Talk:Field of view
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[edit] The
The article currently implies that the field of view and the visual field are the same thing. I believe that they are actually so different that they would deserve separate articles. To me, the field of view is more related to a specific situation, like "my field of view was blocked by a truck (and therefore I could not see the bicycle crossing the street)", while the visual field is an abstract concept in the sense of a 2D-image representation of the real world by the visual system. --Dontaskme 19:05, 22 August 2005 (UTC)
- Uh. I fail to see the distinction you are making. Graft 19:38, 22 August 2005 (UTC)
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- OK, I'll try to make a better effort in explaining what I mean. The article states (correctly, as I believe), that "the field of view is the part of the observable world that is seen at any given moment." That means, it relates to a specific situation in which the person (or animal or machine) is interacting with it's environment. In a more limited definition, the field of view might only be considered that part that is currently relevant for the person's task or action, and irrelevant objects that are blocking the view are shrinking the field of view even though these objects are of course visible (cf. my example above with the truck). The visual field, on the other side, is a mapping of retinal locations to the real world, that is unrelated to any specific situation. It's more a philosophical-physiological concept. Maybe, one could say that the visual field is the 'sum' of all receptive fields. But since the definition of "receptive field" usually uses the term "visual field", this is not very helpful. Another example: If you look into a rear-view mirror and observe the traffic behind you, your field of view is partly behind you. The visual field, however, is unaffected by the mirror, in the sense that it is a 2D mapping between the outer world and the retina. Only, there happens to be a mirror in the visual field that shows things that are behind you. I'm afraid that this new explanation does not really help much more. The article cited here might help us, but I don't have it right now. If I find time, I'll get it.--Dontaskme 20:19, 22 August 2005 (UTC)
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- I have now read the above-mentioned article. According to the author, the term 'field of view' refers to "the physical objects and light sources in the external world that impinge on the retina." The visual field "forms the input to the computational mechanisms of the brain [...]". In contrast, the term 'visual field' refers to "the spatial array of visual sensations available to abservation in introspectionist psychological experiments". The visual field "forms the output of the representational mechanisms of the brain". While this is not exactly what I said originally, I would more or less agree with this definition, though the use of the term "visual field" in neurology and ophthalmology seems to be slightly broader that the one cited. Dontaskme 23:35, 19 September 2005 (UTC)
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- Something more to add: Today, I asked a colleague of mine whose main area of work are visual field defects. She also believes that that the visual field and the field of view are two different things. If there are no objections, I will try to split the current article into two that hopefully accurately describe the two things. Dontaskme 22:24, 20 September 2005 (UTC)
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- I have now created an extra visual field article. Eventually, some of the information from the field of view article should be moved over there. Dontaskme
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- I disagree with this distinction - if you mean to say, "field of view" implies everything I can see, whereas "visual field" means the portion of physical space that maps to my retina, I think the two are identical. In your above example, you assert that the rear-view-mirror increases your "field of view". Not so - that's only because your brain further interprets the image of the mirror to mean that which is behind you. In point of fact you can only ever see a specific subset of radians. Graft 14:51, 3 October 2005 (UTC)
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I agree with Dontaskme. The information and images regarding visual field loss are better suited in Visual field, so I have moved them. There is probably quite a bit of information that should be there instead of here. AED 22:22, 2 October 2005 (UTC)
[edit] Future expansion topics
Would be useful to have a general discussion of the FOV of various movie cameras, video games, and 360-degree Circlevision cameras. Tempshill 18:04, 2 November 2005 (UTC)
[edit] Field of view vs. Angle of view
How does Field of view relate to angle of view? This article currently states that humans have a 180 degree field of view, but angle of view says that a fisheye lens has an angle of view of 180 degrees, and human eyes don't have fisheye lenses. Hackwrench 04:46, 13 September 2006 (UTC)
- The two are really the same, just that one or the other is more popular in certain contexts. Angle of view is always measured in angular units (degrees, radians, and so on), but "field of view" is often used if non-angular units are used (such as "200 feet at 1000 yards" for the field of view of a pair of binoculars). Humans with normal vision have a 180-degree field of view/angle of view (at least, from left to right; might be smaller up to down--it is for me anyway), approximately, and so do fisheye lenses (which compress the field of view, such as onto a flat photograph).--Todd 17:49, 13 September 2006 (UTC)
- But wouldn't that mean one should be able to see something flush with the eye, the eye looking forward, no matter how far away from the side of the face it moves? I'm trying to figure out how it relates to generating 3d computer models in the proper perspective. I think that a significant number of readers will be coming here with that in mind. Hackwrench 20:23, 14 September 2006 (UTC)
- As is discussed in the article, acuity varies across the visual field - peripheral vision is much weaker for regular daytime vision since there's far fewer rods and cones than in the macula. So, to say that you can "see" something at 90 degrees to your left or right is strictly true, but you may not be able to see it very well. However, you're pretty good at detecting motion there. Not really sure what this has to do with 3d computer models... Graft 21:26, 14 September 2006 (UTC)
- But wouldn't that mean one should be able to see something flush with the eye, the eye looking forward, no matter how far away from the side of the face it moves? I'm trying to figure out how it relates to generating 3d computer models in the proper perspective. I think that a significant number of readers will be coming here with that in mind. Hackwrench 20:23, 14 September 2006 (UTC)
[edit] Field of View question
I am trying to decide which binoculars to purchase for birding and would like to know if field of view is better when it's a larger ratio or smaller. For example, from what I can tell are two comparable 8x42 binoculars have different field of view ratios. One has 430 @ 1000 feet and the other has 365 @ 1000 feet. Which is better for watching birds?
Thanks for any advice you can provide on this subject.
--66.57.30.120 01:03, 13 January 2007 (UTC)n8urgrl
[edit] Birds with 360-degree field of vision?
The article states that some birds have a complete field of view of 360 degrees. The statement absolutely needs a source or examples of such birds. --Gwaur (Spokening) 16:34, 1 June 2007 (UTC)
- I agree. The claim seems dubious, and I marked it as such. --Stybn 21:01, 2 June 2007 (UTC)
- Claim is not dubious - Look up American woodcock. —Preceding unsigned comment added by 140.247.236.228 (talk) 22:01, 20 October 2007 (UTC)
- Indeed, this claims that the American Woodcock has 360° vision, citing: Keppie, D. M., and R. M. Whiting, Jr. 1994. American woodcock (Scolopax minor). In A. Poole and F. Gill, editors. The birds of North America 100. Academy of Natural Sciences, Philadelphia, Pa. American Ornithologists' Union, Washington, D.C. 28 pp. I'm not hunting that down, but I'm removing "dubious" tag. --Stybn 08:06, 21 October 2007 (UTC)
[edit] Diagonal Field of View for Wide Angled Lenses
There is an apparent problem with the diagonal field of view for very wide angled lenses. When looking at a scene with a very wide angled lens, the vertical and horizontal fields of view are fairly well defined, but the diagonal ones are a problem. In a digital camera for example, I have noted that if a lens and sensor system is so designed that a 640x480 pixel array fits tidily into a lens image circle, then the light falls off towards the corners of the pixel array, as the corners of the pixel array tend towards the edge of the image circle. Thus, the corners of the image become darker and darker until they fade to black. So the question arises, how does one define the field of view here? Is it best to say that the diagonal field of view periphery is corresponds to the pixels that are receiving x% of the light falling on the centre.
I have seen several treatments of this online, but it seems to me that the only good way to do this is to agree an --x-- % relevant to the application and test the lens / sensor system pointing at a evenly lit white target.
Are there any thoughts on this out there? -- PD 19:55, 1 August 2007 (UTC)