Firebirds (computer game)
From Wikipedia, the free encyclopedia
Firebirds | |
---|---|
|
|
Developer(s) | Graeme Devine |
Publisher(s) | Softek |
Platform(s) | ZX Spectrum |
Release date | 1983 |
Genre(s) | Shoot 'em up |
Media | Cassette |
System requirements | 16K RAM |
Firebirds is a ZX Spectrum video game developed and released by Softek in 1983. It is a Phoenix / Galaxian clone.
[edit] Reception
Reviews can be found in the following magazines....
"A classic phoenix. Fire rate and left/right movement are the best we’ve seen. Beautiful graphics featuring red Firebirds, blue Bombers, and white Weavers in an intricate dance of death. 100 percent machine code. Very difficult to get to see the mothership, but worth it! Highly recommended." [1]
Sinclair User "The game could have been reasonably good if more attention had been paid to detail. Perhaps it would be a good idea for Softek to forget about compiler games and produce something in pure machine code. The games may be easy to produce but they are not so much fun to play" [2]
Crash"Very difficult to get to see the mothership, but worth it! Highly recommended" [3]
[edit] References
[edit] External links
|