Hades Nebula
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Hades Nebula | |
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Developer(s) | Nexus Information Systems |
Platform(s) | Commodore 64 ZX Spectrum |
Release date | 1987 |
Genre(s) | Shoot 'em up |
Mode(s) | Single player |
Media | Cassette |
Hades Nebula is a 1987 Commodore 64 and ZX Spectrum game by Nexus Information Systems. It is a vertical-scrolling space shooter. The player controls an upgradable fighter that must battle its way through thousands of enemy ships before it confronts the last boss, Emperor Hades. There are fifteen levels in this game.
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[edit] Gameplay
Enemies are face-like ships or bug-like ships that materialise at certain points in the game. Upon appearance they immediately seek out the player's ship and collide with it unless evasive action is taken. Also, every one or two levels or so, 'mother ship' bosses are encountered that take a considerable amount of bullet dodging and incisive shots to destroy.
There are two sound options while playing the game; either sound effects or the musical soundtrack by Ben Daglish. The latter is the default mode, and changes depending on whether you are fighting a boss or charging through a level.
[edit] Critical reaction
A review of the Commodore 64 version in Zzap!64 criticized the game's immense difficulty, citing the unwieldy ship as the primary factor. Although the graphics and presentation were considered well done, the game was considered unplayable, receiving a rating of 55% from the magazine.[1] A review of the ZX Spectrum version in Your Sinclair described it as "another standard shoot-em-up", giving it a 7 our of 10 rating.[2]
[edit] External links
[edit] References
- ^ “Zzap! Test: Hades Nebula”, Zzap!64: 96, Aug 1987
- ^ “Your Sinclar review : Hades Nebula”, Your Sinclair, 1987