Havok (company)
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Telekinesys Research Ltd., t/a Havok | |
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Type | Private |
Founded | Dublin, Ireland (1998) |
Headquarters | Dublin, Ireland |
Products | Havok (software) |
Parent | Intel |
Website | www.havok.com |
Havok is a computer software company that provides interactive software and services for digital media creators in the video game and movie industries.
Havok works in partnership with many game developers, including Sony, Microsoft, EA, Ubisoft and Activision. Havok’s cross-platform technology is available for the PlayStation 2, PlayStation3, PlayStation Portable, Xbox, Xbox 360, Wii, GameCube, and the PC. Havok’s technology has been used in more than 150 game titles, including Half Life 2, Halo 2, Tony Hawk’s Project 8, The Elder Scrolls IV: Oblivion, Age of Empires III and Cars.
Havok products have also been used to drive special effects in movies such as Poseidon, The Matrix, Troy, Kingdom of Heaven and Charlie and the Chocolate Factory. Havok provides the dynamics driving 3ds Max from Autodesk Media and Entertainment.
Intel announced the acquisition of Havok in a press release on 2007-09-14.[1]
Contents |
[edit] History and awards
[edit] History
It was founded in 1998 by Hugh Reynolds and Dr. Steven Collins of the computer science department in Trinity College, Dublin. Research and Development is carried out in Dublin, the USA, Germany and India, with additional sales and support supplied from an office in San Francisco.
[edit] Awards
- US National Academy of Television, Arts & Sciences Award, 2008 - (Technical Emmy [1])
- Red Herring 100 - 2006 Winner
- Best Choice of Computex - 2006 Winner
- OnHollywood - 2006 Winner
- Develop Industry Excellence Awards [2] - 2006 Nominee- Best Tools Provider, 2005 Winner - Best Tools Provider, 2004 Nominee - Best Tools Provider
- Game Developer Frontline Award [3] - 2006 Finalist - Middleware, 2003 Winner - Best Game Component, 2002 Winner - Best Game Component
- FileFront - "Most Advanced Technology" of 2004
- Computer Graphics World - CGW 2003 Innovation Award