Jedi (engine)
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Jedi Engine | |
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Genre | Game Engine |
The Jedi Engine was a game engine developed by LucasArts.
It was sometimes rumored that Jedi was a product of reverse-engineering the Doom engine to find out how to build their own. Jedi was in the end more advanced than the Doom engine, containing features such as rooms over rooms, polygonal objects, haze and fog and the ability to look up and down. The large differences in the internal structure of the maps and the way elements such as textures are used make the claims somewhat suspect.
The engine was used in two titles, Star Wars: Dark Forces and Outlaws. The engine though was short-lived since Dark Forces' sequel, Jedi Knight used a different engine (Sith engine).