FCE Ultra

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FCE Ultra

FCE Ultra, running Metal Slader Glory in Windows.
Developed by Anthony Giorgio, Mark Doliner.
Latest release 0.98.15 / 2004
OS Cross-platform
Genre Emulator
License GNU General Public License
Website http://fceultra.sourceforge.net/

FCE Ultra is an Open Source Nintendo Entertainment System emulator that also supports emulation of the Famicom Disk System and network play via TCP/IP. It is a fork of Bero's FCE, and has become far more advanced than its predecessor.

It has been tested (and runs) under DOS, Linux SVGAlib, Linux X, Mac OS X, and Windows. A native GUI is provided for the Windows port, and the other ports use a command-line interface. The SDL port should run on any modern UNIX-like operating system (such as FreeBSD, Solaris or IRIX) with no code changes. It has also been ported to the GP2X, PlayStation Portable as PSPFceUltra, the Nintendo GameCube and Pepper Pad.

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FCE Ultra was created by Xodnizel. Development appeared to stop and the homepage and forums for the emulator were taken down. The last version before this was v0.98.13-pre, released in September 2004 as source-only. The last binary release was v0.98.12 in August 2004.

However, it was resurrected again [1] in March of 2006 by Anthony Giorgio and Mark Doliner.

There is also an unofficial build of FCE Ultra by CaH4e3, which supports a lot of new mappers.

There is also a graphical frontend for FCE Ultra. GFCE Ultra is written in Python and uses the GTK2 user interface library. Because is it written in Python and with portability in mind, it can be run on any UNIX-like platform and any processor architecture that is supported by Python.[2]

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