Jason Rohrer
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Jason Rohrer (born 1977) is a computer programmer, writer, musician, and game designer.
In 2007, Rohrer created the indie game Passage, which received mainstream media coverage[1] [2] [3] for its depiction of mortality and the tradeoffs of married life in an interactive experience.
Jason Rohrer tries to make his living out of donations from the users of his software.[4] His family of four has a budget less than $10,000 per year.[5]
[edit] Projects
- konspire2b, a pseudonymous channel-based file-distribution system
- token word, a Xanadu-style text editing system
- tangle, a proxy server which tries to find relationships between websites a user visits.
- MUTE, a file sharing network with anonymity in mind.
- Monolith, a thought experiment that might be relevant to digital copyright. This has expanded to a computer program implemented on his ideas.
- seedBlogs, a modular building block that lets you add PHP and MySQL-backed dynamic content to any website.
- silk, a web-based hypertext system to simplify web page linking. Similar to wiki markup.
- hyperlit, a literary hypertext authoring system.
- subreal, a distributed evolution system.
[edit] External links
[edit] References
- ^ Time Waster - WSJ.com
- ^ The Gaming Club: There is little reason to be pessimistic or cynical about the future of gaming. - By N'Gai Croal , Seth Schiesel, Chris Suellentrop, and Stephen Totilo - Slate Magazine
- ^ Video Games Break Out - BusinessWeek
- ^ http://hcsoftware.sourceforge.net/jason-rohrer/supportMyWork.php
- ^ http://hcsoftware.sourceforge.net/jason-rohrer/simpleLife.html