Jane Jensen
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Jane Jensen | |
Born | Jane Elizabeth Smith January 28, 1963 Palmerton, Pennsylvania |
---|---|
Residence | Seattle, Washington |
Occupation | Game designer, writer |
Known for | Gabriel Knight |
Spouse | Robert Holmes |
Website www.janejensen.com |
Jane Jensen (b. 28 January 1963 in Palmerton, Pennsylvania) is the game designer of the popular and critically-acclaimed Gabriel Knight adventure games and author of the novels Judgement Day and Dante's Equation.
Jane Jensen was born Jane Elizabeth Smith, the youngest of seven children. She received a BA in Computer Science from Anderson University in Indiana and worked as a systems programmer for Hewlett-Packard. Her love of both computers and creative writing eventually led her to the computer gaming industry and Sierra Online where she worked as a writer on Police Quest III: The Kindred and EcoQuest: The Search for Cetus. After co-designing King's Quest VI: Heir Today, Gone Tomorrow with veteran game designer Roberta Williams, Jensen designed her first solo game: Gabriel Knight: Sins of the Fathers, which was released in 1993. The dark, supernatural mystery was a departure for Sierra but the game was enthusiastically received, with the strength of Jensen's writing, along with the game's horror and gothic sensibilities coming in for particular praise from the gaming press[1] and earning the title Computer Gaming World's "Adventure Game of the Year" title.[2]
Jensen followed up Gabriel Knight: Sins of the Fathers with two sequels: The Beast Within: A Gabriel Knight Mystery in 1995 and Gabriel Knight 3: Blood of the Sacred, Blood of the Damned in 1999. Somewhat unusually for an adventure game series, each Gabriel Knight title was produced in an entirely different format to the others. Whereas the original was a traditional 2D animated game, the sequels were realised through full motion video and a custom built 3D engine, respectively. Despite further acclaim for Jensen's design in both cases (The Beast Within was Computer Gaming World's "Game of the Year"[2]), the large expenses associated with making the sequels, coupled with the declining marketability of adventure games (especially within Sierra) meant that a fourth in the series was not commissioned.[3]
In 1996, Jensen published a novelization of the first Gabriel Knight game. A second Gabriel Knight novelization followed in 1998. In 1999, Jensen published her first non-adapted novel, Millennium Rising (later retitled Judgment Day). Her fourth book, Dante's Equation was published in 2003. Dante's Equation was nominated for the Philip K. Dick Award.
Jensen has most recently been involved in designing casual online games at Oberon Media, notably some mystery/puzzle games called Inspector Parker (2003) and BeTrapped! (2004), a game that intended to mix traditional adventure elements into the milieu of the casual game.
Jane Jensen lives in Seattle with her second husband, composer Robert Holmes, who composed the music for the Gabriel Knight series.
[edit] Future Titles
Jensen's next project, a mystery adventure game called Gray Matter, is due to be published worldwide by dtp entertainment in 2009.
[edit] Notes
- ^ Gabriel Knight 1 reviews from JaneJensen.com.
- ^ a b Jane Jensen developer bio at MobyGames
- ^ Jane Jensen interview from Gamesutra.
[edit] External links
- Jane Jensen's official website
- Jane Jensen at the Internet Speculative Fiction Database
- Jane Jensen interview on adventure games at Adventure Classic Gaming, June 2003
- Jane Jensen interview on adventure games at Aventura y CÍA, March 2002
- Jane Jensen interview with Gamespot UK
- Jane Jensen interview at La Aventura es la Aventura, December 2007