Talk:Id Tech 2

From Wikipedia, the free encyclopedia

Famicom style controller This article is within the scope of WikiProject Video games. For more information, visit the project page, where you can join the project and/or contribute to the discussion.
Stub This article has been rated as Stub-Class on the assessment scale.

This article is part of WikiProject Free Software, an effort to create, expand, organize, and improve free software-related articles.
Stub rated as Stub-Class on the assessment scale
Low rated as low-importance on the assessment scale

[edit] Quake II

A lot of details about the Quake II engine are at Quake II. This needs to be sorted out and all information that is more relevant for this article needs to be moved here. Just FYI. I'll probably go over both articles throughout the week. K1Bond007 22:35, Jun 10, 2005 (UTC)

[edit] Half-Life

The Half-Life engine used very small portions of the Q2 code, from what I understand, it was networking. I added that, but perhaps someone can clear up exactly how much of each engine went into that game? (though it was definitely very Q1 with a lot of Valve code)

I don't know what was used, but you are right that it was mostly a heavily modified Q1 engine with some Q2 code. We should probably just remove it from the intro altogher. K1Bond007 05:27, Jun 11, 2005 (UTC)