Fracture (video game)
From Wikipedia, the free encyclopedia
This article or section contains information about an unreleased video game. The content may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details. |
Fracture | |
---|---|
|
|
Developer(s) | Day 1 Studios |
Publisher(s) | LucasArts |
Engine | Day 1 Studios’ proprietary engine |
Platform(s) | PS3, Xbox 360 |
Release date | October 2008 |
Genre(s) | Third-person Shooter |
Mode(s) | Single player, Multiplayer |
Rating(s) | ESRB: RP (Rating Pending) |
Fracture is an upcoming video game for the Xbox 360 and PlayStation 3 by Day 1 Studios.[1]
Contents |
[edit] Story
Global warming and the search for ways to combat its effects have split the United States, and the world, in two. On the East is the Atlantic Alliance, a staunch supporter of and leading innovator in the field of cybernetic solutions to the worlds problems. Their adversary is the Republic of Pacifica and its Pacific Rim allies in the West. They have embraced adapting the human genome to cope with the changing world. Both factions are armed with a new type of tectonic technology that allows armies to raise and lower defenses out of the earth at any location of their choosing.
[edit] Gameplay
Fracture will feature deformable terrain.
[edit] Music
Music for the game was composed by award-winning composer Michael Giacchino along with Chad Seiter and Chris Tilton.
[edit] References
- ^ Chris Morell, "Fracture," GamePro 235 (April 2008): 39.