Evolution 2: Far Off Promise
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Evolution 2: Far Off Promise | |
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Developer(s) | Sting |
Publisher(s) | Ubisoft |
Platform(s) | Dreamcast |
Release date | December 23, 1999 (JP) June 29, 2000 (NA) |
Genre(s) | RPG |
Mode(s) | Single player |
Rating(s) | ESRB: Teen (T) |
Evolution 2: Far Off Promise is a computer role-playing game for the Sega Dreamcast console. It is a sequel to Evolution: The World of Sacred Device. It was developed by Sting and published by Ubisoft in North America. In Japan it was published by ESP (Entertainment Software Publishers).
Like the first Evolution game, Evolution 2 is a dungeon crawler. Evolution 2 has both random and predetermined dungeon maps.
This game and the prequel were compiled into Evolution Worlds on the Nintendo GameCube.
[edit] Story
Continuing from Evolution: The World of Sacred Device, Mag Launcher and company venture inward toward's the continent's center via the newly built railroad. With a new set of ruins to explore, Mag has the opportunity to become the greatest Adventurer in the world, but a new presence threatens to destroy his relationship with Linear.
Evolution 2 Far Off Promise was also released for the European market in 2002 as one of the last European Dreamcast games, in the UK the game was exclusive to the videogame chain "Game" because of this the game now reaches a very high price when being sold.
[edit] Reception
Please help improve this article or section by expanding it. Further information might be found on the talk page or at requests for expansion. (March 2007) |
Evolution 2: Far Off Promise has an average review ratio of 67% on Game Rankings, including web sites such as IGN (4.5/10), GameSpot (5.7/10), GameSpy (6/10) and RPGFan (81/100). [1]