Talk:Halosar Trap
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I've run through the moves a few times, and i fail to see why white has an advantage after 12 Nf3. black is up by a pawn, and the peices that white has managed to develop are guarded precariously by black. perhaps a little more explanation is in order--69.136.244.138 04:22, 2 August 2005 (UTC)
I also thought "huh??" upon reading this, so I checked it with Crafty, which awards White a +1.58 searching ten moves deep. This is somewhere between a +/- (advantage) and a +- (winning advantage) I'd say. Note that white is not in fact a pawn up, since the threat of Nxc7+ can only be met by moving the rook and losing the a-pawn. However as opening traps go, this one is pretty crap -- White makes a stupid move (assuming the BDG itself isn't a stupid move) in the hope that Black will fall precisely in line with his plans, and even if he does he is still in the game. Why not set traps with good moves?