Wikipedia:Featured article candidates/Castlevania: Aria of Sorrow
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- The following is an archived discussion of a featured article nomination. Please do not modify it. Subsequent comments should be made on the article's talk page or in Wikipedia talk:Featured article candidates. No further edits should be made to this page.
The article was promoted 00:03, 15 February 2008.
[edit] Castlevania: Aria of Sorrow
- previous FAC (02:20, 1 February 2008)
- Check external links
Renominating for a try at featured status as I feel it meets all the criteria. Cheers, Sephiroth BCR (Converse) 21:30, 4 February 2008 (UTC)
- Support - As with the previous FAC, I believe the article meets the FA criteria. It is well written, comprehensive, and well sourced. (Guyinblack25 talk 21:44, 4 February 2008 (UTC))
- Support User:Krator (t c) 21:49, 4 February 2008 (UTC)
- Support - impressive, I've seen only one GBA article that detailed before. igordebraga ≠ 16:03, 5 February 2008 (UTC)
- Support, well-sourced, well referenced, and fits the VG MOS standards. So nice to see a video game article that isn't full of game guide stuff, but actual real world content! Collectonian (talk) 16:09, 5 February 2008 (UTC)
- Comment I'm not crazy about the way the review links are presented. My first choice would be to link to the review in a footnote, so that date and author information are presented to the reader without the need to go to another site. However, if that isn't acceptable, the example on the right would be an improvement over the current display. In addition, not all of the review links link to a review. For example, the Famitsu link links to rpggamer.com and not the Famitsu review. This is another reason why the footnote approach might be more appropriate—you're using that link as verification, but it's not the actual review. Pagrashtak 18:38, 6 February 2008 (UTC)
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- I've updated the table. Is the format agreeable? Sephiroth BCR (Converse) 04:44, 7 February 2008 (UTC)
- Oppose for now. Prose is just not good enough. There is still lots of work to be done to remove redundancies, improve flow, eliminate unnecessary repetitions. (see for instance my minor copyediting) There's a sentence about character design repeated almost verbatim twice. This is what I picked up after a brief look, so I'm quite sure similar problems occur throughout the article. Pichpich (talk) 17:35, 7 February 2008 (UTC)
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- Filed a request at WP:LOCE. Sephiroth BCR (Converse) 19:36, 7 February 2008 (UTC)
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- LOCE can be very backlogged; you may need to be more proactive in finding a copyeditor. SandyGeorgia (Talk) 05:14, 9 February 2008 (UTC)
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- I took a shot at copy editing the article, I hope the prose meets the requirements now. (Guyinblack25 talk 20:39, 11 February 2008 (UTC))
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- Has someone pinged Pichpich for a new look? SandyGeorgia (Talk) 02:31, 12 February 2008 (UTC)
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- Yes. Sephiroth BCR (Converse) 02:37, 12 February 2008 (UTC)
- Oh, these game articles are becoming SO standardised in content and style. Makes for a predictable read. I suppose it passes 1a. Tony (talk) 11:31, 14 February 2008 (UTC)
- Comment I have WP:NFCC concerns:
NFCC#8 for "Soma Cruz (Castlevania character).gif". Soma is depicted in three other images in the article (box covers and in-game screenshot). Does seeing his torso/lower body truly "significantly increase readers' understanding of the topic"?NFCC#3A for "AoSJuliusMode.png" and "AriaofSorrowGameplay.jpg". Both appear to show a character, ability, enemy and general gameplay. It doesn't appear that both are necessary to increase our understanding.ЭLСОВВОLД talk 19:15, 14 February 2008 (UTC)
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- The Soma Cruz image is concept art by the character designer, Ayami Kojima, and provides a visual identification of her art style, which cannot be done adequately and fully by the box art or the in-game image (especially considering the latter is just a sprite). The Julius Mode image depicts a different mode using a different character than the primary character, but I'm more ambivalent on its inclusion. Sephiroth BCR (Converse) 19:23, 14 February 2008 (UTC)
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- That reasoning may make the Soma image appropriate for the Ayami Kojima article, but I don't see discussion of her style in this article (indeed, it's not particularly relevant given that the game is sprite-based). AriaofSorrowCover.jpg appears to provide a better image of his face, which, as I implied earlier, is all we really need to get an understanding of the character. Remember, the criterion is that the image "significantly increase readers' understanding of the topic". The full body doesn't add anything significant and the topic is Aria of Sorrow, not Soma or Kojima.
- Keep the Julius Mode image, not "AriaofSorrowGameplay.jpg". As Soma is depicted in the other images, his gameplay image doesn't provide unique insight. ЭLСОВВОLД talk 19:38, 14 February 2008 (UTC)
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- I've removed the Soma image. In any case, I would prefer that the primary gameplay image stays, as it depicts the gameplay that is present for the grand majority of the game. It is more than merely depicting Soma - it is what is actually featured to the player throughout the game and thus is central for a reader understanding of the article. The Julius Mode image depicts a different mode, but it can be removed if you feel fair use concerns are still prevalent. Sephiroth BCR (Converse) 19:43, 14 February 2008 (UTC)
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- I suppose my concern is not being able to determine what is so visually different as to warrant a second fair use gameplay image. My understanding from the text is that the only real visual difference is the sprite used. If there are other differences, it would be helpful to articulate them in the article. Otherwise, the concern is again with the "significantly" verbiage. If you feel, however, that it really is essential to our understanding, I'll strike the concern. ЭLСОВВОLД talk 19:51, 14 February 2008 (UTC)
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- Beyond the sprite, the similarities are great enough that it likely does not meet the "significant" guideline you are stipulating. I've cut the image. Cheers, Sephiroth BCR (Converse) 19:53, 14 February 2008 (UTC)
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- The above discussion is preserved as an archive. Please do not modify it. No further edits should be made to this page.