Great Beasts
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The Great Beasts are fictional villains of supernatural origin featured in the Marvel Comics series Alpha Flight. They are:
- Kariooq, The Corruptor - Kariooq appears in Alpha Flight volume 1 issue 24. He resembles a giant rotting corpse with green skin, similar to the Inhumanoid named D'Compose (although the two were created around the same time period). Kariooq is never fleshed out other than his weakness to ice ("the preserver") and his enmity with Tundra as a rival.
- Kolomaq, The Beast of the Snows - Kolomaq appears in Alpha Flight volume 1 issue 6. He appears during oil drilling in an unrevealed location of Canada. His appearance destroys the oil well and catches the attention of the Inuit demigod Snowbird. Kolomaq possesses energy welding powers but his main ability is to create blinding snowstorms. Seven pages of Alpha Flight issue 6 are white panels captioned with dialogue and narration. Kolomaq is described as the most ferocious of the Beasts and enemy to Tundra the Land Beast. He is also capable of conjuring sharp icicles. Snowbird tricks Kolomaq into triggering a landslide which either kills or imprisons him. Kolomaq appears as a white Yeti-like creature with an angry totem mask as a face.
- Ranaq, The Devourer - Ranaq appears in Alpha Flight volume 1 issue 18 but his origin is expanded upon in issue 19. Ranaq appears as a floating shape of blob-like energy or corrupted flesh marked by evil red eyes and grotesquely large yellow teeth. He is summoned by a shaman in 19th-century Calgary, the summoning forced by fortune-seeker Zebediah "Zeb" Chase and his young cohort Lucas Strang. The two hold the shaman's granddaughter hostage and force the shaman to summon the Devourer. Zeb and Lucas use magical talismans to protect themselves from Ranaq but these same talismans prevent them from touching the treasure and prostitutes that they force Ranaq to conjure. It is unrevealed as to whether these treasures and women are real or merely illusions. When Zeb removes his talisman to embrace a prostitute, the woman's face turns into a gigantic maw that consumes Zeb, allowing Ranaq to possess the man. According to the shaman, this need for a human body makes Ranaq the weakest of the Great Beasts. Lucas Strang turns his talisman into a magic bullet and kills Ranaq in mortal form; he is cursed with a 100 year lifespan until Ranaq's soul is released after Zeb Chase's grave is disturbed in the year 1985.
- Somon, The Great Artificer - Somon appears in Alpha Flight volume 1 issue 24. He is an old looking humanoid depicted with long arms and a bull-horn headdress. He uses a powerful staff as a weapon and can control the other Great Beasts. The very land where the Great Beasts dwell responds to Somon's control. He is also capable of some sort of astral projection that allows him to kill by stabbing his victims with his astral fingernails. Somon is the most intelligent of the Great Beasts, known for his malevolent trickery. He, like Ranaq, is physically weak despite his great magical power. Snowbird mortally wounds him but he returns in perfect health at later dates.
- Tolomaq, The Fire Beast - a minor Great Beast, Tolomaq appears in Alpha Flight volume 1 issue 24. His character is never fully developed. He appears as a shapeless column of fire.
- Tundra, The Land Beast - appearing in Alpha Flight volume 1 issue 1, Tundra is the first of the Great Beast that Alpha Flight confronts. Tundra is summoned through a mystic ritual in which a vagabond traces a gigantic human shape in the barren land of Canada's Northwest Territories and then dons a metallic crown that summons the spirit of Tundra. The vagabond's corpse animates, the land mimicking the corpses movement until Tundra rises in the shape of a humanoid mass of earth. According to Shaman, Tundra is supposed to be controlled by the mind of the human who summons him but because of the weakness of the vagabond summoning Tundra, Tundra's real personality quickly takes over. Tundra's powers stem from the land itself. He can summon mosquitoes, hurl boulders from his body, increase his size by absorbing land mass, and is connected to the land so if he is injured, earthquake-style upheavals occur in the surrounding area. He is defeated by water erosion after Marrina creates a water spout that Shaman uses to create a torrential downpour. Tundra is arch-enemy to the Great Beast Kariooq, the Corruptor.