Garry's Mod
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Garry's Mod | |
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Garry's Mod Logo |
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Developer(s) | Team Garry |
Publisher(s) | Valve Corporation |
Distributor(s) | Valve Corporation |
Designer(s) | Garry Newman |
Engine | Source Engine (Orange Box Engine) |
Version | 11 (Garry's Mod 2007) |
Platform(s) | Microsoft Windows PC |
Release date | 2005 (Original release) November 29, 2006 (Steam release) |
Genre(s) | Sandbox |
Mode(s) | Single-player, multiplayer |
Media | Steam download |
System requirements | 1.7 GHz processor, 512 MB RAM, DirectX 8 compatible videocard (DirectX 7 is technically supported, but many visuals are lacking), Windows 2000/XP/Vista, internet connection, Source engine game with SDK |
Input methods | Mouse, keyboard, joystick |
Garry's Mod or GMod is a modification for the Source engine. It is a physics sandbox game that allows the player to manipulate objects and experiment with physics, utilizing the power of the Source engine. The construction of complex machines within the game can also be a contemporary spin on the Rube Goldberg machine principle.
Garry's Mod requires the user to own one Source game, such as Half-Life 2 or Team Fortress 2, and that the Source game has been used at least once. This ensures that the necessary program files are provided to Garry's Mod. The game can also be bought in pack over steam bundled with Counter-Strike: Source and Garrysmod, as of the retail version's release.
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[edit] Overview
Garry's Mod was created In 2005 by Garry Newman. It originally started out as a mod that allowed users to rope things together, and make the pistol shoot out manhacks. Since then, the game has gone through eleven versions, each with new features. The game is currently on version 11 (Garry's Mod 2007).
The current version of Garry's Mod receives regular updates via Valve's Steam service. Garry's Mod has been available for purchase on Steam since November 29, 2006 for $9.99 (excl. tax.) and requires at least one Source engine game in the user's account to play (for example Half-Life 2, Counter-Strike: Source, or Portal), and therefore is offered in a reduced-price bundle with Counter-Strike: Source as well as Team Fortress 2 for those who do not meet that criterion.[1]
In October 2007, a version of Garry's Mod using the Source 2007 engine, codenamed Garry's Mod 2007, began development. On January 15, 2008, Garry's Mod was updated to the new engine.[2]
[edit] Community
The majority of content and gameplay value in Garry's mod is user created, and the directory structure has been designed to allow add-ons. New models, tools, weapons, levels, and game modes (such as Roleplay, Sandbox, Stranded, Education, SpaceBuild, MelonRace, and Zombie Survival) all expand the features of Garry's Mod. A great deal of user collaboration for new add-ons and creations takes place at the Facepunch Studios forums, but most files are stored at garrysmod.org, which is currently the dominant Garry's Mod file hosting website.[citation needed]
[edit] Garry's Mod comics
A popular use for Garry's Mod is making comics, using the ragdoll posing features. Many comics can also be found on the official Garry's Mod forums or on Youtube, two such movies being The Idiots of Garry's Mod 1 and 2.
[edit] Awards
Garry's Mod 9 has won three Mod of the Year awards:
- GameSpy: PC Mod of the Year 2005 (December 2005)
- PCGamer US - Best Mod 2005 (January 2006)
- ModDB: Mod of the Year! (January 2006)
[edit] References
- ^ Steam - Garry's Mod. Retrieved on February 22, 2008.
- ^ Update Released (January 15, 2008). Garry's blog. Accessed 2008-01-16.