id Tech

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Family Tree of Quake engines
Family Tree of Quake engines

Contents

[edit] id Tech 1

Main article: Quake engine
Main article: Doom engine

Full BSP Tree based 3D Graphics Technology.

[edit] Commercial titles that use this engine

  • Quake - id Software
  • Hexen 2 - Raven Software
  • Half-Life - Valve Software

[edit] Valve Source engine

Main article: Source Engine

The Valve Source Engine is distantly related to the original quake engine

[edit] id Tech 2

Main article: id Tech 2

Previously known as the "Quake II engine". id Tech 2 is based on the Quake 1 engine, and features some enhancements such as colored lighting and a new model format. Game code is now written in C and loaded from a DLL, in place of the original Quake engine's "QuakeC" scripting language.[citation needed]

[edit] Commercial titles that use this engine

  • Quake 2 - id Software
  • Heretic 2 - Raven Software
  • SiN - Ritual Entertainment
  • KingPin: Life of Crime - Xatrix Entertainment
  • Soldier of Fortune - Raven Software
  • Daikatana - Ion Storm
  • Anachronox - Ion Storm

[edit] id Tech 3

Main article: id Tech 3

Previously known as the "Quake III Engine", it was derived from id Tech 2, although a large portion of code is new or re-written[citation needed]

[edit] Commercial titles that use this engine

[edit] id Tech 3 with Ritual’s ÜberTools

[edit] id Tech 4

Main article: id Tech 4

Formerly the "Doom 3 engine", originally based on id Tech 3. It has a C++ based engine framework, and a new renderer, AI framework, physics engine, gameplay trigger system, and sound framework.[citation needed]

This engine based titles:

  • Doom 3 - id Software
  • Quake 4 - Raven Software
  • Prey - Human Head Studios

[edit] Enemy Territory: Quake Wars engine

This engine uses MegaTexture Techniques, parallax mapping, soft particles, new physics engine and improved radiant toolsets (megatexture toolsets).[citation needed]

  • Enemy Territory: Quake Wars - Splash Damage
  • new Wolfenstein series - Raven Software [1]
  • Sequel to Prey - Human Head Studios[citation needed]

[edit] id Tech 5

Main article: id Tech 5

This is the engine being used for id software's new games.

The engine is based on the Doom 3 engine, but reuses much of the technology from the Quake Wars engine, including MegaTexture technology, parallax mapping, bloom, motion blur, soft particles, soft shadows and pixel shader effects.[citation needed]

  • Rage - id Software
  • Doom 4 - id Software

[edit] References

  1. ^ id Software. Technology Licensing. Retrieved on 2008-04-06.