Talk:Fallout (series)
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[edit] Brahmin
I've heard from a reasonably reliable source that the name for Brahmin was in fact chosen as a modification of the breed of cattle, Brahman. http://brahmousin.org/ documents the breed and the physical similarities in terms of colour and shape can clearly be seen here. The reason for the name being slightly different is obvious - over any period of time without much writing being done and most use of names in language being vocal rather than written, spellings and pronunciations change. --Badharlick 15:22, 7 April 2006 (UTC)
- I am not entirely sure about that, but the Hindu term 'brahmin' in Sanskrit means 'twice born', thus it may have been a perfect reference to the mutated cattle with two heads.
[edit] Child Killer
I remember some fuss with ratings board over being able to kill children and get the label "Child Killer". In some versions of the game children were taken out. I don't know the specifics, bit if anyone does it would be nice to add it. JayKeaton 17:32, 14 March 2006 (UTC)
- Yes, there is a Child Killer kharma tag and yes, children were removed from the European version because European's don't like that sort of thing. There's a patch you can get which puts the children back in though. It might be worth adding a section on the kharma tags and mentioning it under there. Porn Star, Gravedigger and other similar tags are often talked about as a key aspect of "what makes Fallout" 203.173.17.225 04:26, 16 March 2006 (UTC)
[edit] Great Wanamingo Mine
It might be worth mentioning that a mine of the same name exists in the Mojave desert. It was a talc soapstone mine, and was part of a group of three mines collectively known as the Halloran Spring Deposit. Apparantly the mine in the game was NOT named after the creatures that are infesting it, but rather the creatures were named after the mine. It makes sense to me, since there is room in the game's story plot to speculate that the first significant infestation of these creatures was in the Great Wanamingo Mine, and that they were henceforth referred to as Wanamingos.--Badharlick 03:56, 13 March 2006 (UTC)
[edit] BIS
Just a reminder: Black Isle no longer exists, yet it's refrenced like it does in the opening paragraph. It's kind of a meaningless statement anyway, since by the time BIS was disbanded, almost no one there had worked on the original title.
[edit] Category ?
Ausir, why did you revert my addition? All i did was add the category "Computer role-playing games"... ? Is it not a Computer RPG? ?_? - UnlimitedAccess 04:07, 25 May 2005 (UTC)
- I have no idea why Ausir did it. But a safe guess is that it is because this category was voted for deletion.--Lord Yaar 10:36, 2005 May 25 (UTC)
- Yeah but thats becuase their is a category for Console RPG's and Computer RPG's and they plan to merge them... so adding Fallout now can do no harm. - UnlimitedAccess 14:49, 25 May 2005 (UTC)
- I removed the category because the article is in the Category:Fallout which is in the category you wanted to add it to. Therefore it would be overcategorization. Ausir 15:38, 25 May 2005 (UTC)
- Ahh.. I see. Although I believe the CRPG link at the bottom would be quite useful for the article and having two category isnt really over categorising, but yes I guess we should limit redundancy. Additionally CRPG's wiki-link can be found on the Fallout side table under Genre, so I guess this way where all happy. Oh and Congratulations on being promoted to administrator, but for next time it would be good if you can to at least provide a vague reason for the rv (unless it vandals), I was quite puzzeled. - UnlimitedAccess 16:00, 25 May 2005 (UTC)
- I removed the category because the article is in the Category:Fallout which is in the category you wanted to add it to. Therefore it would be overcategorization. Ausir 15:38, 25 May 2005 (UTC)
- Yeah but thats becuase their is a category for Console RPG's and Computer RPG's and they plan to merge them... so adding Fallout now can do no harm. - UnlimitedAccess 14:49, 25 May 2005 (UTC)
Further expansion of article, or a link up with the Fallout Bible?
- Elements of the Fallout Bible should be integrated with this article, seeing as it answers many questions unanswered by the original series. Redxela Sinnak 06:27, July 19, 2005 (UTC)
- Groups and organizations
- Brotherhood of Steel
- Vault-Tec (Vault-Tek)
- Circle of Thieves
- Bounty Hunters
- Slavers
- Cities, City-States, and Nation-states
- New California Republic
- Vault City
- Shady Sands
- Vault 13, 15, etc.
- Adytum
- Necropolis
- Weapons
- Notable individuals within the universe
- The Master
- Killian Darkwater
- Vault 13 Overseer
- Loxley
- Rhombus
- Maxson
[edit] Comparison to Steampunk?
Steampunk is a term given to pieces of fiction set in the past where they have futuristic technology (for example, if they discovered space travel during the Victorian era). What is the term for works like Fallout, which are set in the future but intentionally have throwbacks to the 50s (like the vacuum tubes, and the propaganda-style help section)? Other examples would be Starship Troopers (movie) and Sky Captain and the World of Tomorrow. --DropDeadGorgias (talk) 23:19, Feb 10, 2005 (UTC)
- fallout just fits into the post-apocalyptic genre, only it was made as the people in the 50's tought the post-apocaliptic world would be. Maybe the term you're looking for is retrofuturistic.--Tycho 01:52, 8 Mar 2005 (UTC)
DieselPunkAlister Namarra 01:57, 6 March 2006 (UTC)
[edit] Fallout Community
The recent edits by User:Scumbag are clear POV pushing, like claiming that turn-based combat and isometric view are obsolete, while there are still many turn-based and isometric games around and in production. I also don't see how Roshambo's posts about Bethesda make him deserve a mention in Wikipedia - not to mention calling him "infamous" is yet another example of POV pushing. I also don't recall anyone seriously trying to force Bethesda into using 2D. As for me being an owner of Duck and Cover, he is simply wrong, although I am a member of the site's stuff. (Besides, Duck and Cover has quite good relations with the Bethesda developers). I'd also like to see some proof of the alleged isolation of Fallout community, and it being to blame for the stuff he claims it is. Ausir 20:39, 10 May 2005 (UTC)
Even on wikipedia Fallout community shows it's worst side. It's good that there are people keeping it all purely factual and on topic. And now my 5 (euro)cents:
LI think that if Bethesda deciedes to do next FO more like morrowind, let them. Just keep what's best in the setting and show it from a different perspective if they want. But please, oh please if anyone from Bethesda is reading this, don't call such game Fallout 3. Call it Fallout something or other. The fans won't be as "angry" that the series is butchered. Let's reserve no.3 and other numbers for Fallout games that look like fallout 1 and 2. If anybody wants to flame me for saying this I must warn you that I have very high fire DR ;) --Lord Yaar 12:40, 11 May 2005 (UTC)
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- And anyway, the recent actions of some Fallout fans against Bethesda are just a minor episode, and the attitude of Fallout fans is mostly caused by what Interplay did with the franchise (cancelling Fallout 3 twice to focus on spin-offs like Tactics or FOBOS). Ausir 16:41, 11 May 2005 (UTC)
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- You can call it "minor episodes" all you want, but its a salient situation that was witnessed by the gaming community in general - happiness from most communies, anger from the serious Fallout community. I(f this is a 'minor episode', this would prove that which you're trying to deny. Scumbag 05:31, May 12, 2005 (UTC)
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- Troika went bankrupt exactly because it didn't manage to obtain the Fallout license. If they did, they would develop Fallout 3 for Activision (although it was never announced officially). Ausir 21:15, 11 May 2005 (UTC)
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- I was just commenting that it was a silver lining that they didn't get it. No harm done or anything on that. Scumbag 05:31, May 12, 2005 (UTC)
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Unfortunately, the current version is basically saying that the Fallout fans are stupid and don't know what a Fallout game should be like, while the "general community" does. I find it a bit weird - after all, it's not as if Fallout fans tell Bethesda what a Morrowind game should be like. Ausir 23:58, 11 May 2005 (UTC)
- That was never my intention: my intention was to show a history of serious Fallout fans acting in such a fashion that the community is almost more well-known than the parent game. As such, I think the edits you and I have done (sans the last 2 IP editors that I reverted because us two had worked hard on getting something even-kelled. Scumbag 05:31, May 12, 2005 (UTC)
The current version seems to me to be very biased. While the Fallout fanbase's reaction to BethSoft's FO3 was negative in some cases, your opinion on the obsolescence of turn-based combat and isometric viewpoint and on how Bethesda should or should not do Fallout 3 is irrelevant. Furthermore, painting the entire community with the same brush is unfair as opinions are divided (particularly among the NMA/DAC axis). Some people were and are really angry about what happened. Others are optimisitc. Others are simply apathetic since Bethesda isn't (publically) doing much on FO3 right now anyways. In any case, Wikipedia articles shouldn't degenerate into opinion pieces. Stating outright that the Fallout community is a bunch of rabid, complaining loonies is unfair. Spazmo 00:18, 12 May 2005 (UTC)
- hey, Ausir here and I have tried (and done decently well, thank you very much) of explaining why they feel this way. I'm not going to not point out when the community *has* done things that makes them look like "rabid, complaning loonies", however. Scumbag 05:31, May 12, 2005 (UTC)
And I wonder what exactly you mean by Fallout community being isolated from the "general community". Do you mean no cross-overs? I don't see what could it possibly mean except for being a weasel term. Ausir 00:21, 12 May 2005 (UTC)
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- I mean, essentially, that you'd be hard pressed to find someone other than a serious Fallout fan not being insulted repeatedly in the Fallout community for expressing viewpoints that aren't from "serious" Fallout. Hell, the way this wiki article keeps having any non-serious-Fallout viewpoints removed or butchered is another good example. Come on - Morrowind /Elder Scrolls isn't a true RPG?
Regarding "isolation of the community". In my personal opinion all hardcore CRPGrs are isolated from the "general community" in some sense. Let me explain why I think so. Most games released today that carry RPG in their "GENRE" field are not RPG in a sense that someone who played p&p would understand it. It seems that most publishers don't care that throwing a couple of stats and few different stereotypical characters with no possibility of initial customisation (except maybe appearance) doesn't make an role-playing game. Just look at FOBOS. As a result of this "misconception" in publishing circles most of the "general community" has no idea what an RPG is and therefore they are unable to understand many of the FO fans grievances (we are a rather hardcore bunch in RPG terms :)). Also when any attempt to establish a meaningful dialog is made, different definitions of most important terms hamper the exchange of thougts or even make it impossible (save for flaming and name calling). Thus the community seems isolated. The other meaning of isolation may be that FO community wants another good CRPG instead of some more or less crappy diablo clone. That was a long rant ;) --Lord Yaar 15:02, 12 May 2005 (UTC)
Don't let the iron out of the whole Fallout-community because of this lone use. Thank you...--OleMurder 15:12, 12 May 2005 (UTC)
This section desperately needs to weed out some anti-fandom bias. (I gather from the discussion here that any pro-fandom bias is very quick to be spotted and removed.) I'm thinking primarily of the J.E. Sawyer quote, beloved by communities who like to engage in Fallout fandom bashing, presented here with the words "notoriety", "famously" and "ridiculed" for extra weight. It's a purely subjective statement from a guy who worked on a game that was never completed and who had a strong personal stake and involvement in the matter - in fact it's pretty reminiscent of Uwe Boll's comments on lack of fandom appreciation (no other comparison intended). It's perfectly understandable, and I can see quite well why people would find it funny or that it would make other fandom groups feel good about themselves, but it's got nothing to do with NPOV, and it doesn't belong in Wikipedia. There are also hints of the old "the fans killed Interplay" argument, that if only fans had paid for products they didn't really want (Tactics, and to a lesser degree FBoS), the franchise would have fared better, so they should have taken a blow for the rest of the world or something. No need to rehash the entire endless discussion here, but at the very least the Sawyer quote needs to go; it adds no information to what was already said in the preceding lines, it's just a subjective dig at an abstract group of people as regarded by a single person. (Update) Well, that was drastic and functional. I removed the neutrality and quote-needing tags accordingly. /Per
[edit] Troika
This article needs much cleanup now. For example, Troika is dead. They are not working on any project anymore. All employees were laid off save the original founders and Steve Moret. See the interview with Leon Boyarsky. Anyway, I think this article should be split into articles for each game and a general article about the series, setting and the community. Ausir 04:45, 18 May 2005 (UTC)
- Splitting the article is a good idea. Since you have seniority over me as a wikipedian Mr. Ausir ;) I'll let you do it. I declare my help in creating info about locations in FO1 and FO2 in these separated articles.--Lord Yaar 12:56, 2005 May 18 (UTC)
[edit] Missiles
"although it is said in Fallout 2 that nobody knew who sent the first missile."
I don't remember this...I do remember the President strongly implying that China fired first.. anyone know where the above is actually said if anywhere? Jarwulf 22:00, 19 May 2005 (UTC)
I don't know if it was said explicitly in Fallout 2, but it was in the Fallout Bible by Chris Avellone: October 23: Great War: Bombs are launched; who struck first is unknown... and it is not even known if the bombs came from China or America. Air raid sirens sound, but very few people go into vaults, thinking it is a false alarm. The Vaults are sealed. See the Fallout timeline. Ausir 17:12, 20 May 2005 (UTC)
- Well the Enclave ARE the bad, bad guys in FO2... do you trust them? ;) -Hmib 01:21, 24 May 2005 (UTC)
Here is the quote from the President's ridiculously long and inappropriate exposition in FO2's endgame. Paraphrased since I don't remember exactly what was said but it did go something like this...
President: We were winning too. But then those damn reds launched, everything they had. We barely got our birds up in time.
Of course there are many who feel that FO2, while a good game was no worthy successor to FO1 so it may not count anyway. Jarwulf 09:32, 30 May 2005 (UTC)
- The latter part of your post is irrelevant. Fallout 2 is cannon. 64.236.245.243 20:51, 9 August 2006 (UTC)
[edit] Soundtrack
Fallouts come with excellent dark ambient soundtracks and should be given some attention in the article. However, finding out about game music authors appears to be confusing.
There exists a soundtrack compilation (Mark Morgan - Fallout 1 & 2)floating in the P2P networks, equipped with a text file explaining the mp3's are acquired by ripping them from the game itself. Even the most intensive searches come up with almost nothing about the composer, but here are some clues:
The Duck and Cover - fansite has a short description here http://vault.duckandcover.cx/index.php?title=Mark_Morgan and a link to Mobygames composer profile here: http://www.mobygames.com/developer/sheet/view/developerId,1234/ , but it turns out that in Mobygames' profile they are even unsure about which sex Mr./Ms. Morgan is.
Some searches connect Mark Morgan as being an alter ego to Mark Snow, another game/movie composer famous for his X-files tune. Mark Snow is credited for some games that are also credited the same games Morgan has, but the credits differ too much in comparison to draw any hasty conclusions.
I'll try to make more research on this by contacting the good people of Duck and Cover and Mobygames, but if you have any ideas, please comment.
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- quess what, i wrote to several people who i thought might be able to help me and they arranged me to write directly to Mr. Morgan. Yay. I will soon be able write about the soundtrack, if im lucky, maybe put up an entire page about him.
[edit] RDJ Triva?
"In Fallout 2 Richard D. James of Aphex Twin secretly included one of his tracks from his album Selected Ambient Works Vol. 2. Track 18 "Windowsill" can be heard clearly in some parts of the game. He may have done this under the psuedonym EFX which appears in the game credits. It is unknown why he chose to do this, and what relationship he had with Black Isle".
- This seems like rampant speculation. Do we have any evidence that this is not just a case of sampling and/or similar sounding tracks? That Fallout2 soundtrack does not contain anything credited to RDJ, for one. Furthermore, the wording "he included" is awkward, as it implies that RDJ had editorial control of the Fallout2 music, which would be news to me. RDJ has used the pseudonym AFX, but I do not know of any work of his under EFX (though I'm no expert).
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- I wrote to Mark Morgan an he denies ever even listening to Aphex Twin. How about that, huh?
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- I own the SAW2 album as well as both Fallout games, and have compared the two songs and found them to be totally identical. There is no question about it, the song was by Richard James, so he would've had to have at least agreed to the song being added to the game in order to avoid copyright infringement. This implies contact with RDJ. Whether that contact was initiated by RDJ or the people in charge of Fallout development, is unclear. Personally I have a few questions; was the song included to Fallout before SAW2 was released, or after? And, was the song included to Fallout 1 and 2, or just Fallout 2? With the answer to these questions, we can come to these conclusions: If SAW2 was not released before Fallout, then there is a possibility that RDJ played Fallout, liked the soundtrack, and wanted to contribute to it in the next release. If SAW2 was released before Fallout, then there is a possibility that one of the developers heard the song, and wanted to add it as a tribute to Aphex (might've been an RDJ fan or something?). If the song was included in Fallout 2 but not Fallout 1, then that makes it even more likely that Aphex is the one responsible for the song being added to the soundtrack. If the song was included in both releases, then that makes it more likely that the developers were responsible for it getting added. These conclusions rely on not only the answer to the question that they stem from, but also the answer to the other question. But I'm pretty sure that from here, we can make a reasonable guess as to whether or not Aphex was responsible for the track getting added to the game. If it's true that Mark Morgan denies involvement, then this was either down to a fan within the dev team, or Aphex liking the game - which one of these two is more likely can be detirmined by finding out whether or not the song was added to the first fallout. --Badharlick 15:41, 7 April 2006 (UTC)
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- Check this forum thread at NMA for some information. It seems that Tim Cain had picked some music for Mark Morgan to listen to, and SAW2 was probably among it, although Morgan may not have known the artist or album well enough to recognize them later. There are at least two tracks which are strikingly similar (but not identical) to SAW2 tracks in Fo1, and another in Fo2. Also, in Fo2 another piece of music was clearly ripped off from the score to The Stand. In the absence of any other evidence, it seems more likely that Morgan borrowed heavily from the sound of specific SAW2 tracks - consciously or not - and that the EFX credit may have been a tacit acknowledgement - than James actually being in on the whole thing; and the latter should certainly not be stated as a known fact.
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[edit] Under Trivia:
Also, Kurtwood Smith (most recently of That '70s Show fame) is the voice of General Dekker in FOT, after General Barnaky is killed.
▪In the city Geck(Fallout 2) you can play a card game called "Tragic: the Garnering", this is a parody of the game called Magic: The Gathering
- It has been motioned to delete or merge all that is in trivia; I'm goin to make a list of all the voice-over talent & will include Smith's. _> MonstaPro:Talk 18:29, 16 May 2007 (UTC)
[edit] Bloody Mess
The Bloody Mess trait may in fact have an effect on gameplay. Upon playing the game with it as one of my selected traits, the leader of the gang in Junktown exploded when I approached him to finish a quest. I have no conception of the mechanics by which it operates; it may take karma, luck and quest status into account, among other things.
- (SPOILERS!) At the end of Fallout, when you (the PC) and the Vault leader confront - having the bloody mess trait determines whether you accept your fate or blow him away with your pistol (these actions are visibly and automatically enacted by the game). Redxela Sinnak 06:27, July 19, 2005 (UTC)
- Actually, you don't need bloody mess. I blew him away with my gatling laser without having bloody mess. Of course the game locks up then. All you really need is a weapon that will kill him with one hit.161.53.168.49 08:41, 19 October 2005 (UTC)
--It's true that you aim skill and the weapon must be high enough to kill in one hit, but it is also affected by the choices in the game you make whether to fight or negotiate.
- You missunderstood me. I actually played as a negotiator. What I did at the end game was frantically tap 'a' when the conversation screen started to close. This got me into combat before the Overseer started to walk away, so I could then shoot him. This is obviously a bug. When the combat ended, the game locked up. Clearly the designers never ment this to be possible, but it is, never the less. 161.53.168.49 08:46, 21 October 2005 (UTC)
[edit] Page title?
This page is the destination of all Fallout-related redirects - perhaps the page title should be renamed "Fallout series" or "Fallout universe"? Redxela Sinnak 06:27, July 19, 2005 (UTC)
[edit] Split up page?
Am I the only one that thinks it'd be a good idea to spin off the Fallout games as seperate articles? As this page grows, it might be good to have them in their own article. --Quasipalm 13:26, 29 September 2005 (UTC)
- Why not. Use Seiken Densetsu as a model. --Sn0wflake 16:29, 29 September 2005 (UTC)
[edit] Bugs
Maybe there should be a section on bugs withing the games (computer bugs, not radscorpions and such). There were so many that it became an integral part of the gaming experience.
[edit] How about an open-source community based Fallout?
Why not communally gather our resources at a Wikicities site for designing a third-person isomorphic game based on Fallout? The graphics don't have to be essential; they could even be retro-RPG tile graphics like Wasteland or Angband. oneismany 16:19, 12 November 2005 (UTC)
Why not rally behind a new game, "Grand Theft Auto: Post-Apocalypse", or somesuch in the spirit of Fallout and Wasteland? I'm sure the developers of GTA are looking for ideas for future games, and may have already thought of this. oneismany 11:37, 29 November 2005 (UTC)
- See the section in the article under mods, as well as the FIFE Project (Flexible Isometric Fallout-like Engine) under external links. 203.173.17.225 04:18, 16 March 2006 (UTC)
[edit] Hub
The suggestion that The Hub, from the first Fallout, may be named after the Hudson Bay Company, is pretty unlikely. "Hub" is a fairly common term for any area that serves as a central meeting area or junction. It's similarity to Hud-son is merely coincidental. Removed it. Deadsalmon 01:42, 1 February 2006 (UTC)
[edit] Silliness
Now this is silly - several edits from 83.248.202.70 regarding Wasteland Merc 2 apparently in some kind of edit war with itself. One edit this user writes great superlatives about the mod, the other he deletes it. Whoever you are please stop, it's annoying. --Lord Yaar 10:13, 7 February 2006 (UTC)
[edit] Opening Paragraph not NPOV?
Are the lines "...not to mention the widely-held opinion among fans that the spin-off titles are of considerably lower quality than Fallout and Fallout 2." biased? It would seem like something difficult to verify. Doctor Atomic 04:51, 3 March 2006 (UTC)
OK, I'm removing that line from the opening paragraph. I don't think it belongs there, and there's a big seperate section on fan views vs 'canon' vs developers. Doctor Atomic 06:48, 10 March 2006 (UTC)
- I don't think it's difficult to verify. Just make a post at NMA or DAC about it (which is where all "the fans" are) and you'll get the same response. I'm not sure what your query is regarding its bias as it clearly states "widely-held opinion among fans", not just "widely-held opinion". That said, I think the article can do without it as it's an opinion which doesn't necessarily add anything more that's not already in the section on the Community, as you say. 203.173.17.225 04:14, 16 March 2006 (UTC)
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- Whether you like it or not, it IS hard to verify, actually impossible to verify, because niether NMA nor DAC can be reliably used as a "barometer" for the opinions of every Fallout fan. Not every Fallout fan posts there for instance, and there is no way of proving that these two forums collectively form the majority of the fallout fans, nor can it be stated that their opinion is any more relevant than that of the fans who don't even have the internet. Above all, stating simply that "it is a widely held opinion among fans" does not make the statement any more valid than "it is a widely held opinion", because it still does not mention where this information came from and that's the most important thing when making a statement like that, so it could be referring to anyone, not just those who post on NMA and DAC. It is of course impossible to gather this information without a huge survey being launched, and even that would have to be cited if it were the source of that information. In future, please consider these perspectives before arguing your point - we already have too many people making neutrality difficult to maintain by making poorly thought out arguments against neutrality edits. --Badharlick 16:44, 7 April 2006 (UTC)
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In 2001, PC Gamer named Fallout and Fallout 2 as the fourth best computer game of all time.
- as it's unverifable. I only checked www though... _> MonstaPro:Talk
- PC Gamer (US) October 2001 volume 8 number 10 page 70. It's verified.--Miguel Cervantes 19:08, 16 May 2007 (UTC)
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[edit] Storyline or game summaries?
Now that the article has been broken, should we continue to describe games based on their plot summaries or should we do short things on the games with a link to the main article? Miguel Cervantes 15:49, 25 March 2006 (UTC)
- IMHO a very very brief description of each title seems to work best with each having wiki-link to its own article. What's there currently is very good, but is overall a bit long, for my taste anyway. _> MonstaPro:Talk 18:37, 16 May 2007 (UTC)
[edit] Page Revamp
Thanks to all the updating done on this page, the recent splitting into each game, and the hatred most people seem to have for every Fallout game that isn't 1 or 2, this page has become kind of poor. At least in my opinion. So, I made some alterations to the page right here. I am interested in hearing some feedback on both what people think of the current page and what they think of my revision. The Fallout games are some of the best ever made, and it seems disappointing that the main page is so...awkward. Also, Fallout: BOS is a video game. Fallout 3 might be on consoles. Should this page be moved to Fallout (role-playing series), Fallout (video game series), Fallout (computer and video game series), or something else of a similar tone? Or am I just trying to do too much? Miguel Cervantes 18:45, 17 April 2006 (UTC)
- I like your all-inclusive version. Widely loathed as the later games may be, they are still a fact of life and should really be documented alongside the first two classics. Doctor Atomic 00:43, 7 May 2006 (UTC)
- Since no objections have been raised, I will make the changes on Thurday, June 1, 2006. Unless someone wants to object.Miguel Cervantes 01:08, 29 May 2006 (UTC)
[edit] Wasteland
This may be of minor importance, but it seems to be a crucial fact that is glossed over or missed in this article: Fallout was a remake of Wasteland. The plot, characters, quests, locations, items, combat, and gameplay mechanics were all directly from Wasteland, with only the names and minor details changed. Interplay basically sought to regain artistic control of the Wasteland series by re-creating the exact original game (with updated graphics and everything re-named to prevent lawsuits) and then proceeding from there with the sequels and spin-offs that fans had wanted for years. Of course there is no cite for this because any official confirmation would open them to liability.
The article may be technically correct that, in name, there are only minor direct references between the two. But if you play through both games side by side, it is obvious they are the exact same game. Almost every main character, location, or quest in Wasteland has an identical but differently named counterpart in Fallout, and in the same general order. --The Yar 18:50, 1 June 2006 (UTC)
- I think that's fairly well covered in the opening line "Released in 1997, Fallout is the spiritual successor to the 1988 hit Wasteland." As you say yourself, we can't go into it anymore than that because there are no sources to back it up. Yay unto the Chicken 08:04, 20 June 2006 (UTC)
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- I guess my point is that the line "except for minor references... entirely different universes" is original research and very incorrect/misleading. The universes and majoirty of references are all identical, with only the names changed. Again, though, original research. --The Yar 20:53, 3 July 2006 (UTC)
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- Fallout was definitely not a "remake" of Wasteland or "the exact same game". They have obvious plot similarities and parallels (Junktown/Savage Village, Glow/Sleeper, robots/mutants), but the direct references are few, they certainly don't count as sharing a universe, ingredients are far from "identical" in their presentation and use, and the feel of the games are distinctly different. Spiritual successor, yes, but not a remake. /Per
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[edit] Talk redirect and other issues
Why does Fallout (computer game)'s talk page redirect to the talk page for the series as a whole? Wouldn't it be better for it to have its own talk page?
Additionally, since this is the talk page for Fallout 1, why do we have information on the intro sequences? It seems like useless fancruft to me. Miguel Cervantes 21:09, 8 July 2006 (UTC)
- I think your first question is a very good question and I would support removing the redirection to allow discussion on the different games separate from one another.
- As to your second question, I assert (with no supporting references or data :) that the introduction to Fallout 1 is very well known and oft-quoted by games, particularly the opening line "War. War ever changes." I would also like to believe that it has significant qualities purely as a small peice of cinema. --ElKevbo 21:15, 8 July 2006 (UTC)
[edit] Cancelled games
Should any mention be made of Fallout Tactics 2 and Fallout: Brotherhood of Steel 2: Vagrant Lands? On one hand, both were going to be games, much like Van Buren. On the other hand, Van Buren actually went somewhere. This might be a moot point, however, as I can find no real confirmation of either except on forums. Could anyone provide any confirmation of their existence or input on their inclusion? Miguel Cervantes 00:30, 15 July 2006 (UTC)
You have some sources about FOT2 here ("Quotes" section):
http://falloutvault.com/index.php?title=Fallout_Tactics_2
Some of them are from forums, but also from interviews, and the forum quotes are by Gareth "Section8" Davies, one of the FOT and FOT2 developers. As for FOBOS 2, it was actually announced in 2003, before FOBOS was even published, but cancelled shortly after the publication and flop of the first game (see e.g.: [1] [2]). I've spoken to Bethesda devs and they mentioned that they got FOBOS2:VL design docs from IPLY, but I can't find any "reliable" quote to confirm the title "Vagrant Lands" aside from that. 23:08, 21 February 2007 (UTC)
[edit] Obscure Simpsons reference in Fallout 1 intro?
I'm inclined to remove the trivia factoid about the TV set in the intro cinematic of Fallout 1 being a reference to a television set seen briefly in a season 6 episode of The Simpsons, purely because it seems so vastly unlikely to me to be a legit reference and not a pure coincedence. If not removed outright, perhaps at least should be reworded to highlight the amusing coincedence, if it can't be proved as an intended reference?
Can anybody vouch for the authenticity of this statement, or, failing that, does anybody have access to The Simpsons season 6 ep 10, "Grandpa vs. Sexual Inadequacy", to at least verify that it is the same television set? If only the latter, I'll reword it as a coincedence for trivia's sake rather than imply that it "might" be a reference, but if somebody can cite proof that it is in fact an intended reference, I'll leave well enough alone. =) - Vaelor 15:38, 16 November 2006 (UTC)
- I highly doubt it'd be a reference. I'll remove it for the time being - it's pure coincidence. Mikael GRizzly 15:47, 16 November 2006 (UTC)
-
- Yeah, that was my suspicion. Easy enough to add back in if somebody can cite a reference for proof, anyhow. Thanks. - Vaelor 15:55, 16 November 2006 (UTC)
[edit] Fallout MMO Info
Why was the information on the Fallout MMO that was recentley announced removed? See 'Fallout' Returns for Real.
- http://www.sec.gov/Archives/edgar/data/1057232/000117091806001092/presentation.htm ...seems pretty serious. --Ifrit 19:29, 13 December 2006 (UTC)
- No, it's not because the loyal fanbase won't buy Iply's shit after FOT and FOBOS and Interplay itself has 1.8 milion dollars of debt and no standing staff able to code anything, unless Caen let's his 3 year old nephew do the job. I actually think the nephew would be more competent than the staff that produced the little "gem" called FOBOS. Mikael GRizzly 20:20, 13 December 2006 (UTC)
- I just rewrote the whole paragraph on the MMO. Once again blog community has blown the whole thing out of proportion, the document is only a proposal (business plan or prospectus). If they manage to raise the $75M to do this, good for them and all of us gamers. Given they declared bankrupt awhile back, I am certain they will not meet the January 2007 mark of start production. --Voidvector 21:26, 13 December 2006 (UTC)
- Good thing you did it. Though I sincerely hope that Iply won't rape poor Fallout again with it's questionalbe "talent" Mikael GRizzly 22:20, 13 December 2006 (UTC)
- Why didn't you just re-instate what I had already written, coulda saved you some time... ITZKooPA 15:10, 15 December 2006 (UTC)
- There were too flaws in the previous write up. The quote taken mentioned "Cold War". Fallout isn't about Cold War, it's about a fictional conflict between US and China on natural resources. Obviously, the person who filed SEC Form (I believe the presiding CEO of Interplay) does not even care about the Fallout storyline. The previous write-up said "Interplay has formerly begun to work on a Fallout MMO according to a filing made with the SEC". I was not able to infer that from the SEC filing. Also, I replaced a forum/blog post citation with one from a gaming news site. --Voidvector 18:47, 15 December 2006 (UTC)
- Well I guess its just argueing semantics but the idea of trying to get money to produce a game can be seen as work beginning. And the forum/blog that you speak of is official news from a gaming news site. ITZKooPA 14:48, 18 December 2006 (UTC)
- Plus, why Interplay (or rather Herve) needs money: involuntary bankruptcy, mysteriously served a week before the Frankenstein of a presentation. Mikael GRizzly 23:56, 9 January 2007 (UTC)
- Well I guess its just argueing semantics but the idea of trying to get money to produce a game can be seen as work beginning. And the forum/blog that you speak of is official news from a gaming news site. ITZKooPA 14:48, 18 December 2006 (UTC)
- There were too flaws in the previous write up. The quote taken mentioned "Cold War". Fallout isn't about Cold War, it's about a fictional conflict between US and China on natural resources. Obviously, the person who filed SEC Form (I believe the presiding CEO of Interplay) does not even care about the Fallout storyline. The previous write-up said "Interplay has formerly begun to work on a Fallout MMO according to a filing made with the SEC". I was not able to infer that from the SEC filing. Also, I replaced a forum/blog post citation with one from a gaming news site. --Voidvector 18:47, 15 December 2006 (UTC)
- Why didn't you just re-instate what I had already written, coulda saved you some time... ITZKooPA 15:10, 15 December 2006 (UTC)
- Good thing you did it. Though I sincerely hope that Iply won't rape poor Fallout again with it's questionalbe "talent" Mikael GRizzly 22:20, 13 December 2006 (UTC)
[edit] FO1+2 downloaded 1 billion times on bt
“ | Fallout 2 is a critically-acclaimed computer role-playing game published by Interplay in 1998. It was downloaded a whopping 1,165,564,987 time(s)! That is correct a game was the most popular torrent for 2006. It was downloaded more than 1 billion times! The bandwidth it consumed was a staggering 1,468,611,883 GB! | ” |
http://freelimewire.info/2007/what-was-the-top-10-torrents-for-2006/ Would be awesome if this can be verified, but with p2p, I don't know. -- 我♥中國 04:49, 31 January 2007 (UTC)
- It would interesting to verify it; but who's goin to open their logs for public verification of illegal DLs? _> MonstaPro:Talk 18:43, 16 May 2007 (UTC)
[edit] Control Vault
Ok as far as I remember the vault that the President in Fallout 2 talks about is not Vault 11(Vault City) its Vault 13 and he also said that it was an unfortunat misstake that the shipments of water chips was missplaced or something similar —The preceding unsigned comment was added by 83.254.91.234 (talk) 20:27, 14 May 2007 (UTC).
- Isn't this already dealt with? I thought the descriptions of the Vaults access & relationship to each other was quite succinct 0_o _> MonstaPro:Talk 18:42, 16 May 2007 (UTC)
[edit] The IP
"In April 2007, SEC filings were made showing the purchase of the IP for the Fallout MMO to Fallout 3 developer Bethesda for $5.75 million USD. While Bethesda now owns the rights to the Fallout MMO IP, clauses in the purchase agreement state allow Interplay to license the rights to the development of the MMO, provided that development begins within 24 months of the date of the agreement (April 4, 2007), and that Interplay must secure $30 million within that time frame or forfeit its rights to license. Interplay must furthermore launch the MMOG within 4 years of the beginning of development, and pay Bethesda 12 percent of sales and subscription fees for the use of the IP.[8]"
What's "the IP"?
- Intellectual property. Ausir 12:47, 3 July 2007 (UTC)
[edit] Mods links and NMA
Is there any reason why No Mutants Allowed (nma-fallout.com) is not linked? It is much bigger than Duck and Cover (which is linked). Also, why are there no Fallout mods? At least Fan Made Fallout (www.fanmadefallout.com), Fallout: Between Good & Evil (www.towerofcreation.com), WastelandMerc and Survivor should be linked.
[edit] Fair use rationale for Image:Fallout 3 Logo.gif
Image:Fallout 3 Logo.gif is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
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BetacommandBot (talk) 06:22, 2 January 2008 (UTC)
[edit] Fair use rationale for Image:Fallout2original.jpg
Image:Fallout2original.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot (talk) 06:23, 2 January 2008 (UTC)