Get Dexter
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Get Dexter | |
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Developer(s) | PSS |
Publisher(s) | ERE Informatique |
Platform(s) | Amstrad CPC, Atari ST |
Release date | 1986 (Amstrad CPC) 1987 (Atari ST) |
Genre(s) | Adventure |
Get Dexter (known as Crafton & Xunk from its country of origin France),[1] is a Graphic adventure game, originally released for the Amstrad CPC in 1986.[2] It was developed by PSS, with programming by Remi Herbulot, graphics by Michel Rho and was published by ERE Informatique.[2] An Atari ST version was released in 1987.[3] The game is played out in isometric area with a futuristic sci-fi plot with puzzle solving.[2] Reaction from the games industry and magazines was generally positive, gaining accolades and high ratings in reviews. A sequel, Get Dexter 2, was released in 1988.
[edit] Plot
In 2912 a war rages on earth and is escalating out of control. If the Central Galactic Control Computer on Earth is destroyed then all life on the planets will perish with it. The council of Sages give Dexter, an android expert in, and Scooter his trusty Podocephalus, the mission to infiltrate the computer centre and copy the memory in order that Galactic life can continue.[1]