Talk:History of massively multiplayer online games
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I would like to help--LizardPariah 06:24, 21 March 2007 (UTC)
[edit] Merger
History of MMORPGs is a good article, but I don't think it should be a stand alone... Vint 20:24, 16 April 2006 (UTC)
- Agreed that the original "history" should just have stayed with the article. {Caliah 05:04, 18 April 2006 (UTC)}
- Support merging. Brand 01:36, 20 April 2006 (UTC)
"History" has been returned here, 11 months later, as the original article is just too long. -Beefnut 06:38, 21 March 2007 (UTC)
- I moved it here as it was so incredibly long in the MMORPG article which is almost GA. I didn't want one section to take up 50% of the article; I was afraid that it could affect the result of the GAC which is currently on hold. Greeves (talk • contribs) 21:50, 21 March 2007 (UTC)
[edit] Requested move
I guess the result of the move at the MMORPG article will affect this one. If you would like to participate, please visit Talk:MMORPG#Requested move. Greeves (talk • contribs) 21:50, 21 March 2007 (UTC)
[edit] Free MMORPGs?
Why was the free MMORPG section removed. From the article? It should be mentioned.--65.174.252.12 19:56, 22 March 2007 (UTC)
- Free-to-play MMORPGs should of course be mentioned, but throwing them all in at the end of the article upsets the chronological organization. Though a summary paragraph on the state of the free-to-play market would be appropriate there, the introduction of notable free-to-play titles should occur earlier, where chronologically appropriate (as it does for MapleStory). --Beefnut 19:05, 1 April 2007 (UTC)
[edit] Nationwide/Global MMORPGs
I am wondering which MMORPG was the first to have a USA-wide audience, with players all around the country (was any of the PLATO games truly nation wide?), and which one was the first to be global, with the same server hosting players from many countries? Does anybody know that for sure? I think it is historically important, and the article does not address this. Vincent Lextrait 06:32, 29 March 2007 (UTC)
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- I don't think there's a way to effectively demonstrate that, since the Internet was global almost from the beginning. In the commercial MMO space, LOFP had a national/international audience on the 'net when it moved from CompuServe to the Internet as soon as the commercial Internet backbones were added (allowing non-academic uses). For non-commercial uses, there were plenty of MUDs that predated the commercial backbones but I imagine it would be hard to find a secondary source that could talk about any one of them being the "first" to gain international usage... But I'd love to be wrong! Tarinth 11:44, 29 March 2007 (UTC)
But do you know of any single MUD which predated Internet and had succeeded at having an international (or even nation-wide) audience, with a true community of users? Was any of the PLATO games running over a network over the US or internationally? Truly international games should have run on some network predating Internet. The only international network I know of which predates Internet is the University network BITNET (Arpanet was national). And there has been one MUD (data available on internet) on BITNET with a large community of users between 1984 and 1986. Any other? Vincent Lextrait 14:43, 29 March 2007 (UTC)
[edit] Stored BBMORPG Content
This is the content that was removed from MMORPG, and presumably should be dispersed here. --Beefnut 22:25, 3 April 2007 (UTC)
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- - With the success of the MMORPG genre in recent years, several multiplayer games played in web browsers have also begun using the MMORPG moniker. This browser game sub-genre developed from old BBS games and pre-dates the modern idea of an MMORPG. Browser-based MMORPGs are usually simpler games than their stand-alone counterparts, typically involving turn-based play and simple strategies (e.g. "build a large army, then attack other players for gold"), though there are many interesting variations on the popular themes to be found. Many browser-based MMORPGs are more like turn-based strategy games or wargames than role-playing games. - - One of the earliest examples of a browser-based MMORPG is Archmage, which dates back to early 1999. More recently, faster computers and the Java programming language have allowed the introduction of graphical browser-based MMORPGs such as RuneScape, which are more similar to standalone MMORPGs. Adobe's Flash Player 8 also provides functionality for a full function MMORPG such as Horse Isle and Dofus. Macromedia's introduction of Shockwave 3D and the MUS Multiuser Server in 2001 makes it possible to create 3D browser-based MMORPGs based on the Shockwave plug-in.
[edit] History Incorrect
I'm probably about to redo a lot of the beginning of the article. Oubliette on PLATO was out before MUD, November of 1977. And Mazewar introduced a graphical virtual game world back in 1973. -- Akb4 00:28, 22 June 2007 (UTC)
- If you're doing a major revision to a key point in the history, be sure to update MMORPG#History. Greeves (talk • contribs) 03:40, 22 June 2007 (UTC)
Whoah! It may be incorrect, but what you're saying instead is misleading. We're talking about the history of MMORPGs here: where, in the audit trail from World of Warcraft (or any other modern MMORPG) do any PLATO games appear? They had pretty well zero influence on the development of MMORPGs! By giving a chronology, you're implying a pedigree that simply isn't there. If you want to claim Oubliette as the first MMORPG (despite its singular lack of persistence), you should also clearly state that it was in isolation from the mainstream. PLATO's strength - its shared system and its graphics - were also its weakness: no-one on a non-PLATO system could run PLATO games. History is not just a timeline. RichardBartle 11:31, 28 June 2007 (UTC)
[edit] Title is misleading
The header says "Massively multiplayer online games", but the article concentrates wholly on the role-playing side of things, no mention of other MMO (non-RPG) games like Air Warrior or World War Two Online. The title needs to be changed to reflect the content, or, the content needs to be expanded to match the title. John DiFool2 16:46, 9 September 2007 (UTC)
[edit] FUry is mmorpg???
Fury is not like gunz, a game that some people say that is a mmorpg but is not?? —Preceding unsigned comment added by 201.79.11.127 (talk) 00:56, 11 December 2007 (UTC)
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