GTR 2 - FIA GT Racing Game
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GTR2 | |
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Developer(s) | Blimey! Games Ltd. under license to SimBin |
Platform(s) | Microsoft Windows |
Release date | NA/AU September 29, 2006 EU October 6, 2006 |
Genre(s) | Racing, Simulator |
Mode(s) | Single player, Multiplayer |
Rating(s) | ESRB: E (Everyone) |
Media | CD-ROM, DVD |
System requirements | 1.8 GHz CPU, 1024 MB RAM, 64 MB video card RAM, DirectX 8.1, 1700 MB available hard disk space, Windows 2000 |
Input methods | Mouse, Keyboard, Gamepad, Steering wheel, TrackIR |
GTR2 is a sports car racing simulator developed under license by Blimey for SimBin for the x86 PC and is a sequel to GTR. Since its release in September 2006, it has received widespread acclaim. The game simulates the 2003 and 2004 FIA GT Championship racing series.
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[edit] Gameplay
GTR2 offers many different game modes - Championships, Single Races, Practice, 24hr Races, Time Trials and the Driving School. The Official Championships consist of the 2003 and 2004 FIA GT Championship series. However, unlike its predecessor, GTR2 offers smaller unlockable championships as well as the ability to create custom championships.
Another major addition to the game series is the inclusion of a driving school. This teaches the user racing techniques, and allows the user to practice them, unlocking rewards in the process.
The 24hr races demonstrate the new dynamic day and night cycles very well. The transition between day and night is seamless and steady, unlike in the original where the race had to be paused whilst the new time of day was loaded. The day and night cycles can also be experienced by changing the speed of which the time of day passes during a race weekend. Selections here can be accelerated up to 60x.
[edit] Vehicles
There are more than 25 models of car included, spanning all the classes involved in FIA GT racing. They range from 600hp GT class, to 400hp NGT class vehicles. Other classes included G2 and G3. However, with the ability to create your own content, many more vehicles have been created by the dedicated GTR2 community.
[edit] Tracks
Included with GTR2 are 15 real-world tracks, with 34 different variations to choose from. Highlights include Spa, Monza, Imola and Barcelona
Track list:
- Zhuhai International Circuit,
- Hockenheim(GP, National, International),
- Imola,
- Barcelona(GP, National),
- Oschersleben(2003, 2004, b course),
- Brno(2003, 2004),
- Donington(2003, 2004, National),
- Valencia (GP, National, Long),
- Estoril,
- Dubai (GP, Club, National, International),
- Enna Pergusa,
- Anderstorp (GP, South),
- SPA (2003, 2004),
- Monza (2003, 2004, Junior),
- Magny Cours (2003, 2004, National).
A constant stream of user-created tracks are released. Highlights of these included the legendary 22 kilometre Nordschleife, Laguna Seca, Circuit de la Sarthe (host of the Le Mans 24 Hours), and Bathurst.
[edit] Modification
One of the reasons GTR2 has been so popular is the ability to create custom content for the game. This has led to a large community of players who create new vehicles and tracks to race with.
There have been several user community mods released to the public. Three popular examples are:
- Power and Glory: features authentic GT racing from the 1960s and 1970s. (Converted from GT Legends)
- V8 Supercars 2006: features V8 Supercars championship in Australia.
- World Super GT Christmas Edition: the demo version of the popular in-progress mod, World Super GT.
Most of the configurability of GTR2 is in the PLR file. While difficult to dig through, changes here can help improve the frame rate on a host of systems.
[edit] Awards
- IGN's award for Best PC Racing Game of 2006.
- Gamespot's award for Best Driving Game of 2006 as well as the Best Game Nobody Played of 2006.
- Gamespy rated it the 9th best PC game of 2006.
[edit] External links
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