Hotaru (Mortal Kombat)

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Hotaru

Hotaru, as he appears in Mortal Kombat: Deception

Appearances MK: Deception
MK: Unchained
MK: Armageddon
Realm of Origin Orderrealm
Species Seidan
Alignment Neutral but Joined Evil in The Mortal Kombat Armageddon War.
Fighting styles Ba Shan Fan (MK:D)
Pi Gua (MK:D, MK:A)
Weapons Naginata (MK:D, MK:A)

Hotaru is a fictional character in the Mortal Kombat fighting game series.

Contents

[edit] About Hotaru

The name Hotaru (ホタル?) is Japanese for firefly. This is reflected in his outfit which has the appearance of an insect's exoskeleton. His special attacks evoke a firefly's glow and power of flight. Hotaru is a general from the realm of Seido, or Orderrealm, and devotes himself to preserving law and order at any cost. So much so that he could be described as a zealot.

[edit] Storyline

At one point, Hotaru had ventured into Outworld to confront Shao Kahn's Tarkatan armies laying siege to the city of Lei Chen. Years later, however, those same forces would be under the command of Onaga (the Dragon King). Believing that this newly resurrected ruler would bring order to the universe, he helps Onaga's hordes in their attacks and pursues those who would stand against them, such as Sub-Zero. At the time of Deception, Hotaru has set out to bring the Lin Kuei Grandmaster to justice before Onaga.

He is, however, unaware that a bounty has been placed on his own head. In the past, Hotaru had served as a guardsman for Dairou while he was incarcerated. Dairou now is under contract to murder Hotaru.

In Hotaru's Mortal Kombat: Armageddon ending, he defeats Blaze and becomes the very essence of Order. He then converts the realms into an orderly existence, making people bow to him or be transformed. He transforms Havik into his second-in-command.[1]

[edit] Combat characteristics

[edit] Signature moves

  • Grasshopper: Very similar to Liu Kang's Bicycle Kick, he jumps in the air and repeatedly kicks the opponent sideways. (MK:D, MK:A)
  • Lava Burst: He throws a magma ball to the ground, ascending opponent into the air, opened for an attack. (MK:D, MK:A)
  • Fury Punch and Escape: Hotaru dashes forward with a straight punch with a streak of magma trailing from his feet, then slides back to his original position. (MK:A)
  • Quick Tricks: Hotaru does the same animation as the Fury Punch and Escape, only this time he slides past the opponent and appears behind them. (MK:A)

[edit] References