GTE Interactive Media
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GTE Interactive Media was founded in 1990 as a unit of GTE. Located in Carlsbad, California, the unit's focus was on developing interactive entertainment products including development and publishing of video games and other entertainment software under the GTE Entertainment brand. [1] The division effectively ceased operations in 1997. [2]
[edit] Projects
Title | Platform | Developer | Release Date |
---|---|---|---|
Time Traveler Hologram | Arcade | GTE Interactive Media (for SEGA) | 1991 |
M.C. Hammer's Soulfire | SEGA Genesis | Unknown | Unreleased |
StreetSports Jammit | PC, 3DO, SEGA Genesis, SNES | GTE Interactive Media | 1994 |
FX Fighter | PC | Argonaut | 1995 |
Rolling Stone's Voodoo Lounge | PC | Second Vision | 1995 |
Forrest Gump: Artists, Music, and Times | PC | GTE Interactive Media | 1995 |
NCAA Championship Basketball | PC | GTE Interactive Media | 1995 |
Tank Girl | PC | Argonaut Games | Unreleased |
Dust: A Tale of the Wired West | PC | Cyberflix | 1995 |
Sea Legends | PC | Ocean Software | May 31, 1996 |
SkullCracker | PC | Cyberflix | Sep 30, 1996 |
Timelapse | PC | GTE Interactive Media | Sep 30, 1996 |
Timelapse | MAC | GTE Interactive Media | Oct 1, 1996 |
Titanic: Adventure Out of Time | PC | Cyberflix | Oct 31, 1996 |
FX Fighter Turbo | PC | Argonaut | 1996 |
[edit] Notes and References
- ^ Andrews, Edmund. "GTE Introduces an Interactive Video Unit", "New York Times", June, 21, 1994. Retrieved on May 12, 2008.
- ^ Kaplan, Karen. "GTE hangs up on bid to enter multimedia" , Los Angeles Times, January 27, 1997
- ^ "GTE Entertainment Profile"GameSpot Retrieved on May 12, 2008.
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