Turok: Evolution

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Turok: Evolution

Turok: Evolution boxart (PlayStation 2 version)
Developer(s) Acclaim Entertainment ;
RFX Interactive (GBA version)
Publisher(s) Acclaim Entertainment
Platform(s) PlayStation 2, Xbox, GameCube, GBA, PC
Release date August 31, 2002
Genre(s) First-person shooter
Mode(s) Single player, multiplayer
Rating(s) ESRB: Mature (M)

Turok: Evolution is a first-person shooter video game developed and published by Acclaim Entertainment. The game was originally released for the Xbox but then later released for the Nintendo GameCube, PlayStation 2, Xbox and Game Boy Advance in 2002. A port for the PC was released in 2003 for the European market. It is followed by a 2008 entry in the Turok video games series, Turok.

Contents

[edit] Storyline

The game follows Tal'Set, a Native American who is transported to the Lost Land while fighting Captain Tobias Bruckner of the United States Army; apparently this occurs in the late 19th century, around the time of the Indian Wars. He is rescued by the seer Tarkeen that says he is the legendary Son of Stone, known to them as Turok.

The story then introduces a new villain, the Sleg, who are a lot like the dinosoids and Purr-Linn from the previous games. The Sleg themselves largely seem to have no greater objective than enslaving humans; eventually, however, their leader, the genocidal Lord Tyrannus, reveals his plan to destroy the human city of Galyana with an army led by a colossal beast called the Juggernaut, which resembles a Amphicoelias, but is much larger. He also allows Bruckner to join the Sleg army. When Tal'Set saves the River Village's "Wise Father" from a Sleg base, he re-encounters Bruckner and a team of Sleg. Both him and the "Wise Father" are quickly recused by Djunn. Later, Tal'Set destroys the Suspended City that bridges the gap across a ravine that Lord Tyrannus' forces are attempting to cross to reach Galyana. Following this, he engages and disables the Juggernaut.

At the very end of the game, Bruckner appears riding a Tyrannosaurus and serves as the game's last (the first boss being a Styracosaurus) boss. Tal'Set defeats Bruckner, but refuses to kill him; he then leaves him to be eaten by Compsognathus instead. He felt he didn't deserve a warrior's death.

The game ends with Tal'Set accepting his role as Son of Stone and becoming Turok. Lord Tyrannus is also seen at a Sleg castle, mourning his defeat.

[edit] Characters

  • Tal'Set - The game's main protagonist, Tal'Set is a Native American brought from our world, presumably, into the jungles of the Lost Land.
  • Wise Father - An old and wise man who guides you in some levels
  • Djunn - The leader of the River Village troops. Rescues Tal'Set and the Wise Father from the Sleg compound.
  • Tarkeen - A mysterious seer who brings Tal'Set back from the brink of death. He is bound by an oath to the ancient god "Stone" to seek out a warrior who can bring balance to the Lost Land and take up the mantle of Turok. He is protected by the Six Points, spine-covered reptilian cat creatures who never stray far from their master.
  • Tobias Bruckner- A frontiersman, Bruckner was infamous for his extreme hatred against Native Americans and hated as a killer of their kind. While locked in battle with Tal'Set's tribe, Bruckner fell off a cliff and into the same portal as the protagonist did. But unlike Tal'Set, who aligned with the humans, he joined the warrior forces under Tyrannus.
  • Genn - A young and tomboyish woman who teaches Tal'Set how to fly the Pteranodon and what the objectives are for that level.
  • Ny Gulkuk - A River Village troop who Tal'Set found dying, he says that most of his people in the nearest village have been killed by the Slegs.

[edit] Reception

Evolution received mixed reviews upon its release. The review aggregator Metacritic scored the Xbox version a 68 out of 100, the GameCube version a 70, the GameBoy Advance version a 72, and the Playstation 2 version a 61.[1] Publications such as Play magazine and Yahoo! Games praised its "fierce energy" and "general violence and mayhem."[2] Common complaints focused on the weak storyline and unimpressive AI. The PS2 version was more heavily criticized than the GameCube, Xbox and PC versions due to poor framerates and inferior graphics.[3]

The game's villain, Tobias Bruckner, lives on through Electronic Gaming Monthly's annual Tobias Bruckner Memorial Awards, which "honors" the worst in video games in which they also consider him to be the worst villain in a video game ever.

[edit] Game Boy Advance

The Game Boy Advance version of the game takes the same concept from the past Game Boy games and applies it to the Game Boy Advance. The gameplay is still the same as the Game Boy Color iterations but has a whole new facelift counting this was new hardware. Storyline also like past Game Boy Turok games is completely original with no ties to the Console game.[citation needed]

[edit] External links

[edit] References