Talk:Gibs
From Wikipedia, the free encyclopedia
I'm re-editing the bad links. I accidentally hit save instead of preview. BlueNight 03:25, 23 Aug 2004 (UTC)
Contents |
[edit] Gibs in Action
Personally, I think this new image better represents the feeling of "being gibbed", especially with the blood trailing out behind the chunks. What do you think?PiccoloNamek 20:25, May 21, 2005 (UTC)
[edit] History
Blood splats on walls/floors. When was this first introduced? // Liftarn
- Tekwar, in mid-1995, using the Build engine. // CheapAlert
[edit] Gibs/Jibs
I know Duke Nukem 3D spelled it 'jibs'... but why does that make the pronunciation issue 'moot'? I'm still pretty sure it's a hard 'g' :P. The DN3D team were just trying to graphically point out how they *thought* it was pronounced. - Sajt 30 June 2005 09:11 (UTC)
- agreed - that bit strikes as POV -- Jon Dowland 3 July 2005 12:02 (UTC)
-
- You're right, I didn't make it NPOV. Sorry. BlueNight 01:29, 19 July 2006 (UTC)
...
Does the telefrag section really belong here? Also, RoTT's "Ludicrous Gibs!" portion could do well, I think, by cross-referencing the Bloody Mess trait from Fallout 1. Pseudo Intellectual 04:33, 28 October 2005 (UTC)
Dont forget nastylimbscheat from gta 3. also I was wondering if the definition of gibs could be extended to include non-living things. for example in the half life 2 editor Hammer, chunks of any destroyed thing are called gibs (chairs, rocks, antlions, etc). if these too are gibs, id say there was a game before the lithtech engine that had 3d modelled gibs based on the enemy polymodel, namely descent. Twelvethirteen 17:56, 27 June 2006 (UTC)
- It might be technically valid, and certainly the developer sees things that way, but the term as used in the gaming community generally refers to chunks of previously living things. If I remember correctly, Descent called those "debris", I think. There was a label for them on an Options slider. You are correct in remembering the debris being based on the object model. BlueNight 01:29, 19 July 2006 (UTC)
[edit] Halo Gibs
The list of gibing games seems to cut off at 1999. I don't know many other more modern gibbing games except Halo and Halo 2, the flood tend to come off in little chunks, arms and heads so maybe that should be added. TostitosAreGross 21:44, 27 July 2006 (UTC)
- Well, it's a list of "Notable gibs", not all games with gibs. At least Doom 3 and Painkiller had gibs but maybe it's not worth mentioning them either.. Gibs have been pretty much the same besides some of the "innovations" in the games mentioned in the list. -anon 16:31, 2 January 2007 (UTC)
[edit] Ludicrous gibs
This article may need a section on ludicrous gibs as well. --The Yar 17:39, 8 September 2006 (UTC)
I reckon that the amount of Gibbing you can get in F.E.A.R. using the Type 7 particle rifle is pretty Over-the-Top. I'm not sure if it's randomly done or certain conditions cause it, but occasionally instead of just vapourising someone it makes them explode into a huge red tide that can quite literally paint a room red. If you watch it in reflex time, it's like a flower opening, but messier. --Mysticaloctopus
"...it's like a flower opening..."
Omg, that was SO poetic! ;-)
[edit] Notable Gibs
The Lithtech engine, first seen in the game Shogo: Mobile Armor Division (1998), was the first game engine in which gibs were dismembered portions of the character's actual polygon model, rather than unique objects created by the game to replace the destroyed character model.
Actually the earliest game that i can think of where this feature was implemented was the russian made 1st person shooter "Chasm - The Rift", where it was possible to separate body parts with the use of blade discs and laser bolts. The game had 3d polygon graphics similar to "Quake" and was released in 1997.
Bigbadmutha 06:28, 2 January 2007 (UTC)
[edit] Gears of War
There definitely needs to be a mention of Gears of War in the "Notable Gibs" section. GoW is, in my mind, the first next-gen game to really have gibs. —The preceding unsigned comment was added by 69.54.12.79 (talk) 04:51, 4 January 2007 (UTC).
I agree
GIBS ARE NOT IN THE GAME AREA 51
There are gibs in Area 51, but they are small, move fast, and vanish. Definitely not worth special mention. (Wait... which Area 51? The PS2 first-person shooter, or the arcade one where you shoot the plastic gun at the screen?)
[edit] "gibs in Quake" pic
Forgive me if I'm wrong, but aren't those gibs from Quake II? In the Quake gibs picture. 68.21.38.144 18:54, 11 April 2007 (UTC)
[edit] Space Hulk
http://en.wikipedia.org/wiki/Space_Hulk:_Vengeance_of_the_Blood_Angels This game, I believe, belongs in the notable gib section, as it's a particularly violent game, and only has a Teen ESRB rating (in the Playstation 1 and Sega Saturn release, the computer version was pre-ESRB). Genestealers (the main enemies in the game) leave behind a random body part when killed (limb, head, gore), as well as splatter the floor, walls, and ceiling above them with blood. As well, the space marines when killed crumple to the ground resembling the gory corpses of Doom and Wolfenstein (and in a particularly cool note the surviving members of the team will mourn the fallen space marine by name and swear vengence :D). By the end of any given level, more of the level surfaces than not are covered with blood and gore. 71.185.131.79 15:32, 19 April 2007 (UTC)
[edit] Fair use rationale for Image:Doom gibs.png
Image:Doom gibs.png is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in Wikipedia articles constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is other other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images uploaded after 4 May, 2006, and lacking such an explanation will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.BetacommandBot 01:19, 3 June 2007 (UTC)
[edit] Older games
I've been wondering what the first game to feature "gibs" (even if they weren't called that at the time) was. The article lists Doom as one of the first, but some older arcade games like Altered Beast and Narc (both 1988?) featured something very similar. Is it worth adding something about these, or are we strictly sticking to FPS-genre stuff here? 88.111.234.168 17:27, 13 July 2007 (UTC)
- I'd also like to add Techno Cop (1988) to the early "gibs" games. The "explosive bullets" your cop would fire would cause bad guys to explode into a twitching heap of arms and entrails. Very fun stuff for a 10 year old when they finally ported it onto Genesis (it was the first game to get a warning label on Genesis --this was years before it became standardized). --Bobak 15:18, 3 August 2007 (UTC)
[edit] Fair use rationale for Image:Ut-Gibs.jpg
Image:Ut-Gibs.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot (talk) 02:46, 12 February 2008 (UTC)