Freeway Fighter
From Wikipedia, the free encyclopedia
Fighting Fantasy Gamebooks | |
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The original cover of Freeway Fighter illustrated by Jim Burns |
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The Wizard cover of Freeway Fighter illustrated by Jim Burns |
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Outline | |
Location: | Earth |
References: | 380 |
Publication details | |
Author(s): | Ian Livingstone |
Illustrator: | Kevin Bulmer |
Puffin | |
Cover illustrator: | Jim Burns |
First published: | 1985 |
Number | 13 |
ISBN: | ISBN 0-14-031710-4 |
Wizard | |
Cover illustrator: | Jim Burns |
First published: | 2005 |
Number | 23 |
ISBN: | ISBN 1-84046-565-4 |
List of Fighting Fantasy Gamebooks |
Freeway Fighter is a single-player roleplaying gamebook written by Ian Livingstone, illustrated by Kevin Bulmer and originally published in 1985 by Puffin Books. It was later republished by Wizard Books in 2005. It forms part of Steve Jackson and Ian Livingstone's Fighting Fantasy series. It is the 13th in the series in the original Puffin series (ISBN 0-14-031710-4) and 23rd in the modern Wizard series (ISBN 1-84046-565-4). The book is made up of 380 references rather than the usual 400.
[edit] Story
Life is lawless and dangerous. Survivors like you either live in scattered, fortified towns or roam outside as bandits. YOUR mission is to cross the wilderness to the far-distant oil-refinery at San Anglo and bring vital supplies back to the peaceful town of New Hope. Even in the armed Dodge Interceptor you are given, the journey will be wild and perilous. Will YOU survive?
The story takes places in a post-apocalyptic America dominated by heavily armed muscle cars and lawless nomads; there can be little doubt that the setting draws direct inspiration from the Mad Max movies. The player must drive their Dodge Interceptor across the brutal wastes in order to procure a fresh supply of petrol for their home, the peaceful settlement of New Hope.
Freeway Fighter deviates from the Fighting Fantasy norm in that it is not set in the world of Titan and by the inclusion of a vehicle combat system alongside the standard hand to hand system, with space provided to allow the player to record damage to their vehicle. The book also includes shooting rules. The car itself has weapons and modifications, and must be continuously supplied with petrol in order for the journey to continue.