Indigo Renderer
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Indigo Renderer | |
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A photorealistic image rendered with Indigo |
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Developed by | Nicholas Chapman |
Latest release | 1.0.9_3 stable / 30 March 2008 |
OS | Microsoft Windows |
Genre | Computer Graphics |
License | Indigo Renderer License |
Website | www.indigorenderer.com |
Indigo is a free, unbiased render engine capable of highly realistic renders.
Indigo uses methods such as Metropolis Light Transport, Spectral light calculus, and virtual camera model. Scene data is stored in XML or IGS format.
Indigo features Monte-Carlo path tracing, experimental support for Bidirectional path tracing and MLT on top of bidirectional path tracing, distributed render capabilities, and progressive rendering (image gradually becomes less noisy as rendering progresses). Since Version 0.7 test 5 it also supports SSS and has its own Image Format (.igs). A Post-render tone mapping tool is in development under the name Violet, unlike Indigo this is open sourced under GPL.
Currently Indigo has versions for windows xp, windows vista and linux (32 bit and 64 bit versions availabe.) It can also be used in emulated mode in Mac OS, but this is very slow.
[edit] Exporters
Indigo has exporters for several 3D packages:
- Blender 3D To Indigo 0.6
- Max To Indigo (3D Studio Max)
- Maya To Indigo (Maya)
- Blender To Indigo (Blender)
- Cinema4D To Indigo (Cinema 4D)
- Rhino To Indigo (Rhino)
- XSI To Indigo (Softimage XSI)
- Sketchup To Indigo (Sketchup)