Game Boy Sound System
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The Game Boy Sound System (or GBS) for the Game Boy is akin to the sound system of the Nintendo Entertainment System (NES), the difference being that GBS has a higher pitch than NES sound format. The GBS has two pulse waves, a voluntary channel (like a triangle/DPCM combo) and a noise channel; however, the triangle/DPCM channels are not separated as in the NES.
GBS music files can be ripped and played with special players.
[edit] External links
- Zophar's Domain GBS Music Archive (copy and paste link to avoid error)
- Game Boy Sound System guide by Jonathan "lord_nightmare" Gevaryahu
- GBS Penultimate Archive
[edit] Players
- Audacious *nix player that accepts GBS.
- Chipamp - Winamp plug-in bundle compiled by OverClocked ReMix allowing playback of over 40 chiptune and tracker formats
- NEZPlug++ - Winamp plug-in that currently supports the most up-to-date implementation of the GBS format. Requires the Microsoft Visual C++ 2005 SP1 Redistributable Package (x86) in order to be recognized by Winamp
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