | |||||||
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John Lasseter at the 34th Annual Annie Awards, wearing a Cars tie. |
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Born | January 12, 1957 Hollywood, California |
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John Alan Lasseter (born January 12, 1957) is an Academy Award-winning American animator and the chief creative officer at Pixar and Walt Disney Animation Studios. He is also currently the Principal Creative Advisor for Walt Disney Imagineering. Business Week article from March 2006 entitled "The Happiest Place on Earth -- Again"
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[edit] Biography
[edit] Early years
Lasseter's father was a parts manager at a Chevrolet dealership, while his mother was an art teacher at Bell Gardens Senior High School. John attended Whittier High School, Class of 1975, along with his twin sister Johanna. In addition, Lasseter graduated from California Institute of the Arts, where he met future colleague Brad Bird. He passed a furniture store and noticed a lamp on a desk in the window display. He told his mother that his idea was to make that lamp come to life. This idea became one of his short student films titled "Lady and the Lamp" and eventually led to the creation of Pixar's Luxo, Jr..
[edit] Working at Disney
On graduation, Lasseter joined The Walt Disney Company, as a Jungle Cruise skipper at Disneyland in Anaheim[1]. Lasseter later obtained a job as an animator at Walt Disney Feature Animation. While working on Mickey's Christmas Carol, he was invited by his friends Jerry Rees and Bill Kroyer to see the first lightcycles sequences for an upcoming film entitled Tron, featuring state-of-the-art computer generated imagery. He immediately saw the potential of this new technology and what it could do for animation. Up to that time, the studio had used a multiplane camera to add depth to its animation. Lasseter realized that computers could be used to make movies with three dimensional backgrounds where traditionally animated characters could interact to add a new, visually stunning depth that had not been conceived before.
After he and Glen Keane had finished the short test film Where the Wild Things Are (a decision chosen based on the fact that Disney had considered producing a feature based on the works of Maurice Sendak), Lasseter and Thomas L. Wilhite decided they wanted to make a whole feature this way. The story they chose was The Brave Little Toaster by Thomas Disch, but in their enthusiasm, they unknowingly stepped on some of their direct superiors' toes by going around them in their effort to get the project into motion. One of them, the animation administrator Ed Hansen[1] disliked it so much that when Lasseter and Wilhite tried to sell the idea to him and Ron Miller, which they at that time were already aware of, they turned it down. A few minutes after the meeting, Lasseter received a phone call from Hansen and was asked to come down to his office, where John was told that his job had been terminated. The Brave Little Toaster would later become a 2D animated feature film directed by one of John's friends, Jerry Rees, and some of the staff of Pixar would be involved in the film alongside Lasseter.
While putting together a crew for the planned feature, he had made some contacts in the computer industry, among them Alvy Ray Smith and Ed Catmull at Lucasfilm Computer Graphics Group. After being fired, Lasseter visited a computer graphics conference at the Queen Mary in Long Beach, where he met and talked to Catmull again. Before the day was over, Lasseter had made a deal to work as an "interface designer" with Catmull and his colleagues on a project that resulted in their first computer animated short: The Adventures of André and Wally B. It became even more revolutionary than Lasseter had visualized before he joined Lucasfilm, since his original idea had been to create only the backgrounds on computers. But in the final short everything was computer animated, including the characters. After this short CGI film, things would continue to grow until the point where they made the first computer animated feature, Toy Story.
[edit] Pixar
Lasseter is a founding member of Pixar, where he oversees all of Pixar's films and associated projects as an executive producer. He also personally directed Toy Story, A Bug's Life, Toy Story 2, and Cars.
He has won two Academy Awards, for Animated Short Film (Tin Toy), as well as a Special Achievement Award (Toy Story).[2] Lasseter has been nominated on four other occasions - in the category of Animated Feature, for both Cars (2006) and Monsters, Inc. (2001), in the Original Screenplay category for Toy Story (1995) and in the Animated Short category for Luxo, Jr. (1986), while the short Knick Knack (1989) was selected by Terry Gilliam as one of the ten best animated films of all time[3].
[edit] Back at Disney
In April 2006, Disney purchased Pixar and Lasseter was named Chief Creative Officer of both Pixar and Disney animation studios. He was also named Principal Creative Advisor at Walt Disney Imagineering, where he will help design attractions for Disney's theme parks. He will report directly to Disney chief Bob Iger, bypassing Disney's studio and theme parks executives. He also received green-light power on films with Roy E. Disney's consent.
In December 2006, he announced that Disney will start producing animated shorts which will begin to be released theatrically once more. This was a decision Lasseter took because he sees this as an excellent way to train and discover new talents in the company, as well as a testing ground for new techniques and ideas. The shorts will be in 2D, CGI or a combination of both.[4]
Lasseter is a close friend and admirer of Japanese animator Hayao Miyazaki, and has been executive producer on several of Miyazaki's films for their release in the United States, also overseeing the dubbing of the films for their English language soundtrack.
[edit] Home life
Lasseter lives in Sonoma, California with his wife, a graduate of Carnegie Mellon University whom he met at a computer graphics conference. He has five sons, their ages ranging from 10 to 25. The family have a Dachshund named Frank and Lasseter's father also lives on the property.
[edit] Filmography
[edit] Director
- Luxo Jr. (1986)
- Red's Dream (1987)
- Tin Toy (1988)
- Knick Knack (1989)
- Toy Story (1995)
- A Bug's Life (1998)
- Toy Story 2 (1999)
- Cars (2006)
- Mater and the Ghostlight (2006)
[edit] Executive Producer
- The Adventures of Andre and Wally B (1984)
- For the Birds (2000)
- Monsters, Inc. (2001)
- Spirited Away (2001)
- Finding Nemo (2003)
- Boundin' (2003)
- The Incredibles (2004)
- One Man Band (2005)
- Mater and the Ghostlight (2006)
- Lifted (2006)
- Meet the Robinsons (2007)
- Ratatouille (2007)
- WALL-E (2008)
- Up (2009)
- The Princess and the Frog (2009)
- Toy Story 3 (2010)
- newt (2011)
- The Bear and the Bow (2011)
- Cars 2 (2012)
- King of the Elves (2012)
[edit] Other work
- In 1994, Lasseter created the BSD Daemon, a cartoon mascot for the BSD Unix operating system.[5]
- John Lasseter owns the "Marie E." steam locomotive, which is an H.K. Porter engine. The "Marie E." was once owned by Ollie Johnston, who was one of Walt Disney's "Nine Old Men." In May 2007, the locomotive visited, and was run by Lasseter at the Pacific Coast Railroad in Santa Margarita, CA alongside the original Santa Fe & Disneyland Railroad "Retlaw 1" coaches.
[edit] Quotes
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- "Quality is a great business plan. Period."
- "Technology doesn't make the motion picture, people do. You're not an animator just because you can move an object from point A to point B. [You're] someone who breathes life into a character, which is something the software and technology can't give you."
- “Animation is not only an art form, rather it is a method of communication and means of entertainment, an artform wherein ideas must be visually communicated. To communicate ideas clearly by visual means, one must first learn the fundamentals of graphic design, which is the vocabulary and grammar of graphic communication.”
- “In order to give life to movement, one cannot just move an object without reason. Every movement in an animated scene must have a reason for being. That is the basis for character animation. One must learn animation’s fundamental principles, such as timing, staging, anticipation, follow through, squash and stretch, overlapping action, slow in and slow out, etc.”
- “The principles of filmmaking, or film grammar, are vital to movies as a whole. How the story is constructed, the staging and pacing of action as well as editing, are just some of the principles involved.”
- "Whether it is generated by hand or by computer, the first goal of the animator is to entertain. The animator must have two things: a clear concept of exactly what will entertain the audience; and the tools and skills to put those ideas across clearly. Tools, in the sense of hardware and software, are simply not enough."
- "At Pixar, when we have a problem and we can't seem to solve it, we often take a laser disc of one of Miyazaki's films and look at a scene in our screening room for a shot of inspiration and it always works! We come away amazed and inspired. Toy Story owes a huge debt of gratitude to the films of Miyazaki."
- "There are a few moments in my life that I will never forget, and one of them was May 1977 seeing Star Wars at the Chinese Theatre - it was only 2 days old. I remember seeing it and I could not believe a movie could entertain so much. People were of course hyped up to seeing it, but seeing it was thoroughly entertaining. I was shaking at the end of it. I was entertained. I was looking around at the audience of young people and adults and kids and everybody was just screaming. A lot of my friends thought that was the future - you know, special effects and live action, but I said, 'You know what? Animation can entertain an audience like this,' and I believed it in my heart and soul. And I just always remember thinking, 'Let's take it somewhere it hasn't been'."
- "I've learnt to trust our gut. If it feels right we just go with it."
[edit] References
- ^ John Lasseter interview
- ^ IMDb. John Lasseter - Awards.
- ^ Gilliam, Terry (April 27, 2001). Terry Gilliam Picks the Ten Best Animated Films of All Time. The Guardian.
- ^ NYTimes Article: Disney tries out new talent in an old form, the cartoon short
- ^ History of the BSD Daemon mascot
[edit] External links
- John Lasseter at the Internet Movie Database
- Animation Principles:Siggraph paper by John Lasseter
- Richard Verrier and Dawn C. Chmielewski, Fabled Film Company May Get a Reanimator, Los Angeles Times, January 25, 2006
- Fortune Magazine interview with John Lasseter - includes biographic information
- KCRW's The Treatment: John Lasseter and Andrew Stanton (02/04)
- KCRW's The Treatment: John Lasseter (06/06)
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