Heroes of Might and Magic V: Hammers of Fate

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Heroes of Might and Magic V: Hammers of Fate
CD box cover
Developer(s) Nival Interactive
Publisher(s) Ubisoft Entertainment
Designer(s) Nival
Version 2.1
Platform(s) Microsoft Windows
Release date November 17, 2006
Genre(s) Turn-based strategy game
Mode(s) Single player, single-system multiplayer, and network play
Media CD or DVD
Input methods Keyboard and mouse

Heroes of Might and Magic V: Hammers of Fate is the first expansion pack to the turn-based strategy game Heroes of Might and Magic V.

Contents

[edit] Features

  • New faction (Dwarves), who have exclusive access to runic magic, a new kind of magic which requires resources instead of mana to cast
  • New neutral monsters, including Wolves, Mummies and Manticores
  • 10 new map objects
  • 14 new artifacts
  • 3 new campaigns with 5 missions each (the original game had 6 campaigns with 5 missions each)
  • New singleplayer and multiplayer maps
  • Simultaneous turns for multiplayer
  • Random map generator
  • Caravans (formerly seen in Heroes of Might and Magic IV)
  • Map editor (also available as a free download for the original game with patch 1.3)
  • A "semi-faction" known as the Renegades that have broken away from the Haven town. Renegades have no town of their own, and are basically Haven units with no upgrades and a new color scheme.

[edit] Factions

[edit] Fortress

An underground kingdom of fire worshiping dwarves that are rivals of the Dark Elves over the land beneath the surface.

Fortress' units: Defenders, Spearwielders, Bear Riders, Brawlers, Rune Priests, Thanes and Fire Dragons.
Racial skill: Rune Magic
Hero: Runemage

[edit] Simultaneous Turns

It should be noted that Simultaneous Turns only works until the first conflict. Because of the definition of a conflict(below), it is possible for simultaneous turns to end literally on the first turn of the game. As the manual states :

A "conflict" is a situation where players can affect each other. Since the game is essentially turn-based, any encounter between two or more players can cause a game mechanics failure. Conflict probability is estimated at the beginning of each turn. If conflict is possible, the game is permanently switched to the basic turn-based mode. All players receive a message confirming this.

[edit] Campaigns

Map view
Map view

[edit] Freyda's Dilemma

  • The Rebels

Godric has been stripped of his command and his daughter is put in command. Freyda has doubts about many of the decisions that Queen Isabel has made including the promotions of several soldiers who seem more interested in killing than preserving the law. Isabel orders Freyda to take care of rebel troops within the Griffin empire who now see Isabel as unfit to rule due to her change in behaviour as a result from her return from Sheog, Freyda was needed to destroy two rebel camps. Freyda tried to talk to Archbishop Rendell and Lord Cardwell but Lazlo and Alaric interrupt and Freyda with no choice hade to fight, Freyda and Lazlo discover that elves help the rebel and villagers give them food and also that Queen Isabel send reinforcement which trapped by elves. after helping to the reinforcement Freyda and Lazlo destroy the two rebel camps.

  • The Suspicion

Freyda still has doubts and her loyalty is put to the test when Isabel threatens to hand her father (who has been locked away in a prison) over to zealos inquisitors if she does not fall into line. She and Laszlo are ordered to seek out rebels as well as reports that demons have started to appear, and that the two are connected.

  • Duncan

Freyda is now ordered to take care of Lord Duncan of the Falcon Duchy. There have been reports that he has the young prince hidden away somewhere. It is also rumored that he has an alliance with a dwarven outpost. Freyda however decided to let him go to rally troops against Isabel.

  • Negotiations

Following information that Duncan gave, Freyda must start negotiations with the dwarves who currently have custody of the young prince. Freyda successfully manages to contact Wulfstan, captain of the Dwarven garrison and friend of Duncan. However, Laszlo impatient with being ordered to stay behind then attacks the garrison.

  • The Choice

After escaping from the frozen lands of the Dwarves, Freyda sets out to free Duncan from the Red Haven prison and acquire a ship to take her to the city of Talonguard so she can free her father, Godric, before word of her betrayal reaches the Red Queen.

[edit] Wulfstan's Defiance

  • The Border Zone

War has erupted between the Griffin Empire and the Dwarves who were once allies. Wulfstan is in charge of the garrison defending the border and is slowly losing. His brother blames him for the war saying that it was because he gave sanctuary to the young prince that Isabel is attacking them. Wulfstan manages to hold the Griffin empire for a short time.

  • The Ambush

Wulfstans brother has taken the young prince by force, killing soldiers protecting him as well as going to the king of the stone halls and declaring his brother a traitor, causing Wulfstan to be declared a deserter.

  • The Guerrillas

An alliance has been made between the Stone halls and the Griffin empire, based on Isabel's promise to cancel the treaty she has with the dark elves and let the dwarves attack them. Elsewhere Wulfstan plans to distrupt the Stone halls by cutting off supplies and eliminating any reinforcements.

  • The Brothers

Wulfstan now has to face off against his own brother who has managed to worm his way into the kings favor. Wulfstan's brother has lied saying that Wulfstan still has the young prince in his company and uses this to take care of Wulfstan once and for all.

  • Laszlo

It is finally time to take care of Laszlo the Butcher. Wulfstan now has the aid of Duncan who wants to take back his home. This will be sweet revenge for Wulfstan as it was Laszlo who started the war in the first place.

[edit] Ylaya's Quest

  • The Spy

The clans that were once united by Raelag have again split into many waring factions, what is more disturbing is that old rituals are being practiced once again. Ylaya who is the keeper of the law for the Shadowbrand clan is charged by the Daughter of Malasara to find out what she can about these rituals which threaten all.

  • The Break

Ylaya has been discovered and must head for Shadowbrand territory where she is safe. She is chased by those of the Soulscar clan who have been allies of the demons for ages.

  • The Meeting

After consulting with the Daughter of Malsara, Ylya searches for Raelag who has been missing since the war. She must find him so that he can once again reunite the clans and put an end to the old rituals. However she finds an unexpected ally.

  • The Dragons

Ylaya has discovered that it is Biara who leads the Griffin Empire disguised as Isabel. Isabel has been with Raelag in his home within the caves of the dark elves. The dragons have abandoned the dark elves after hearing that their followers have gone over to the old ways. The only way to seek their help is to accompany a black dragon to the mating grounds of the dragons.

  • The Decoupling

The time has come to put an end to the Alliance based on the workings of Biara, the usurper. All the heroes will need to settle differences to stop a common threat.

[edit] Story

The story continues some time after the story in Heroes of Might and Magic V. Queen Isabel has returned to her empire, but the people speak of a changed queen, not the same one that went to Sheogh. Fryeda, the daughter of Godric, is sent of to stop "rebels" as Queen Isabel calls them. Freyda is tasked to retrieve the young prince "Andrei", and is sent on a chase to the home of the Dwarves, Tor-Hrall. There, Laszlo, Freyda's ally attacks the Dwarves while Freyda is at council with them. However, because of Wulfstan's kind heart, Freyda is let free. From this point on, Freyda no longer fights for her queen. She learns that her father has been kidnapped and rallies the help of Duncan, who assist her in getting a vessel to safely transport her to the empire.

The attack on Tor-Hrall leave the Dwarves slightly shaken. Wulfstan and his brother Rolf have opposing views, and thus Rolf allies himself with the Queen, while Wulfstan fights his own battles. As a result of this civil strife, Wulfstan ends up facing many Dwarves, however, plenty of those Dwarves tend to rally to his aid after realizing their own mistakes. As a result, Wulfstan's influence amongst the Dwarves grows. Eventually Wulfstan teams up with his friend Duncan and together they set a distraction to ensure the safety of Freyda's voyage. The city of Tor-Hrall is now recaptured in the name of Wulfstan. Soon after that, Laszlo is killed.

Ylaya is a Keeper of the Law and is told by the Daughter of Malasara to find out what rituals are being practiced by the Soluscar clan that do not heed Malasara herself. When Ylaya is discovered, she flees and seeks one who has been gone for many a month - Raelag. She finds him with Isabel and discovers that this Isabel is the real Isabel and the Queen is actually the succubus Biara, who has been spared on several occasions already. After making an alliance with Black Dragons, Ylaya brings down a great portion of the Soluscar clan, and the Dark Elf clans can thus be temporarily at peace. While that peace lasts, Ylaya and Raelag have one less enemy. Before the final battle, Raelag splits off from the group to achieve something that is to help in the war. Ylaya, Freyda, Duncan, Wulfstan and Isabel all meet up and combine forces to capture Tor-Hrall once and for all. The King Tolghar is killed during the battle and the Empire's forces are seen retreating. After the climactic battle, it is revealed that Archbishop Alaric will still serve Biara. Raelag is seen talking with Tieru about something in the east and it is assumed that this is a direct reference to the Orcs, who will be presented in Tribes of the East.

[edit] Patches

Patch 2.1 was released on January 30, 2007 and contained fixes to various bugs, balance changes and improvements to the map editor.

[edit] External links