Immortal losing game
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- This article uses algebraic notation to describe chess moves.
A chess game between the Soviet grandmaster David Bronstein and the Polish International Master Bogdan Śliwa in 1957 in Gotha is referred to as the "Immortal Losing Game" - an allusion to the more famous Immortal Game between Adolf Anderssen and Lionel Kieseritzky. It is so called because Bronstein, in a completely lost position, set a series of elegant traps in an attempt to swindle a victory from a lost game, although Śliwa deftly avoided Bronstein's traps and won.
[edit] Moves
Śliwa had White and Bronstein had Black in this game.
The score of the game is as follows:
1.d4 f5 2.g3 g6 3.Bg2 Bg7 4.Nc3 Nf6 Both players have fianchettoed their bishops. If White had played the now-standard 4.c4 instead of 4.Nc3, a Leningrad variation of the Dutch Defence would have been reached.
5.Bg5 Nc6 6.Qd2 d6 7.h4 e6 8.O-O-O h6 9.Bf4 Bd7 10.e4 fxe4 11.Nxe4 Nd5 12.Ne2 Qe7 13.c4 Nb6? (13...Nxf4 14.Nxf4 Qf7)
14.c5! dxc5 15.Bxc7! O-O 16.Bd6 +- white has won the exchange by skewering black's queen and rook
16...Qf7 17.Bxf8 Rxf8 18.dxc5 Nd5 19.f4 Rd8 20.N2c3 Ndb4 21.Nd6 Qf8 22.Nxb7 Nd4!! (22...Rb8 23.Qxd7+-)
23.Nxd8 Bb5!! (see Figure 1)
24.Nxe6! (24.Nxb5?! Qf5!! (a) 25.Nxd4?? Nxa2#; (b)25.Qxb4?? Qc2#; (c) 25.Nc3?? Nxa2+! 26.Nxa2 Nb3#; (d) 25.Rde1?? Nxa2+ 26.Kd1 Qb1+ 27.Qc1 Qxc1#; (e) 25.b3 Qxc5+ 26.Kb1! (26.Nc3?? Ne2+! 27.Qxe2 Qxc3+ 28.Kb1 Qa1#) Qf5+ 27.Kc1! Qc5+ draws by perpetual check; (f) White can still probably win with 25.Qf2! Nxa2+ 26.Kd2 Nxb5 27.Ke1)
24...Bd3!! (see Figure 2)
25.Bd5! (25.Nxf8?? Nxa2+ 26.Nxa2 Nb3#)
25...Qf5!!
26.Nxd4+ Qxd5! (see Figure 3)
27.Nc2! (27.Nxd5?? Nxa2#)
27...Bxc3
28.bxc3! (28.Qxc3?? Nxa2+ wins the queen)
28...Qxa2
29.cxb4! (29.Nxb4?? Qb1#)
1-0