Talk:Gears of War 2

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[edit] Game Informer preview

Check out the issue for new info JAF1970 (talk) 02:20, 8 April 2008 (UTC)

Added the highlights mentioned by X3F, but someone should get the mag for the details. JAF1970 (talk) 02:26, 8 April 2008 (UTC)
I just got it, I will try to add in next couple of days. --MASEM 02:44, 8 April 2008 (UTC)
I've dug up most of the interesting top-level details for the time being. There's likely more on development but its hard to tell how that would all fit at this time. --MASEM 05:29, 8 April 2008 (UTC)

[edit] Dialog trees and extended COG tag collection

I haven’t heard about any of this in the pre-release material, and can’t find the claimed reference. Someone else care to confirm/deny? —Preceding unsigned comment added by 195.194.252.133 (talk) 13:05, 18 May 2008 (UTC)

Both are cited in the Game Informer preview article. --MASEM 13:56, 18 May 2008 (UTC)

[edit] Brumaks are aliens?

The article says that Brumaks are aliens... is this true? What planet are they from? 142.165.59.39 (talk) 23:58, 11 April 2008 (UTC)

Brumaks are not Aliens They are Geneticly modified by Locust from smaller native apes Butters0422 (talk) 13:08, 14 April 2008 (UTC)

[edit] New Weapons Section Needed

A section for The new Wepons added to Gears of War 2 is

needed ie. The Gorgon Burst Pistol and The Poison Grenade

Butters0422 (talk) 03:27, 13 April 2008 (UTC)

Weapon sections are rarely necessary unless there are notable aspects of the weapons. --MASEM 03:30, 13 April 2008 (UTC)

[edit] The Character Section needs to Be returned to its original form

Due to the fact that there are new Characters in gears of war 2 and some characters that havent returned from the original gears i dont find it approate to have the Gears of War "1" listing In the Gears of War 2 list of the Characters Butters0422 (talk) 13:32, 14 April 2008 (UTC)

We have no idea who will be returning or won't be beyond the four in Delta Squad; there is no point at this time until the game is out to expand too much on the characters. Remember, this is Wikipedia, we are here to cover the game encyclopedically, not from the standpoint of a gaming news source. --MASEM 13:34, 14 April 2008 (UTC)
Acutaly We do know who is not returning and who Is new ie. kim is dead and General Ramm as well and the new characters listed in Game Informer and the new enemies and Encyclopedically it would be incorect to list The old Characters as all Being in the This version Butters0422 (talk) 20:26, 14 April 2008 (UTC)
This Version of The character section is perfect it Tells exactly What needs to be told Butters0422 (talk) 04:23, 17 April 2008 (UTC)

I've readded the link to the characters article even though it appears to be a point of contention; it may be out of date and such, but I feel there is no reason to have a general character page for the series and not have both article link to it. The solution here (if we don't want the link) seems to be either we adequately update the character page to include updated info concerning the new game, or delete it. I personally think that the character article is nothing more than gamecruft put together by fans of the game and that the game articles alone are enough to describe the characters, but I doubt it could be discussed calmly and without bias on WP:AFD. -- Comandante {Talk} 19:42, 17 April 2008 (UTC)

i do Believe you are right my good sir i do also think that the article pertaining to the characters of gears of war alone is quite unnessary as per your statement Butters0422 (talk) 00:27, 18 April 2008 (UTC)
Dear Comandante42 i am quite new to wikipedia so i was wondering if it is at all possible for you to set up the deletion process of the gears of war characters page at WP:AFD. Butters0422 (talk) 00:36, 18 April 2008 (UTC)
I think I'll get around to it sometime this weekend, maybe on the 19th or 20th. Right now I just don't have the time. -- Comandante {Talk} 19:18, 18 April 2008 (UTC)
Found a spare moment and went ahead and nominated the article, see here. -- Comandante {Talk} 00:15, 19 April 2008 (UTC)
I believe the characters should be left on a page, and brief synopsis on this page. There are going to be many games (2 and 3 at least). Having duplication in each page and incomplete information isnt as good as a single page with all the character info.
There are other articles just like it for this purpose.
http://en.wikipedia.org/wiki/Category:Lists_of_video_game_characters
Please go and vote to KEEP this page by going here;
http://en.wikipedia.org/wiki/Wikipedia:Articles_for_deletion/List_of_Gears_of_War_characters_and_adversaries
Wageslave (talk) 16:56, 19 April 2008 (UTC)

I have withdrawn the nomination and am only waiting for it to close. It has been updated with some of the new characters, and is being revamped as a character page rather than a game guide/list. -- Comandante {Talk} 22:28, 20 April 2008 (UTC)

[edit] Made up Nonsense

The paragraph that reads "New multiplayer features, . . .featuring 100 player game types. . . .multiplayer mode, such as achieving 1,000 headshots" is both poorly written and categorically untrue. The source does not support ANY of the claims that are made; the paragraph consists of fanciful and wild inferences from actual material in the article. Since it's nonsense, I'm removing it. Michael.A.Anthony (talk) 16:31, 14 April 2008 (UTC)

The part about achievements is true (since I added that from the GI article); however, I agree that the other statements are likely false since I never remember seeing that in the article. --MASEM 16:34, 14 April 2008 (UTC)
No, even that is not true. If you look at the actual text, you will notice the word "if" being thrown around. They are talking about a hypothetical situation in order to explain the new way the achievements work in both singleplayer and multiplayer: "For instance, if you need to nail 1000 headshots..." That is unequivocally not confirmation. Michael.A.Anthony (talk) 00:27, 15 April 2008 (UTC)
Though I will concede its plausible. Nevertheless, as you say, Wikipedia is encyclopedic. Speculation is not really topical. Michael.A.Anthony (talk) 00:29, 15 April 2008 (UTC)

I beleive it was mentioned about the hundred locust horde tyo game mode, or something along th elines of intgrating the new Unreal Tech in to MP, but either way, it was poorly worded and should be changed. —Preceding unsigned comment added by Dcwil477 (talk • contribs) 16:17, 23 April 2008 (UTC)

[edit] New Video Tonight

There is a new video of Gameplay being released tonight on 1up.com and on Xbox live--Butters0422 (talk) 12:47, 9 May 2008 (UTC)

And on IGN and very likely the other big gaming sites. Looks like the release time is set at 11 pm, and will feature "a first look at chainsaw duels and ranged combat on a much larger scale than what was seen in the original." See here. -- Comandante {Talk} 20:13, 9 May 2008 (UTC)

Here it is JAF1970 (talk) 05:43, 10 May 2008 (UTC)

Posted the chainsaw duel pic. There's a ton of info in the video - someone else should post the rest of them (ie. the Brumaks) - have to get on a flight soon. JAF1970 (talk) 05:47, 10 May 2008 (UTC)

Here's a nice list by X3F:

  • The Locust now have the ability to sink entire cities with giant emergence holes.
  • To defend against the Locust onslaught, the COG transport vehicles called Derricks bring tunnel machines called Grind Lifts to Locust occupied areas. Underground combat ensues.
  • Campaign level act one, chapter three is named "Assault".
  • Reavers are back for GoW2 and they are trouble.
  • Both the cover system and active reload look to stay true to their Gears roots.
  • Overall combat is much more open and expansive, it truly looks like you're in the middle of a war.
  • Brumaks are back and yes, you will be gunning them down. Take that Gears of War PC!
  • The ability to generate hundreds of Locusts on screen looks (as we expected) to be used to set the mood of the battle and make it more frantic. Think of these hundreds of Locusts as interactive decoration.
  • We're introduced to a new Lancer style weapon that shoots ammo in bursts.
  • We're also introduced to a new pistol weapon that sort of looks like Halo 3's Brute Spiker.
  • When a Locust falls to his knees you'll be able to use him as hostage cover.
  • Locust neck snapping is now an option.
  • They've added a new chainsaw animation that was seen in the teaser trailer. Basically, the chainsaw is flipped over, stuck into a Locust's back and is forced up vertically through the torso. Bloody disgusting.
  • Chainsaw duels are real! The chainsaw victor is the one who can press "B" the fastest in the mini game.
  • Assault Derricks pack a lot of firepower and do a pretty good job at running over Brumaks. JAF1970 (talk) 13:08, 10 May 2008 (UTC)


We're introduced to a new Lancer style weapon that shoots ammo in burst. That weapon isn't new, its the hammer burst. The only real difference between the new and old hammer burst is that the new one has a longer barrel, same deal with the Lancer it has a longer barrel. We're also introduced to a new pistol weapon that sort of looks like Halo 3's Brute Spiker. That weapon is called the Gorgon burst pistol. 69.76.53.232 (talk) 21:35, 11 May 2008 (UTC)
The new lancer has a reflex scope like the original concept pictures for Gears 1. It shows an illuminated blue crosshair on the rear and a blue dot on the front. Alby13 (talk) 18:38, 13 May 2008 (UTC)


[edit] New information Official Xbox 360 magazine

-New weapon Scorcher (Flamethrower) "most realistic fire in a game we've ever seen"

-5 vs 5

-Assasination gametype altered. everyone respawns until their leader is dead. when the leader is killed they stop rewpawing and the game ends when everyone is dead on one team.

-Assasination renamed 'Guardian'.

-New gametype 'Wingman' 10 players split into teams of two.each team is played as different character (eg marcus and marcus vs Dom and Dom etc)

-Features Matchmaking

-Exectucions now vary on the weapon you holding (ie. sniper rifle will be used like a golf club)

-Curb stomp returns

-'Y' will cause your character to unleach several brutal punches to a downed enemy, killing him.

-'A' will cause you to pick up the enemy and use him as a shield. The player your using as a shield will go to the respawn line.

-New gametype 'meatflag' sort of like CTF but epic have done this in their own way. The flag will instead be character wandering around the centre of the map. He has his own weapons and even a place on the leaderboard. To capture him you will need to down him and pick him up as a meatshield and take him back, slowly, to your base. If you shoot the meatflag enough times while he's being dragged back to base, his captor will loose him and he'll go crazy on everyone around him.

-Specific weapons will cycle round the maps.

-Stopping power - if your running towards an enemy but he is firing straight into your chest, you will slow down.

-The oppurtunity to spawn with either the lancer or hammerburst.

-Hammerburst gone through significant alterations. The faster you tap the the right trigger, the faster it fires. quicker shooting = more recoil however.

-New weapon Medusa. could be considered a power weapon. 6 shots per burst.

-Bullet shields. big metal shield that stops you from getting hit. can be planted into the ground to make a new cover. enemies can kick it down though if they get close enough.

-Grenades can be stuck anywhere. not just on enemies. they can be planted on the ground,walls,doors etc to produce a proximity mine.

-smoke grenades carry a stun effect that ragdolls anyone in range.

-new weapon poison gas grenade. produces a cloud of smoke that kills anything that lingers in it. they can be stuck onto enemies were the will slowly die. people stuck by the gas grenade can also injure team-mates if the get too close.

-On games with no respawn, when you are dead you can fly around the map as a "ghost cam". You can even take screenshots that will be uploaded to the community.

-Gridlock returns. However its more overgrown now, plants and grass growing. (everything is still the same though- cars are where they where etc)

-New map - 'river' - symetrical map, each team has a thin strip of land with a house and sniping tower, and inbetween them a river.

-New map - 'Security' - long thin map. to the left and right are stairs leading to veranda's that run the entire length of the map. you are barred access however by red lasers, which will kill you if attempting to pass through. A power weapon is barred on the other side of the map while at the other it is defended by sentry guns. There is a button in the middle of the map that turns the lasers and sentry's off for 20 seconds.

-New locust 'hammerhead' (helmet makes him look sorta like a hammerhead shark)

-New locust 'Grenadier' (this is the guy we saw in the video were marcus punches him to death)

-Two people can chainsaw one guy at the same time.

-New cog 'Tai' has aboriginal tattoo's.

-New cog 'Dizzy' "looks like chuck Norris"

-Cole returns for multiplayer at least.

Official Xbox 360 magazine

The 'Grenadier' is Not new --Butters0422 (talk) 21:37, 24 May 2008 (UTC)

[edit] I revised the online section

So please dont just Delete all the text actualy fix it--Butters0422 (talk) 13:00, 4 June 2008 (UTC)

[edit] Characters

Not calling anyone a liar here, but who said anything about the new characters?--Kondrayus (talk) 15:07, 5 June 2008 (UTC)