Fat Worm Blows a Sparky
From Wikipedia, the free encyclopedia
Fat Worm Blows a Sparky | |
---|---|
Developer(s) | Julian Todd |
Publisher(s) | Durell Software |
Platform(s) | ZX Spectrum |
Release date | 1986 |
Genre(s) | Action / Maze |
Mode(s) | Single Player |
Rating(s) | N/A |
Media | Cassette tape |
Input methods | Keyboard or joystick |
Fat Worm Blows a Sparky is an action / maze video game written by Julian Todd in the five months before going to University and published by Durell Software in 1986 for the ZX Spectrum.
Contents |
[edit] Gameplay
The player controls Fat Worm, a microscopic worm being chased across the circuit board of a Sinclair Spectrum[1]. With a top-down view, Fat Worm featured early use of solid vector graphics on the ZX Spectrum.
[edit] Critical reaction
CRASH awarded Fat Worm 95%[2]. The reviewers were impressed with the solid 3D graphics and the quirky nature of controlling the protagonist, concluding "extremely silly, and wonderful fun". Your Sinclair, similarly impressed, awarded 9 out of 10[3]. Julian later became critical of the game-play.[4]
[edit] References
- ^ Transcription of game inlay at World of Spectrum
- ^ CRASH issue 34, November 1986, at CRASH Online
- ^ Your Sinclair issue 13 at the Your Sinclair Rock 'n' Roll Years
- ^ Julian Todd (29 March 2003). Fat Worm Blows a Sparky. Retrieved on 2007-05-15.