Escape (computer game)

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Escape

Developer(s) Malcolm Evans
Publisher(s) New Generation Software
Platform(s) ZX Spectrum
Release date 1982
Genre(s) Arcade , Maze game
Media Cassette
System requirements 16K RAM

Escape is a ZX Spectrum video game developed and released by New Generation Software in 1982.

"Can you ESCAPE from the monsters? You must search through the maze to find the axe which will enable you to break down the door and ESCAPE. But it is not that easy - the Triceratops hides behind the hedges and the Pteranodon soars over the maze to swoop down upon you"[1]

Contents

[edit] The Game

"Perhaps the most beautiful looking game yet for the Spectrum. Escape pits you against a 3D maze seen from slightly above so the horizontal pathways are obscured by the hedges. Somewhere in there is the key to the exit. As you enter a monster shoots in and homes in on you inexorably. Get the key and he speeds up. Get out and you’re back with a maze and two monsters. Five levels and a ‘no win’ situation"[2]


Screenshot
Screenshot


[edit] Reviews

Reviews can be found in the following magazines....

Sinclair User "The game was written by the author of the J K Greye 3D Monster Maze and is one of the best and most original games we have seen for the Spectrum so far" [3]

ZX Computing "This is not, as it may sound a jump on the 'Pacman' bandwagon, but rather an original and absorbing game which can become extremely difficult and frustrating" [4]

[edit] References

  1. ^ "Cassette Inlay" (1982). Escape. 
  2. ^ {{cite journal |year=1984 | month=February |title=Review... |journal=Crash |issue=1 |pages=50
  3. ^ "Review..." (November 1982). Sinclair User (8): S9. 
  4. ^ "Review..." (August 1983). ZX Computing (8308): 72. 

[edit] External links