Talk:Items in the Metroid series

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Articles for deletion This article was nominated for deletion on 20:34, 8 November 2006 (UTC). The result of the discussion was keep.

Hello? Is anyone out there? I edited the page. Hello?

Yes :) Welcome to Wikipedia, and thanks for contributing - Fredrik | talk 14:47, 2 May 2005 (UTC)

Should we include Energy Tanks and Reserve Tanks? ~ Hibana

Sure, why not? --Poiuyt Man talk 05:19, 27 Jun 2005 (UTC)

What about the Seeker Missile Launcher? It is nowhere to be found.—Preceding unsigned comment added by 63.113.61.147 (talkcontribs)

Contents

[edit] Space Pirate weapons? and ships

Should there be mention of Space pirate Ships and weapons (see Space Pirate Technology) I mean they are Technically ITEMS and are in metriod prime universe. --CartoonDiablo 23:15, 2 December 2006 (UTC)MEEEEE

However, they aren't used by Samus herself, MEEEEE.

The main point of this article is to give details on items used and/or collected by Samus. If you think there needs to be info on other items make a new article. But if you do do it well. Ovavasour 16:23, 23 April 2007 (UTC)

One of the issues is that the list of items here is too long. Maybe this whole page should be chopped up in several places, such as Weapons in the Metroid Series, etc. *ChaosMiles07 22:00, 9 July 2007 (PST)

[edit] Gravity Suit/Green Acid

First, I wanted to thank whoever edited my blurb about the "green radioactive(?) stuff" in the Gravity Suit section, making it appear a lot more "encyclopedia-like" (sorry I don't explain things well). I have NO clue what it is, and any help is greatly appreciated. I have searched the internet for info on this, but found nothing other than discussion forums that said it "might" be radioactive, but I'm sure discussions cannot be integrated into canon. Does anyone know if there was ever anything "official" mentioned on what this "green acid" that can hurt Samus in her Gravity Suit is? I just wanted to make my little edit there based on actual canon and not just speculation. Thanks!! -JeffFWell you see in zero mission after your in chozodia a few secret path ways take you to to crateria and if you go to tourain and the mother brain chamber instead of the red acid (which hurt you in your varia but not in gravity)Is the green acid. Any questions?!! TC Oh yeah the green acid hurts your gravity. ok....

[edit] Thermal Visor image

Can someone get a new image of the Thermal Visor? The one in the article isn't the way it looks in the game. I've been looking, but I can't find a good one. Thunderbrand 21:44, July 13, 2005 (UTC)

[edit] Redirects to this page are on vote for deletion

Various redirects to this page are on Wikipedia:Redirects for deletion#Metroid Item Redirects. ~ Dread Lord CyberSkull ✎☠ 08:12, 2005 August 19 (UTC)

[edit] Phase out this article?

I question the importance of this article. It's bloated with items that appear in single Metroid games, and have no relevance to the series as a whole. Other items have functions that differ significantly between games, and listing them under one heading is awkward. I believe it'd be more useful to list unique items in the corresponding game article, and common items (Morph Ball/Bomb, Missiles, Energy Tank, Power Beam) in the Metroid series article. I'd be more than willing to take on this task myself, but I'd like some comments first. --Poiuyt Man talk 04:38, 20 September 2005 (UTC)

It would be a waste to have, say, a section on the morph ball in the Metroid Prime article that is an exact copy of the one in Metroid Prime 2. That is why this article was created in the first place.--Zxcvbnm 20:05, 20 September 2005 (UTC)
There's no need to duplicate information; the Prime 2 article merely needs to say, "Several items return from Metroid Prime, including the morph ball, missiles...". The reader can then navigate to the Prime article for information on these items, instead of trying to find the Prime-relevant information in this huge list of items. And as I said, common items that appear in all games would be right at home in the Metroid series article. --Poiuyt Man talk 20:47, 20 September 2005 (UTC)
I think the current setup is counter-intuitive. The Metroid game articles, instead of having item descriptions, refer the reader to this article, which features dozens of items from other games. The reader must then search through this list to find the items that are relevant to that particular game. It's as logical as removing all the story sections and making a Storylines of the Metroid series to contain it all. Oh wait, that's already done at Samus Aran, a whole different mess. Lists may be easier for editing and organization, but it's useless to anyone who's unfamiliar with the series and has just played their first Metroid game. --Poiuyt Man talk 20:53, 20 September 2005 (UTC)
So if someone heard about a "morph ball" and said, "what's that?", he would have to go to three (or more) different articles to get ALL the information about it. I think we should centralize all the item info in one place. A better idea would be to make subsections showing the changes in each successive game.--Zxcvbnm 21:14, 20 September 2005 (UTC)
And exactly why would a person that has no experience with the Metroid series be interested in the evolution of the Morph Ball? People learn general information first, then details. This article is a compilation of fancruft, simply because there's no other place to put it. --Poiuyt Man talk 21:41, 20 September 2005 (UTC)
Fans of the Metroid series should not be forced to look through information in several different game articles. If I need information on what weapons there are (as I sometimes do), and do not know when they were introduced, I come here. I only got into the Metroid series around the release of Metroid Fusion. So I had no idea people could switch between beams before I looked on this page. I prefer a page where I can go and look up all the information of the items. Besides, why waste space on game information pages, which are more about the games themselves rather than the individual items. Mentions of said items should be on the game pages, but should have links that redirect here, where more information should be listed.

Back to one of the original points about different versions in different games split the section into smaller sections with consistencies and then listing inconsistencies in each game separately. Simple yet effective. Ovavasour 16:29, 23 April 2007 (UTC)

[edit] The vandals need to die

Isn't there some way to use their IP address and ban them from marking up pages? Claude 20:22, 12 December 2005 (UTC)

I think there's a page to report vandalism, repeated offenders will be banned.--Zxcvbnm 22:08, 12 December 2005 (UTC)
Does anyone know where this page is? Claude 22:16, 3 February 2006 (UTC)

[edit] Force Ball

Metroid Prime Pinball introduced the Force Ball power up...funny, I don't see an entry for it yet. Claude 07:44, 30 December 2005 (UTC)

[edit] Fan created Weapons

That would be an interesting and funny part. At least for discussion. One I know of, popularized by Gamefaqqs, is the Wood Beam.

Since this is supposed to be a professional encyclopedia I don't believe that should be included; it is non-notable and would be misleading among a list of real items.--Zxcvbnm 22:52, 17 March 2006 (UTC)

Not if we clearly state the section as being fan-made.—Preceding unsigned comment added by 63.113.61.147 (talkcontribs)

But it's still not notable. This is Items in the Metroid series, not Items thought up by Metroid fans. --Herald Alberich 20:06, 24 January 2007 (UTC)

[edit] Other Hunters

Metroid Prime: Hunters introduced the new hunters, and each have Affinity Weapons. Seeing as Samus can use these in Multiplayer, and this is the article for Items in the Metroid Series, should they not be included?

I agree. Even though they only appear in one game thus far, they still play a role in the single player mode, as well as the multiplayer.

[edit] Very unclear Power Beam Picture

Could someone enlargen the picture?

It looks very blurry.Ollie the Magic Skater 04:12, 1 April 2006 (UTC)

[edit] Regarding the Hyper Beam

It's fairly obvious that Nintendo intended for it to be Samus' pure rage incorporated into the Power Suit. If it were a result of the power transfer, then Samus would have attained her powers immediately after the power transfer- this doesn't happen. She gains her power AFTER the Mother Brain kills the Metroid and it makes its death squeal. It's clear that Nintendo intended for this to be a "snapping" point for Samus- she had bonded with the creature after she had saved it from SR388, she owed the Metroid hatchling her life, and here was this hideous monster who had just killed it. The rage flowing through her pulsated through her suit, she stood up, the "Samus is going to kick your ass now" music begins to play, and her focused rage forms the Hyper Beam- with which she smacks the kumquats out of Mother Brain. This also explains why it dissapated following the end of the game- she calmed down and her rage subsided. -- Daniel Davis 16:47, 15 May 2006 (UTC)

I'm sorry, but this rage theory is pure conjecture. This is the first I've ever heard of it. As I recall Samus does not take any action until the end of the scene, so there is no proof that her weapons were not affected by the power transfer. Dread Lord CyberSkull ✎☠ 22:30, 15 May 2006 (UTC)

Have you ever been hit (or something) and stood there in shock, and THEN got mad? I think that's a lot like this cenario. (poke, poke).
You can SEE her "rage" taking effect. Just to make sure, I replayed the scene three times over. It happens in a very specific order- Metroid begins to refill Samus (Samus STAYS normal), MB starts attacking Metroid (Samus STAYS normal), Metroid flies up (Samus STAYS normal), MB kills Metroid (Samus STAYS normal), Metroid screams in pain and dies, Metroid blows to pieces, and ONLY THEN, Samus on her knees begins to flash. YOUR theory (that Mother Brain's energy was what gave Samus the Hyper Beam) is conjecture, and frankly it doesn't even fit in with the plot. I've reverted you- don't revert again. -- Daniel Davis 02:16, 16 May 2006 (UTC)
Actually, I thought that the Super Metroid's energized remains powered up Samus's suit when they fell on her after it exploded. So is there any proof that it is one or the other?!? This rage thing is just conjecture.--Zxcvbnm 02:18, 16 May 2006 (UTC)
How in the hell would that fit in with the plot? -- Daniel Davis 02:20, 16 May 2006 (UTC)

I have read/heard/seen nothing in the games that indicates Samus' emotional state has an impact on the performance of her Power Suit. Dread Lord CyberSkull ✎☠ 02:23, 16 May 2006 (UTC)

I have read/heard nothing in the games that indictates that Samus got her energy from mother brain- what you are saying is just as much speculation as anything said -- Joe Muz

I reverted YOUR edits Joe because I dont agree with YOUR theory; I agree with Zxcvbnm.(11987 09:23, 16 May 2006 (UTC))

Lovely bit of "evidence" you've provided there. It's not a "theory", it's a basic part of the plot- MB kills Metroid, Samus' rage focuses through her and gives her the Hyper Beam power. Simple as pie. -- Daniel Davis 11:24, 16 May 2006 (UTC)

I just don't get how her rage is giving her some super powerful beam. After all, if emotions affected the Power Suit, woudn't she have some super powerful attack when she is scared or lonely ect? For example, when she sees Dark Samus for the third time with Dark Aether about to destroy itself, woudn't she feel frustrated? Why didnt she unleash a hyper beam on Dark Samus? Also, when using the Phazon beam, she shows no sign of being angry, yet she uses that ultra-powerful beam. She could use it because she had enough ENERGY to do it and had the right kind of energy. Thats what the Metroid did; it gave her enough of the right kind of energy to use the beam and heal herself. Maybe some of the MB's hyper beam energy was taken and transfered to her. However, I do not deny she was angry; I only say that her rage was not what gave her the beam. (11987 12:46, 16 May 2006 (UTC))

Only pure, focused emotions- If you had read the official Nintendo Manga, you would have seen that it has happened already once- it ONLY happens when Samus sees innocent life being destroyed. Her rage is massive and all-encompassing, but only comes to the surface when she loses control. It had nothing to do with whatever "energy" was given to her by the Metroid, but by the Power Suit focusing her anger. The phazon and other such are an entirely different form of energy, and Samus doesn't lose control of herself when using them. But the Hyper Beam... -- Daniel Davis 13:26, 16 May 2006 (UTC)

Ok, I see your point. (11987 13:48, 16 May 2006 (UTC))

Thinking about it though, it's speculation (which I ought not to have engaged in), not to mention the fact that including the blurb gives away a significant portion of Super Metroid's ending. Sorry. -- Daniel Davis 13:51, 16 May 2006 (UTC)
I would add that even "official mangas" are not necessarily canon with respect to the games they're based on. — KieferSkunk (talk) — 19:28, 9 January 2007 (UTC)
I always thought it was commonly accepted that the added power came from the fallen Metroid. It's the only thing that makes sense. No where throughout the entire series is it mentioned that Samus's emotions unlock new abilities for her suit. There isn't even anything indicating rage in that scene...--Claude 03:48, 19 May 2006 (UTC)
I too think the hyperbeam came from the fallen MEtroid, after all, all creatures explode after death, why make the metroid leave dust behind that falls on Samus if were only for decoration? —The preceding unsigned comment was added by 209.80.225.126 (talk) 17:37, 9 January 2007 (UTC).
Keep in mind also that (while not completely proveable, this is certainly plausible) Samus basically inherits the Mother Brain's "Hyper Beam" - this is supported by the sheer power of the weapon that Mother Brain uses on Samus, and the rainbow color cycling of the beam. This helps support the idea that the Metroid basically stole Mother Brain's weapon and was in the process of transferring it to Samus when it died. From a story point of view, this makes a lot more sense than for Samus's suit to have suddenly developed this power based on her emotions. (Note also that after the Metroid attacks Mother Brain, it no longer has use of (or at least, never does use) the weapon again - it reverts to a less powerful attack.)
Also, aside from the Metroid hatchling following Samus like she was its mother, there's really no clue given anywhere in Super Metroid that supports Samus having an emotional connection to anything in the universe - in fact, she is deliberately portrayed as cold and methodical in virtually everything she does. I do agree that it makes sense for Samus to be angry at Mother Brain for destroying the Super Metroid, especially after it saved her life, but (a) that only really gives her additional motivation to destroy Mother Brain, and (b) there is nothing in the game or any of the previous games to support the notion that her suit can pick up on her emotions and develop new powers.
If that were the case (the suit could develop through emotional/psychic control), I would have expected her suit's "upgrade system" to work much differently - rather than incorporating ancient Chozo technology, it would download data that would basically teach her new ways to control the suit. When you apply Occam's Razor to all of the evidence given in the game's presentation, it makes a lot more sense for the Hyper Beam to be just another technological upgrade, albeit an extraordinary one. — KieferSkunk (talk) — 19:17, 9 January 2007 (UTC)
And it's all speculation. Wikipedia isn't a place for "occam's razor" or theories about how she got the Hyper Beam. Unless we can give some official literary reference that states the origin of the Hyper Beam (as is required by Wikipedia), all other discussion about this is moot. A hypothesis about rainbow coloring or Metroid dust might make perfect sense to you, but it's a hypothesis and doesn't belong here. Ex-Nintendo Employee 19:51, 16 January 2007 (UTC)
At what point does one accept that there is enough circumstancial evidence given IN THE GAME to support a theory to the point where it's worth mentioning in the article? Aside from the fact that the Metroid falls on Samus just before she gets the Hyper Beam, the method by which she acquires it is consistent with all the other suit and weapon upgrades in the game, and the visual effects very strongly suggest that the weapon was transferred from Mother Brain to Samus via the Metroid. I personally have a hard time seeing how anyone could see that action occurring any other way. — KieferSkunk (talk) — 21:02, 16 January 2007 (UTC)
From what I've seen in many different discussions, there are two primary camps of thought on the Hyper Beam issue. The problem is that there's no way to determine which, if either, of the camps of thought is correct, theirfore neither one belongs in a factual article, unless the Hyper and Phazon Beams held their own page, where a subsection on such conjecture might be appropriate, given how it's a dominant matter of discussion amoungst Metroid fans. The graphics do insinuate that something was transfered to from the Super Metroid (the proper term for the giant sized pre-Alpha, as dictated in published player's guides), but the game really does nothing to define just what that is, especialy given later instalments of the series. Camp One is of the belief that the weapon used by Mother Brain is the Hyper Beam, and this was wholely transfered to Samus's Power Suit. Camp Two is of the belief that the Phazon Beam and Hyper Beam are one and the same (the screen saying Hyper Mode when the Phazon Beam is activated indicating at least one official programmer wishes to display this train of throught), and that the Super Metroid mearly transfered enough energy to Samus to reactivate it. Proponents of Camp Two further support this by pointing out that within the continuity of the Metroid games, it would make sense for Mother Brain's highly destructive rainbow-energy weapon to be phazon powered, and/or also point out that Metroid Fusion displays Samus's ability to reaquire previous power-ups from a kind of "genetic memory". The problem with all of these trains of throught, no matter how logical they are, is that in the absense of published or in-game confermation, they are and can only be pure conjecture. Not to sound personal or anything, but Camp Three, that apparently holds a brand new weapon was cut whole-cloth from Samus "anger", sounds like the Shirley MacLaine camp... Angel the Techrat 22:59, 16 January 2007 (UTC)
Which is precisely my point. While there is a lot of speculation and hypothesis that gets floated about by fans, there isn't anything truly definitive. I'm not arguing for the insertion of anything from either camp one, two, or three, because to put the speculation from either camp in there would violate Wikipedia's guidelines of verifiabilty and would border on fancruft. If, in the future, one of the Metroid games gives something more substantial to that event, then anyone is free to include it. But not at the moment. Ex-Nintendo Employee 23:07, 16 January 2007 (UTC)
Then what would the harm be in mentioning both of the camps that are widely believed to be plausible in the article? This would be in the form of "While it is not known for sure how Samus acquired the weapon, there are two leading theories..." or something similarly objective. This steps around the issue of fancruft by officially acknowledging that it's a question a lot of people want to know the answer to. I realize it's still speculation at that point, but I believe it's one important facet of the way this series has gained its following, and one that's worth mentioning. — KieferSkunk (talk) — 16:28, 19 January 2007 (UTC)
Because it violates Wikipedia's No Original Research policy. On top of that, this article is big enough without adding in every single fan speculation that might be floating around the web. Fan speculation without an official basis is the prime definition of fancruft. Ex-Nintendo Employee 03:13, 20 January 2007 (UTC)
I still maintain that there's a lot of circumstancial evidence in the game to support at least one, if not both theories. It's not like everyone just pulled this stuff out of their butts. :P But whatever. — KieferSkunk (talk) — 19:03, 20 January 2007 (UTC)
This discussion is so long I can hardly stand it. My view is that it could have been down to extra power transferred by the super metroid, it could have been rage(which seems reasonable since Samus's suit is linked to Samus herself as found in Metroid Fusion) or it could have been both. However, the Phazon beam and Hyper beam seem to be different entirely. The Phazon beam was enabled by the same Phazon virus that gave Samus the Phazon suit, powered by pure Phazon from the Metroid Prime and lost when the Metroid Prime stripped Samus of her Phazon suit and 'died'. The Hyper beam, even though I haven't played Super Metroid, seems to be a different and all-encompassing beam. One other thought has Just occurred to me, you say the Hyper beam is multicoloured so it could be a combination of standard beams and something granted by the Super Metroid. And please do something with this discussion, it's too big and daunting to read or look at. Ovavasour 16:47, 23 April 2007 (UTC)

[edit] Screw Attack =/= Samus Insignia

I'm not sure why someone isn't understanding this, but they keep adding "developers are so impressed that Screw Attack is Samus's insignia!" They're not the same thing; at most, you can mention that they look similar. Samus's insignia is a stylized 'S' on a circular metal plating. The Screw Attack is a lightning bolt on a sphere, and that depends on which game you're talking about. They are not one and the same.--Claude 05:48, 23 May 2006 (UTC)

They ARE one and the same. The "lightning bolt s" on a sphere that was established as the screw attack was also established as Samus' insignia in Super Metroid; they even connect the two during the closing segment of the game- the two halves of the S slash together in a bolt of lightning, followed by a flash and the sphere appearing behind them. They ARE one and the same. -- Daniel Davis 06:29, 23 May 2006 (UTC)
First, editing someone else's talk page comments is against the rules, second, no, unless you're blind you can clearly see that they aren't the same thing. The S coming together like bolts of lightning doesn't make the S itself a lightning bolt like the Screw Attack (it is, after all, an S). It wouldn't make sense for Samus's insignia to be a lightning bolt, but the S does make sense, and they're clearly different.--Claude 09:14, 23 May 2006 (UTC)
It's a lightning bolt s, Claude. Not just a lightning bolt, not just an s. A lightning bolt S. They ARE the same thing. -- Daniel Davis 14:23, 23 May 2006 (UTC)
Erm, no. even if the S was a lightning bolt, the metal plating and the actual style of the S is different from the pure sphere and simple lightning bolt of the Screw Attack. Not the same.--Claude 21:11, 23 May 2006 (UTC)
I completely disagree with you. They are, with the SMALL exception of the indentation, identical. And, by the way, the "metal plating" is present in the Screw Attack icon in Metroid Prime 2, further emboldening the statement. -- Daniel Davis 21:53, 23 May 2006 (UTC)

Both of you are starting an edit war over virtually nothing. I hope you're proud of yourselves. Claude, the one is cleary based on the other and it is worth a mention. Doom127, your wording was confusing and the bit about the "developers being impressed" was just weird and baseless speculation. Now stop arguing. --Tjstrf 22:16, 23 May 2006 (UTC)

I have no problem with the edit as it currently stands. I agree, the wording was a bit vague as it had been. Thanks for the improvement, Tjstrf. -- Daniel Davis 00:04, 24 May 2006 (UTC)
I said from the beginning that at the most, it could be mentioned that they look similar, but they're clearly not the same thing. Saying so would be false, and even more misleading when I add a few more items that have been left off the list - one of which is repsented by the Samus insignia. It wouldn't make much sense to say that the Screw Attack is Samus's insignia when it's not, only to have another item on the list represented by the insignia after stating that the Screw Attack and Insignia are the same thing.--Claude 06:54, 24 May 2006 (UTC)
It's not that they look similar, it's that one is directly derived from the other. The insignia is a stylized screw attack icon, the Prime suit icons are a modification of the insignia. How is this hard to understand? The screw attack powerup is the basis for both the insignia and indirectly the suit icon. As an additional comment, I don't understand why we even have the upgrades from the Metroid Fusion beta included in this article. --Tjstrf 07:57, 24 May 2006 (UTC)
I never said one wasn't derived from the other; I said they weren't the same exact thing. I'm not sure why this is such a hard thing to understand. Yes, one is derived from the other. Yes, they look similar. But they are not the same exact thing. That is what the edit implied, and that is why it had to be removed. Idon't really know why people get hostile when presented with this fact. It can't be disputed. It can't be gotten around. Let it go. And since it was brought up, the old Metroid 4 items are from an official source. They aren't fan created or glitches. They belong there a hell of a lot more than, say, the Murder Beam.--Claude 02:55, 25 May 2006 (UTC)
The current edit does not state that they are the same, it simply states that one is the basis for the other. The same way the letter J is a modified form of the letter I and now has its own usage, the Metroid series insignia is a modified form of the Screw Attack Icon. And Metroid 4 videos may be official sources, but the powerups in question do not technically exist in the series. I would support removing the murder beam as well, actually. If anything, the Metroid 4 powerups simply deserve a short mention that there were several deleted powerups, not detailed descriptions inferring the properties of items that you only ever got to see in action once. --Tjstrf 03:09, 25 May 2006 (UTC)
I believe the symbols are based off of one another, but you can't say the logo is THE screw attack. you can say its identical to it, and the logo is based off of the screw attack (or vice versa, whatever came first). but i'm not sure if they mean the same. The logo itself easily identifies Samus (e.g. the Smash Bros. Series) but i DO know that the logo does not stand for the screw attack. Darkgrenchler 19:28, 29 June 2007 (UTC)

[edit] Galvanic Accelerator Cannon

Why is the Galvanic Accelerator Cannon on this list? It's a Pirate weapon, and has is never used by Samus in any way. At least the Vigilance Class Turret is something you interface with and use, with its own unique "visor" appearance. -- Angel the Techrat

Actually, the name of the article is "Items in the Metroid Series", not "Items that Samus Aran has used" So thats why its there; because it is a item in the metroid series. (11987 07:11, 30 June 2006 (UTC))

In that case, wouldn't we be required to put every item of tech in the Prime series logbooks? Ridiculous, in my opinion. The article is very clearly Samus's items. All of the other entries in it ARE.

the other Hunter's alt. forms and attacks are in there. should we delete those too?

Anything "useable", meaning anything that can be collected and utilized somehow in the Metroid series, either through single-player collection (such as the Dark Temple Keys), or multiplayer mayhem (such as the Massive Damage) should be on this list. Hunter Alt forms and abilities included. Vigilance Class Turret included. Galvanic Accelerator Cannon? Unless you can use it, it doesn't belong. *ChaosMiles07 20:42, 10 July 2007 (PST)

[edit] Gravity Visor

I think the description of the Gravity Visor should be altered and moved into the Combat Visor description, because a "Gravity Visor" is not indicated in any Metroid Game. It seems logical to add this information under Combat Visor as the change is notable, though. --Icecap4 08:27, 10 July 2006 (UTC)

agreed. (11987 16:15, 10 July 2006 (UTC))

I went ahead and moved the information. Please change it as needed. --Icecap4 01:57, 11 July 2006 (UTC)

[edit] Light? Plasma? Annihilator?

OK, I think I've figured out the problem here:

The dark beam in MP2 corresponds with the Ice Beam in MP1, in both position on the display (right), gun appearance, and functionality. The light beam in MP2 corresponds with the Wave Beam in MP1 in its position on the display (left) and gun appearance, but the plasma beam in functionality. The annihilator beam in MP2 corresponds with the Plasma Beam in MP1 in its position on the display (bottom) and gun appearance, but is closer to a plasma/wave beam combination in its functionality.

I argue that because there is no one-to-one correspondence by functionality, we should instead use the slot on the suit that it replaced. We aren't a game guide after all, and the correct canonical statement would be that the Dark beam was incorporated by the suit in place of the Ice beam, since it fills that slot in the suit. --tjstrf 05:19, 28 July 2006 (UTC)

sounds fair (11987 05:26, 28 July 2006 (UTC))

2 of the beams from each game have similar effects in each game. I believe even in the Metroid Prime 2 logbook it says that 'Metroid have a weakness to the chilling effects of the dark beam'. i'm not saying the ice and dark beam are the same thing. I'm saying that they have similar effects (in this case, freezing solid), and the Light/Plasma beam both have burning capabilities. The Wave/Annihilator beam are on their own. Darkgrenchler 19:35, 29 June 2007 (UTC)
Except for the fact that both have the ability to track onto a target, albeit one need to be locked-on and the other doesn't. And also that sonic energy is at first created by electrical pulses. Otherwise, they're completely different. *ChaosMiles07 20:47, 10 July 2007 (PST)

[edit] Beam Weaponry.

Would it be awful to slip into the article that all Samus' weapons have a "beam" suffix bit next to none actually shot a bea,?

theres no real point to adding it; besides, they cudnt say wave bullet or power laser. (11987 13:22, 14 August 2006 (UTC))

[edit] Power Bomb Recharge

Do you think this technique should be mentioned under Power Bomb? In Super Metroid, if you watch the 'demo' video when you turn on the game, and before you hit start, you can see the technique being used, and you can perform it in the game. It was also mentioned in the Nintendo Power Magazine comic strip. Effectively, Samus is able to use a Power Bomb when she is nearly out of energy, and feed her ammo into the explosion in such a way that her suit disapears, and she is temporarily encased in a cocoon-like sphere of light while her energy recharges very quickly. --SeiferTim 18:50, 5 October 2006 (UTC)

That's called the Crystal Flash. It's in the article under the "Other" section. Herald Alberich 20:12, 5 October 2006 (UTC)
Ah, okay, I see it - I was expecting it to be listed under Power Bombs... nm :) --SeiferTim 14:28, 6 October 2006 (UTC)

[edit] A comment from Wikipedia:Articles for deletion/Items in the Metroid series

Copied from said discussion:

  • Rewrite There are far, far too many spoilers abound, and most of them aren't even necessary. "Murder Beam" also needs to be removed. The only reason it was referenced is because of the popularity of the glitch. It isn't legitimate either way, and needs to be taken out from an otherwise legitimate list. Also, the article could use some restructuring. 65.6.42.228 02:24, 11 November 2006 (UTC)

I think this user has a good point about the Murder Beam, but I'd like him/her to clarify the other statements. There's no restriction on spoilers on Wikipedia, though perhaps spoiler tags could be included in the cleanup many at AfD are saying the article needs. Which spoilers "aren't necessary", and what "restructuring", exactly? --Herald Alberich 05:51, 11 November 2006 (UTC)

This article fails Wikipedia:Fair use criteria, Wikipedia:Verifiability, and Wikipedia:No original research, all official policies at the English Wikipedia. --Tristam 01:33, 14 November 2006 (UTC)
How, praytell? Give explicit reasons, preferably with quotations of the material you believe to be original research. --tjstrf talk 01:45, 14 November 2006 (UTC)
Please explain what is unverifiable, what is original research and what violates the fair use criteria? Dread Lord CyberSkull ✎☠ 04:27, 14 November 2006 (UTC)

[edit] phazon fueled attacks

Only one current of these, the phazon beam. Granted, the only other one we've seen that web-looking attack. They certainly aren't talking. —The preceding unsigned comment was added by 199.247.235.10 (talk) 01:54, 9 December 2006 (UTC).

Hopefully more of them will be added upon the release of Corruption... Until then, wait 'til August 27th! *ChaosMiles07 20:51, 10 July 2007 (PST)

[edit] Fusion suit and MPC

why wouldn't a phazon-based mutation cause a permanent change in her suit when the Vaccine does?

Because the Phazon mutation effected only the suit. The Vaccine went into her very DNA, and due to their connection, it changed it. (61.91.191.8 15:27, 4 January 2007 (UTC))

I should have been more specific. She is personnaly corupted in the new one, MP Corruption. why, then, is she unchanged in the next few?—Preceding unsigned comment added by 199.247.235.10 (talkcontribs)

  • I would presume the ending to Metroid Prime: Corruption will answer that question. We can't really answer you with a reason, since that data is not yet available.Angel the Techrat 03:07, 5 February 2007 (UTC)

[edit] Zero suit

It is likely that the Zero Suit isn't worn under the fusion suit, as Samus is shown in a blue bikkini after death.—Preceding unsigned comment added by Bioform 1234 (talkcontribs)

Depends on the game. The Zero Suit is what she wears under the Power Suit in Metroid: Zero Mission (which could explain the name), as seen when she dies and when the suit is stolen by the Space Pirates. --Herald Alberich 02:06, 11 December 2006 (UTC)
she is specificly shown in the bikkini after death in fusion.

[edit] Error!

The "murder beam" is actually a sheild "upgrade", for lack of a better word, not a beam, as trying to fire results in deactivation.—Preceding unsigned comment added by Bioform 1234 (talkcontribs)

I just removed it. I'd been meaning to do that, since it's a glitch, and shouldn't be included in this list of official items. --Herald Alberich 02:19, 11 December 2006 (UTC)

[edit] quit it!!!

why do people keep deleting my addition to the power suit article?—Preceding unsigned comment added by 199.247.128.250 (talkcontribs)

Because it's speculation. Welcome to Wikipedia, and please don't take this as an insult; we do want you to contribute, but your contributions must be verifiable. Do you have a source that tells you the suit is genetically or psychically linked to Samus? We don't know how she interfaces with it. It could be by pressing buttons (as seen if you stand still in the Metroid Prime games); it could be by mental link, or it could be by some other method altogether. Unless we're sure, and we have a source that tells us how it works, we can't put our own theories in the article. Actually, I'm sorry if I'm addressing the wrong person, but looking at your contributions, this IP address doesn't seem to have edited this article recently. I assume you're the same person as the other IP address that added the info about the Power Suit? --Herald Alberich 20:55, 12 December 2006 (UTC)
I have done my best to rectify the situation. Please accept my apollogies.—Preceding unsigned comment added by Bioform 1234 (talkcontribs)
No problem. --Herald Alberich 01:50, 4 January 2007 (UTC)

[edit] Zero Suit and self made Power Suit edit

I am sorry if i might insult some of you with the edits i made and you can remove them if you want.

But let me explain first. About the Zero suit theory. I simply added a logic addition regarding the Zero suit which i think fits in. Since there is nothing that speaks against the theory that the Zero Suit is actualy the basis of the Power Suits armor.

Second i removed the bit about Samus Power Suit being destroyed at the end of Zero Missions. Its clearly not. It disapears in light and is not destroyed. Now remember that the power ups which aren't indentified seem to have been kept by her, as well as all the missiles and energy tanks are kept in the same number means that its clearly not a new suit since if it was new it should have all upgrades full this means full missiles and energy tanks.

This brings the theory that the Power Suit can get deactivated but only with a special device.

And this could mean that instand of a full new suit, Samus simply resived an Upgrade for her self made suit which would also mean the Chozo made it for her.

This way i think the Zero suit is actualy the Power Suit deactivated. Also because of the mysterie of Suit it means that the Armor is simply removed and stored in some form inside the Suit or can be ejected like in Metroid Prime.

Please read this before removing my edits. But please explain why my addition should be removed before doing so.—Preceding unsigned comment added by 217.80.143.183 (talk • contribs)

Welcome to Wikipedia, and thank you for explaining yourself. While your theories do make sense, they're still theories, which are not allowed on Wikipedia, as I explained to Bioform 1234 in the section above. We must include only verified information supported by the games and other reliable sources. Admittedly, the Metroid articles have a problem with this, and could use some cleanup. That is why I'm reverting your edits. --Herald Alberich 17:51, 7 January 2007 (UTC)
Okay thanks for telling me but i still think that info about her suit being destroyed by Space Pirat attack in Metroid Zero Missions should be removed. She clearly takes the suit off before the attack and simply didn't managed to put it on again before her ship crashed on the surface. This way saying that she gets a "new" suit after the test would be just a theory as well. —The preceding unsigned comment was added by 217.80.143.183 (talk) 20:42, 7 January 2007 (UTC).
I'd say that means the suit was destroyed along with the ship in the crash, or at least damaged beyond repair. It's been a while since I played the game, but I can't think of anything I've seen or read that indicates the suit wasn't destroyed. --Herald Alberich 21:41, 7 January 2007 (UTC)

[edit] Fusion Suit questions.

Hey, I was reading over the Fusion Suit and Zero Suit bits, and the following claims were made.

"It should be noted that the new suit is not actually fused to Samus' body or created by the vaccine, as many fans believe (only the blue "growth" of the suit was actually created by the vaccine)."

"In addition, the pattern on the back transfers commands from Samus' brain, through her spinal cord, and to the Power Suit, allowing Samus to change into Morph Ball, as well as changing visor imaging systems and weaponry with a mere thought (and seemingly preserves her power-ups, though unusable)."

Does anybody know where theese claims come from? I believed the suit WAS part of her body and that the pattern on the back of the Zero-Suit was another outcome of her merge with the Metroid Vaccine. I'll be fully inclined to believe this new info, but some official source would be nice. =P

68.119.64.9 02:15, 24 January 2007 (UTC) Frozen-Zade

Yes, a source would be nice. Unfortunately, most of the Metroid articles are riddled with this type of original research and unsupported claims. I'm not busy right now, I think I'll go clear some of this out. --Herald Alberich 02:30, 24 January 2007 (UTC)
The Zero Suit and the pattern on it have nothing to do with the Metroid Vaccine, because the Zero Suit was never seen in any form in Metroid Fusion, the last chronological game in the series. I've noticed the suits section just seems altogether stuffed with fan cruft.
Of the statment:
It should be noted that the new suit is not actually fused to Samus' body or created by the vaccine, as many fans believe (only the blue "growth" of the suit was actually created by the vaccine).
Only the the first portion, the new suit is not actually fused to Samus' body, is verifiable within the games, as ending scenes to Metroid Fusion show her without the suit. The rest of the statment looks blatantly like an opinion on the mater, and there is nothing in any source to indicate that the two colored "layers" of the Fusion Suit are in any way separate from eachother. This "under layer" and "outer layer" stuff is total speculation.
Of the statement:
In addition, the pattern on the back transfers commands from Samus' brain, through her spinal cord, and to the Power Suit, allowing Samus to change into Morph Ball, as well as changing visor imaging systems and weaponry with a mere thought (and seemingly preserves her power-ups, though unusable).
The only part varifiable within the games is the ending bit someone added in parenthesis, as she does retain her aquired (and to an extent originaly unusable) power-ups while she has only the Zero Suit. It has been discussed at some point in just about all of the Metroid manga that I've seen, that the Power Suit reacts to her mental impulses. Nothing says anything as specific as this statment is claiming, however, and as the Zero Suit isn't even in the primary origin manga that has become semi-canon (though scenes presented in endings and galleries on Metroid Fusion and Metroid: Zero Mission), Samus is not wearing the Zero Suit at all when she first controls the Power Suit. So trying to say the Zero Suit is some sort of go-between for Samus's nervous system and the Power Suit is not only speculation, but counter to the information we've been given. The bit where it ways the Zero Suit allow[s] Samus to change into Morph Ball is outright opposed to what we know from the game, because she very specificaly cannot assume Morph Ball form while using only the Zero Suit during Metroid: Zero Mission.
I've been sorrly tempted to try to take an axe to the fancruft in this article, because I think I could possibly cut it down to at least two thirds of it's current size if not a little more, but I've been edgy that putting in such work would only get it reverted for vandalism, for all of the deleted material. Angel the Techrat 07:12, 24 January 2007 (UTC)
I got some of it last night. As long as you spell out why you deleted so much in the edit summary, no one's likely to outright revert your edit, though they may perhaps put something they think is important back in. If AntiVandalBot reverts it, just revert it back and I'm pretty sure the bot won't bother it again. --Herald Alberich 14:41, 24 January 2007 (UTC)

[edit] Trimming things down a bit.

In the Power Suit section, I trimmed out as much simple speculation as I thought I found, and also removed repetitious information. The origins of the Fusion Suit were fully explained in two different places, for instance. I also separated out the Fusion Suit and Zero Suit to eliminate confusion about them being power ups to the Power Suit. The Fusion Suit entry still briefly mentions the augments that it shares with the Power Suit, but they were not rehashed. I removed the color descriptions, because there is a good picture of all the variations now.

I wasn't exactly able to trim as much as I expected from the Morph Ball section, but I did do what thimming and tweeking I could see as useful, and I reformated the alt forms of the other Hunters so that they're less run together and confusing.

The Visor section, I was mostly only able to tweak a bit, and I actually added the HUD features to the other visors, since they were only spoken of in the Combat Visor, yet the other visors have a few, but not all, of them. It did make me notice that the Thermo Imager is missing from the page, if someone would like to put something in for that under the Other heading before I make it down that far. If not, I'll put in mention. No problem. Angel the Techrat 21:07, 26 January 2007 (UTC)

In the weapon section, I trimmed out a lot of repetition. The similarities of having a feezing effect in the form of the Ice Beam, Entangler, and Judicator were all mentioned together three times, once for each weapon. Each of the individual beams fully explains their related Missile Combos and then the Missle Combos were much better explained in their own entry anyway. So I was able to trim a great deal of fat on this section. Angel the Techrat 22:12, 26 January 2007 (UTC)
I trimmed a measure each of cruft, repetition, and Prime 3 speculation out of the Movement Systems.Angel the Techrat 04:18, 27 January 2007 (UTC)
Okay, I reached the end. I dropped the Alimbic Artifacts and Octoliths because they're only in the Objects portion of the Logbooks, and not the Power Suit equipment as the Dark Temple Keys are, and they were only sitting there as clutter. Even though the Vigilance Class Turret is also from the Objects section, I propose it should stay, since it is a piece of machinery which Samus enters and uses as a weapon, with it's own visor and such, and it's presence as one of the weapons in multi-player. If there should be a file for things like the Alimbic Artifacts, Octoliths, and other such things, I propose someone make an Objects page for the Prime series games, specificaly.Angel the Techrat 04:47, 27 January 2007 (UTC)

[edit] Hunter single-player

I noticed that in the Hunters single-player mode, when you first encounter trace, he has an unnoted attack, (when he/it screeches, it releases a chain if Imperialist shots) Is this mentioned anywhere? —The preceding unsigned comment was added by HunterKenrai (talk • contribs) 18:00, 8 April 2007 (UTC).

[edit] Hunters weaponry

noticed that in the Hunters single-player mode, when you first encounter trace, he has an unnoted attack, (when he/it screeches, it releases a chain if Imperialist shots) Is this mentioned anywhere? HunterKenrai 18:05, 8 April 2007 (UTC)

Also, I made a mistake, please remove this comment HunterKenrai 18:03, 8 April 2007 (UTC)

[edit] Zero Suit Items

I've noticed that Energy Tanks are not the only items Samus can use with only the Zero Suit, she can still use: the Power Grip, the Long Beam and the Hi-Jump if my comparisons are correct. Anybody noticed anything else or can confirm/disprove usage of the items listed? I'd edit straight on but I'm new.Ovavasour 19:38, 23 April 2007 (UTC)

I don't think the Long Beam would apply to Samus's pistol, but I can't really remember that section of the game other than that. --Herald Alberich 19:45, 23 April 2007 (UTC)
All I know is that the power grip can be used (even though I haven't been able to try without it) and the pistol shots continue to the edge of the screen or wall (ditto power grip). I also tried one or two jumps Samus has to do without the suit with the suit (and hi-jump) and there seems to be jump height consistency. Ovavasour 15:49, 24 April 2007 (UTC)
Experimentation such as that unfortunately constitutes original research. It's obvious she keeps the Power Tanks, because they're there on the screen, but the other items could simply be that Samus doesn't need the Power Grip and Hi-Jump Boots when she's unencumbered by the suit, and her pistol fires to the edge of the screen, upgrade or no. Without more obvious (or sourced) evidence, I don't think we should add the info. --Herald Alberich 16:27, 24 April 2007 (UTC)

I agree completely with Mr. Alberich on this one. Since Samus now does not have the Power Suit to weigh her down, she can jump higher. Also, without the weight of the Power Suit, she's strong enough to pull herself up onto ledges. And since the pistol is auto-charging, its power source would give the beam enough velocity for it to traverse the entire length of the scr4een before dissipating (which explains why the beams won't usually affect targets just off-screen). However, this last statement cannot really be completely proven, so, therefore, it is left up to physics, science fiction, and speculation. *ChaosMiles07 21:05, 10 July 2007 (PST)

It does seem correct that the upgrades to the suit would apply only to the suit, but then again, she DOES carry around energy tanks without a forcefield to power using them. She might actually keep the power grip and other upgrades while suitless, due to video game constraints, though it might not be very realistic.--Zxcvbnm 04:32, 11 July 2007 (UTC)
Okay.. for the sake of.. whatever, I decided to just go check this out. It's still original research, so it doesn't belong in the article. But to eliminate further conjecture, I started a new game and used a code to toggle the armor off while Samus has collected no equipment. I did this, since the Zero Suit has different control and effect parameters (the ability to crawl through passages), to determine exactly how the form behaves on its own. I also did the same with a save at the end of the game, with the suit at full capability. The fact of the matter is that Samus automaticaly jumps higher with the Zero Suit than with the Power Suit sans Hi-Jump, but lower than the Power Suit with the Hi-Jump, and the Zero Suit does not automaticaly have the Power Grip. The Zero Suit has it's own pre-set jumping height. But yes, game mechanicaly, the Power Grip is the only thing other than the E-Tanks that the Zero Suit enables, within the scope of normal game play. During the time period in the game when the Zero Suit is used, however, the game dissables many of the other power ups to facilitate the Zero Suit's in-story operation. When the suits are simply toggled back and forth, the Morph Ball, Screw Attack, Speed Booster, and Space Jump all still function with in the Zero Suit mode, though the Hi-Jump no longer functions (again, the Zero Suit does have a jump height fixed lower), the Spring Ball aquired with it does still function. The Morph Ball Bomb does not function, oddly, and while in Morph Ball form; the Pistol shot continues to fire out of the Morph Ball. But again, the only collected piece of equipment beyond the Energy Tanks that the game allows to remain active during the proper Zero Suit time during game play, is the Power Grip. Angel the Techrat 17:08, 12 July 2007 (UTC)

[edit] Images

There are hardly any images in this article unlike there used to be. Where have they gone, the article was better with them particularly since objects such as suits should have images. Any comments? Ovavasour 15:55, 24 April 2007 (UTC)

"sigh" They got deleted due to lack of source information, or possibly lack of a fair-use rationale. Copyrighted images are tricky; see Wikipedia:Non-free content. --Herald Alberich 16:28, 24 April 2007 (UTC)
Thank you for that and the zero suit items info. I'm new and so don't know that much about the whole wikipedia community. Ovavasour 17:20, 24 April 2007 (UTC)
No problem. I've only been here about a year (wow, that long? Yeah) myself. In case you were wondering, my *sigh* above was not at your question, but at the necessary (but annoying) dance we have to do to satisfy those fair-use requirements. Any other questions, give me a call; if I don't know the answer, I can probably point you to the right page to ask at. --Herald Alberich 17:27, 24 April 2007 (UTC)
Then We Just upload more with correct info this time→041744 18:56, 21 June 2007 (UTC)

[edit] Pictures

I think this article could benefit with more pictures, particularly in reference to the different suits etc. 90.240.217.171 17:10, 3 June 2007 (UTC)

See my comment in the above section. We had them, but they were deleted. --Herald Alberich 18:18, 3 June 2007 (UTC)
Can't We Just upload more with correct info this time?→041744 18:56, 21 June 2007 (UTC)

[edit] Fair use rationale for Image:Metroid-prime-2-echoes-20041014045638987.jpg

Image:Metroid-prime-2-echoes-20041014045638987.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images uploaded after 4 May, 2006, and lacking such an explanation will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.BetacommandBot 22:02, 5 June 2007 (UTC)

[edit] ShineSpark...

Shouldn't it be noted that the ShineSpark is an obvious nod to a move of Getter Robo by the same name? 209.89.169.242 19:47, 28 June 2007 (UTC)

If you can find an official source that says the Metroid developers named or modeled Samus's Shinespark move after Getter Robo, by all means add it and cite the source. However, if no such source exists, such a statement will qualify as original research. — KieferSkunk (talk) — 20:14, 28 June 2007 (UTC)
Would a link to the Getter Robo G article suffice? http://en.wikipedia.org/wiki/Getter_Robo_G#Getter_Dragon 209.89.169.242 21:28, 28 June 2007 (UTC)
I don't believe so. You'd link to the Getter Robo article in the mention, of course, but we still need an official reference. To my eye, the mention in Getter Robo is also unsourced and qualifies as OR. — KieferSkunk (talk) — 21:30, 28 June 2007 (UTC)
Tell ya what: Go ahead and add the mention to this article, with a WP link to the Getter Robo G article so that people can read that. But please also add {{fact}} to this mention so that people understand there may be a link and it's currently unsourced. That way, it's at least accounted for in an acceptable context, and we can evaluate the validity of the reference later. — KieferSkunk (talk) — 21:33, 28 June 2007 (UTC)

[edit] Pictures?

Where did they all go? about a year ago i came here and there were pictures of all the suits and everything. where they considered spoilers and removed? i'm just curious, i know a year is a long time, but does anybody remember what happened? >__> Darkgrenchler 19:45, 29 June 2007 (UTC)

Talk:Items_in_the_Metroid_series#images, Talk:Items_in_the_Metroid_series#pictures Angel the Techrat 02:11, 30 June 2007 (UTC)

[edit] Should the Zero Laser be added?

It's Samus' Final Smash in Super Smash Bros. Brawl, but it hasn't appeared anywhere else, unless I'm mistaken. Is it worth adding? RememberMe? 02:02, 19 July 2007 (UTC)

Since it's in SSBB, it's not technically in the Metroid series, making it non-notable for this specific article. Not to mention the fact that it looks like nothing more than a giant Charge Shot, as opposed to a new weapon or something. Arrowned 03:10, 19 July 2007 (UTC)

[edit] Fusion Suit again

Two things about the Fusion Suit: I believe there is concept art in the Prime galleries which provides more info on the nature of the suit.

Also, the unlockable version in Prime has a normal arm cannon, instead of the cool organic looking one. This should be mentioned along witht he bit about the helmet and chestplate. —Preceding unsigned comment added by 75.69.230.146 (talkcontribs)

[edit] Merge this article please

Yeah, I like the boatload of information on Metroid items, but this page doesn't belong here. All this information is better suited for something like StrategyWiki or condensed into the articles of each game (what items are in it, any new additions, etc.) It has sprawled out of control and has 5 boilerplates on top. If anything this would be great in a Metroid strategy guide. In fact, the Metroid articles at StrategyWiki are just stubs.--Zxcvbnm 03:13, 25 July 2007 (UTC)

[edit] May I suggest...

I would like to fix up this article a bit, as it has so many "This article needs fixing up" tags at the top. One thing that came to mind was a new item sorting method or two. As we have it now, the items are sorted like this:

Item type -> Individual items

This method is excessively long and makes finding items from a particular game difficult. Here are my two ideas:

1. Game -> Item type -> Individual items

2. Item type -> Game -> Individual items

What do y'all think? This article needs some serious attention, that's for sure. Joiz A. Shmo 04:39, 27 July 2007 (UTC)

To be honest, I think this whole article should be moved to a gaming wiki. There is so much unencyclopedic information here that I'm surprised the article has lasted as long as it has. Information in this article is largely only interesting to gamers familiar with the Metroid series. It would serve a much better purpose on a gaming-specific wiki, and then as a better-sorted list like you mentioned.
If it does get moved to another wiki, I'd recommend splitting it up in to several different articles: Weapons, Suits and Movement Systems, etc. I agree that the article is way too long and it's somewhat difficult to find stuff in it, but I'm not sure that fixing it here on WP is the best course of action. — KieferSkunk (talk) — 18:18, 27 July 2007 (UTC)
I agree. StrategyWiki and Wikitroid seem like good candidates for the move, but I don't think Encyclopedia Gamia or the other ones get any traffic anymore. They're pretty much abandoned.--ZXCVBNM 02:49, 8 August 2007 (UTC)
While I do agree that there is way more information than anybody just wanting to know about the game could care about, it's important to remember that items and power-ups have been a big part of the Metroid series since the beginning. The Zelda series has its own items list. I see no reason why Metroid shouldn't get the same. Joiz A. Shmo 20:26, 8 August 2007 (UTC)
See WP:OTHERCRAPEXISTS. The Zelda list should be transwikied too....not the other way around.--ZXCVBNM 22:13, 11 August 2007 (UTC)
Still, they are both important parts of the game play of significant game series. A MAJOR pruning is in order, but complete removal is overkill. Joiz A. Shmo 22:19, 11 August 2007 (UTC)

[edit] Move info to Wikitroid

Hey guys. I just stumbled on this article and realized Wikitroid, the Metroid wiki, is where this stuff should be! I thought I'd bring this up here that there is a Metroid wiki and that if there's something that doesn't belong here on Wikipedia, feel free to put it on Wikitroid, like in this case. Anyway, keep Wikitroid in mind as you guys do stuff with this article. Wikitroid can really use some articles from this info.--Richard (Talk - Contribs) 21:51, 11 August 2007 (UTC)

Boooooooo. That place is nice and all, but every single item is spread into separate articles, which sounds inconvenient. We should keep this single article listing all the items. It's easier to stay on one page and be able to get info for each item. Besides, the separate articles on Wikitriod don't have much information, so it seems like a waste to have multiple pages like that. --207.255.241.120 20:36, 20 September 2007 (UTC)
This very article was moved to Wikitroid months ago. It doesn't even exist here on Wikipedia anymore; it just forwards to Metroid (series) now. Arrowned 20:41, 20 September 2007 (UTC)