How to Solve It By Computer
From Wikipedia, the free encyclopedia
How to Solve It By Computer is a 1982 book by R. G. Dromey (Prentice Hall, ISBN 0-13-434001-9).
It is an introduction to the whys of algorithms and data-structures. Features of the book :
- The design factors associated with problems
- The creative process behind coming up with innovative solutions for algorithms and data structures
- The line of reasoning behind the constraints, factors and the design choices made.
[edit] See also
- How to Solve It, by George Pólya, the author's mentor and inspiration for writing the book.